- Free-for-all: All active players
hit the field to try to become last one standing
- Team Battle: The league splits
up into their designated teams. All teams battle
it out to become the winner. If there is an odd
number, the number of teams will increase for a
limit of 2 people or above per team. If there is
still one left, that person will become a
stationary person with no vest, but a gun, so
that he can attack.
- Shelter attack: Similar team
battle, but with shelters. A team can hide in
it's shelter and cannot be attacked, but the
shelter will also have a sensor, and when the
sensor goes off, the shelter is considered
destroied, and the team members will be forced
out. The game ends when one team is left
standing. The shelter does not have to be
destroyed to finish off the team.
- Capture the Enemy Item: Similar
to capture the flag, but instead of flags, we got
items, like a regular BART droid, or a Weapon or
something (note that if it is a weapon, it cannot
be used in the match.
- Assassination Plot: One person
will be given a Team Force Gun and Armor. About
1-3 people will try to kill the person, while the
rest protect him, as if he were the president or
something.
- 007: This is not for the weak. 1
person will be 007, and the rest are against him.
However, the catch is, that only 2 people can
attack 007 at a time. Also, like the real 007,
this 007 can carry any and all weapons with him
to use. For example, he can have a regular Team
Force gun for close range, and a Fire Storm to
really give him an advantage, and maybe even a
Laser Trap. To win, 007 must kill his nemesis
(Goldfinger, Sanchez, heck even Dr. Evil will
do). Also, if 007 dies, then the game is over. It
could be a very quick game, or very long. If
those trying to kill 007 are killed, then they
will head back to the meeting area, making sure
that the Armor and Gun are turned off.
- Mission Impossible: This is a
game I learned while at a Bible Camp up in New
Brunswick. Teams are split into far corners, and
try to make their way to the center. The center
has a person handing out markers that have their
team color. Each team member has to go to the
middle and take 1 marker, and head back. This is
done for about 1 hour. One person stays at a high
zone in the center with a far reach gun (like the
Fire Storm, or the Ultrawide) and tries to shoot
the everybody from coming in. A few people will
act as police. If you get shot, then you must
drop your marker and head back to base to try
again. The only gun allowed is the one that the
person at the high zone uses. Once you are dead,
you can reset your vest. There are barriers set
up along the path to the markers. When the hour
is up, whichever team with the most markers, win.
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