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Implement the Money class discussed in class. This
class should represent a dollar and cents amount with 0-99 cents and
the cents being the same sign as the dollars. The class should at a
minimum have getter methods that return the dollars and cents, a toString()
method, all reasonable constructors, addition and subtraction methods,
and a main() method that provides a thorough test of all
the methods in the class.
This should not be a hard problem. 90% of it was done for you in
the third class.
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Implement the Angle class discussed in class. This class should
represent a mathematical angle with a guaranteed value between 0 and
360 degrees; that is, 0 <= degrees < 360. (Note that 0 and 360
are not symmetric. 0 is valid value while 360 is not.) The class
should at a minimum have getter methods that return the radians and
the degrees, sine, cosine, tangent, secant, cotangent, and cosecant
methods, a toString() method, all reasonable
constructors, and a main() method that provides a
thorough test of all the methods in the class.
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Implement the complex number class discussed in the lecture. At a
minimum it should have a constructor, a toString()
method, and methods to add, subtract, and multiply two complex
numbers, and to return the real and imaginary parts.
You may wish to attempt to implement division, absolute value, and
argument methods as well. If so you will need to look ahead a little
to learn about java.lang.Math . In particular, you'll need
the trigonometric and square root functions.
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