Woody's Diablo
Asylum
Amazons!
by Charis
with Special thanks to: Wyte Tyger, Moriah, Derek and
McFrugal(BNM)
The *Amazon* Subclass (AMZ) -- A
Rogue-Warrior
Part 1:
Background: The Amazons are a race of female
warriors who have finely honed their skills of hunting and combat.
They are highly self reliant, bright, and dexterous warriors. There
is a strong inherent distrust of men, and special hatred toward
wizards. They are highly suspicious of anything unfamiliar to them.
Although they are quite skilled in the use of a bow (for hunting),
their real delight in combat is meeting the foe in hand-to-hand
combat. The Amazon seeks to prove herself proficient wielding both
the Axe and Sword & Shield (see 'Weapons' below).
Overview: Hunter's tactics and values are of
paramount importance. They thoroughly investigate a phenomenon before
accepting it for their own use. They follow the rules of their
hierarchy in the strictest sense. They only interact with other
female type adventurers (pure rogues and bards, archers, rogue LoL
chars, BNRs etc. [*]). Their unique event, the Stealth Hunt, is
performed every fifth jubilee after attaining their first dot. Except
at certain times, hand-to-hand melee combat is preferred. Vitality
and health are very important to them, hence +1 Vitality required
each level up, and no items permitted with -Vitality. Character class
is restricted to Rogue, and the Bard in Hellfire. The Amazon
character is designated with (AMZ) at the end of their name. There is
a tiered system for training and titles, described in Part
2[*]
Restrictions on Useable Items:
~~Prefixes: anything making her tougher or able to
take more damage, e.g. All resistances, hit points, etc. However, her
hatred for male domination do not permit these prefixes: Knight's,
Master's, Lord's or King's. Emerald items are reserved for Royalty
(Matriarch, Princess, Queen - see 'Training')
~~Suffixes: Magic is something she neither fears
nor relies to, although she is suspicious of wizards. She will
therefore use +magic objects of the Mind or of Brilliance, but not of
Magic, Wizardry or Sorcery. As a huntress, she avoids when possible
objects of light, radiance (only allowed on unique items). +mana
objects are acceptable if there is also an allowable suffix.
~~Weight and Encumbrance: The Amazon relies on
herself and her traditions to bring her strength, and will only equip
and item than can be worn with her natural strength + unique items'
Str bonus. If an item has a Strength bonus, this may be subtracted
from it's stated 'Required Strength' value. [*]
~~Unique items: Several items are just too
'wizardly' to be worn by Amazons -- Mindcry, Wizardspike, Gleamsong,
Wizard's Wrap, Naj's Light Plate, Dreamflange. Likewise, the Amazon
has too much respect for her body to wear items that decrease
vitality -- The Wicked Axe, Bow of the Dead, The Grizzly; also the
Constricting Ring. The revered Blackoak Bow and Shield are the
exceptions, as Their weakness is more from awe/trepidation than a
magical decrease.
Weapons: All swords and axes are allowed. Bows are
not permitted except when recovering items[*], for one special level
in the dungeon (see 'Training' below), for the 'Stealth Hunt', and
vs. witches. Blunt weapons are not permitted, except as described
below for dungeon lvl 14, and for the quest to become a 'Champion'.
Daggers are used to skin prey, not to kill them.
Staff: The self-reliance and distrust of wizards
of the Amazon do not allow the use of spell-casting staves (besides,
blunt weapons are not typically used).
Shields: Highly encouraged, although some of the
Amazon's career will be spent with an axe (and maybe a maul). The
fast block of the Holy Defender or Stormshield should prove
helpful.
Helms: All helms are allowed, if prefix/suffix is
acceptable. However crowns are reserved for the Amazon Matriarch,
Princess and Queen, and the Royal Circlet is reserved for the Queen
alone.
Armor: Note the weight restriction above. In
addition, an Amazon will not wear armor she has not learned to move
silently wearing. The *base* AC of armor (before modifications) must
be <= 1/2 of her natural Dexterity. Few Amazons are adept and
strong enough to handle plate (see 'Weight and Encumbrance' above,
and examples at end). Only a Matriarch and higher can wear Field
Plate or Tower Shield; only a Princess and up can wear Gothic
Plate&Shield, and only the Queen can wear Full Plate. Amazons
also do not wear Capes or Robes, which are symbols of wizards.
Exception: Nightscape, an ideal hunting cape, is acceptable.
Spells: Not wanting to trust in things she does
not understand, the Amazon's use of magic grows with time and
experience. This progression is covered in 'Training' in the Part
2.
Spells Summary: (learned at any time, but only
used as follows)
* Amazon Explorer - fire bolt, heal other
* Amazon Defender - heal, town portal
* Amazon Warrior - inferno, flame wave, charged bolt, lightning
* Amazon Avenger - mana shield, telekinesis,
* Amazon Huntress - phasing, teleport
* Amazon Heroine - Chain Lightning, Fireball, Stone Curse
* Amazon Matriarch/Princess/Queen - Elemental/Guardian/Golem
respectively
- vs Black Deaths only - holy bolt
- never: Flash (unless Spellbinder), Bone Spirit, Blood Star
- Hellfire: reflection is ok, berserk is not allowed
- special: fire wall (hellfire:lightning wall) is not to be used in a
cowardly fashion to cook immobile creatures. These walls may be laid
down in a defensive manner for creatures to pass through, and may not
be cast 'on top of' opponents. For this reason the Amazon strongly
prefers the up-close flame wave and inferno spells over fire bolt and
fire wall.
