Atari Jaguar Analysis
CyberMorph Overview
Genre : | Flight Simulator |
Rated : | Not Rated (Ages 6+) |
Players : | 1 Player |
Control : | Standard Controller |
Overlay : | One Provided & Printed in Manual |
Save Game : | Supported (volume, controls, & scores) |
Publishers : | Atari Corporation |
Label Description
The Galactic War has begun, and the ultimate weapon has been created: robotic technologies that can rebuild themselves. As the evil Pernitia Empire adds planet after planet to it's growing empire, their regenrative technology becomes permanently entrenched.
Fortunately, your forces had new weapons designed... unfortunately, they were seized by the enemy. The weapons, along with supplies and information, were sealed into pods. Some of the key designers were cryogenically suspended and put into the pods as well.
You have been assigned to pilot the only prototype fighter craft in existence: the Cybermorph Trasmogriffon, or T-Griffon, a morphing attack craft. Although usable only in planetary atmospheres, it can be transported between worlds by intersolar cruisers, and has it's own re-entry and retrieval systems.
The T-Griffon can follow terrain extreamly close at high speeds. It can hover and fly backwards by altering it's shape. It can withstand extream damage by regenerating parts, using technology similar to that used by the Pernitia Empire. The T-Griffon also features a holographic intelligence agent named Skylar, who will give you crucial battle information.
You must recover the pods so the resistance fighters will have the weapons, equipment and expertise necessary to stop spread of the Pernitia Empire. Skylar will keep you informed of newly downloaded intelligence about the planet's surface. When you recover the number of pods known to be in the sector, Skylar activates the retrieval code and the beam portal opens which will take you to another sector.
Return to the Gatehouse
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