Types of Play

There are a few ideas of play right now. But feel free to give me some ideas. Here are a few of my ideas
  • Free-for-all: All active players hit the field to try to become last one standing
  • Team Battle: The league splits up into their designated teams. All teams battle it out to become the winner. If there is an odd number, the number of teams will increase for a limit of 2 people or above per team. If there is still one left, that person will become a stationary person with no vest, but a gun, so that he can attack.
  • Shelter attack: Similar team battle, but with shelters. A team can hide in it's shelter and cannot be attacked, but the shelter will also have a sensor, and when the sensor goes off, the shelter is considered destroied, and the team members will be forced out. The game ends when one team is left standing. The shelter does not have to be destroyed to finish off the team.
  • Capture the Enemy Item: Similar to capture the flag, but instead of flags, we got items, like a regular BART droid, or a Weapon or something (note that if it is a weapon, it cannot be used in the match.
  • Assassination Plot: One person will be given a Team Force Gun and Armor. About 1-3 people will try to kill the person, while the rest protect him, as if he were the president or something.
  • 007: This is not for the weak. 1 person will be 007, and the rest are against him. However, the catch is, that only 2 people can attack 007 at a time. Also, like the real 007, this 007 can carry any and all weapons with him to use. For example, he can have a regular Team Force gun for close range, and a Fire Storm to really give him an advantage, and maybe even a Laser Trap. To win, 007 must kill his nemesis (Goldfinger, Sanchez, heck even Dr. Evil will do). Also, if 007 dies, then the game is over. It could be a very quick game, or very long. If those trying to kill 007 are killed, then they will head back to the meeting area, making sure that the Armor and Gun are turned off.
  • Mission Impossible: This is a game I learned while at a Bible Camp up in New Brunswick. Teams are split into far corners, and try to make their way to the center. The center has a person handing out markers that have their team color. Each team member has to go to the middle and take 1 marker, and head back. This is done for about 1 hour. One person stays at a high zone in the center with a far reach gun (like the Fire Storm, or the Ultrawide) and tries to shoot the everybody from coming in. A few people will act as police. If you get shot, then you must drop your marker and head back to base to try again. The only gun allowed is the one that the person at the high zone uses. Once you are dead, you can reset your vest. There are barriers set up along the path to the markers. When the hour is up, whichever team with the most markers, win.
You are listening to Final Fantasy II - Airship Intro.