- vs Witches only - anything goes vs. these mortal enemies (any
weapon, any spell, all other restrictions off.. they MUST die)
Scrolls: any, as long as spell is useable. Also,
Identify and Resurrect are permissible. After the first dot,
nova/apoc. are ok.
Shrines/Cauldrons: The Amazons are NOT friends
with the witches of hell (talk about a cat fight) and do not ever use
cauldrons. Nor would they use goat shrines or drink from blood
fountains. They are cautious toward the use of other shrines, but
will use those that are not gloomy, sacred, ornate, fascinating. No
fountain of tears. (Hellfire: no glowing or murphy's shrines)
Gifts from others: Amazons accept genuine offers
of help from other females (never a warrior or sorceror). They will
not accept an item well beyond their means. Other amazons may be
sought to learn the spells they have earned (especially flame wave,
teleport, and stone curse.)
Cooperative play: Amazons will only play with
other females [*], and are to maintain a reputation as an honorable
and helpful ally. The use of 'Storage' characters is up to the
player, but permissible (encouraged for Royal Amazons who probably
want to keep an Bow, Axe, Maul, Crown, a spare 'outfit' to wear for
special functions and a spare main weapon, in addition to keeping
items/books to give give to other Amazons :)
Special Event: The Amazon Stealth Hunt (see part
2) Optional Quests: for those who so chose, it is possible to become
a Guardian, a Champion, and/or a Spellbinder (see part 2).
[NEW]
Explanations/Comments:
[*] Playing with others... the prohibition against playing with
Warriors and and Mages is bases on distrust of men. If there is a
good reason for doing so, and it fits their persona, exceptions can
be made, but no gifts should be accepted, and no help on thir 'quest
monsters'. There are several Variants that would be especially nice
to be able to play with. See Erim_Lera(AMZ)'s stories for excellent
examples of adventuring with (and attitudes towards) other
characters.
[*] Use of bows... during recovery, she can continue to clear out the
'zone of immediate danger' but should then switch back to melee; once
she has proven herself in melee (has become a Heroine) she is free to
choose any weapon she has trained in, *but* by nature prefers to not
just kill but best her foes, ie melee vs melee creatures, and bow vs.
ranged attackers (spells vs. mage??). She gets good at quick weapon
changes while dodging Knights and blood stars this way :)
[*] Strength Restrictions. An example, and an exception. Ex: with 30
Str and the Bonesaw (+10 Str) she may not yet wear Splint Mail
(req:45) unless it had a +5 Str bonus (eg. of the Stars, of Giants)
Or think of it this way, taking off everything but that item and any
unique items, the item in question can be worn only if it doesn't
turn red. Exception: if a unique weapon is found that the amazon does
not meet str restrictions for, she can still wield it if her str is
maxed out (55) (ie Mess.Reaver, Grandfather, Hellslayer)
[*] Training... several of the steps in training and with the defeat
of a specific unique, for example, killing the Skeleton King with an
an Axe. King Leo... is really tough with an axe, you will likely want
to put a fair amount of pts to Strength, get a bit heavier axe, one
with a nice damage or swiftness/speed suffix, before facing him. The
dozen uniques to kill as a Defender may take a while (Butcher, ten
random ones, and Leo), but you'll want some levels to face
Leo.
Part 2:
Training: The mind set of the Amazon is to push
herself to the limit, to train hard and better herself, and to
protect her people through hand-to-hand combat. The Amazon society
recognizes several stages in the life of a warrior...
* Amazon Explorer: Although the Amazon begins the
game with a simple bow she has strung together her self, she searches
the ruins of the church to find a suitable sword and shield, and some
armor. No purchases from Griswold or Adria are allowed at this time
(Repair, selling, and Healing ARE allowed). They also search out a
well crafted two-handed axe, and build up some strength and stamina
(magic points should not be raised above 20 yet). She may heal others
and cast fire bolts. She remains an Explorer until she is 7th level
and has slain the Butcher (see 'Special Opponents' below).
* Amazon Defender: Now begins her first real
challenge -- mastery of the Axe. She hunts down and slays at least a
dozen Uniques of the Church and Catacombs (there are ~42 total to
choose from) with an axe. She may then begin to purchase items from
the townsfolk. But, to complete her quest she must slay the Skeleton
King with an Axe (caution: this will NOT be easy[*]). When these
bosses lie dead at her feet, she becomes an Amazon Warrior. As a
defender she may learn to heal herself and slip away quickly back
home (town portal).
* Amazon Warrior: Mastery of sword & shield is
the next challenge for the Amazon. The caves are the historical
training ground of her people. During this period she sharpens her
skills, hones her mind, and grows stronger and tougher (points may go
to all categories). The ability to block is essential for the Amazon,
even more so as she grows in experience. During this stage she may
use the elements to protect herself (inferno and flame wave). Once
she sees how Familiars and Red Storms harness lightning, she may do
the same (Charged Bolt and Lightning). Her mastery is complete when
she has slain the following seven uniques of the caves: Breakspine
(mud runner, 9), Oozedrool (toad demon, 9), Blackstorm (obsidian
lord, 10), Flayer (storm rider, 10), Bluehorn (frost charger, 11),
Fangspeir (cave viper, 11), and finally, Plaguewrath (plague eater,
10). When the bodies of these oppressive beasts and the foul dog lie
crumpled beneath her boot, the skillful victor is ready for the next
stage.
* Amazon Huntress: As a Huntress of Hell, she has
earned the right to use two-handed swords and is enabled to
understand protective magic including mana shield and telekinesis.
Once she has observed the teleportation power of the Mages, she may
also learn to move undetected (Phasing and Teleport). With her
growing abilities and wide selection of weapons, and help of limited
magic, the Amazon turns her sights to the pits of hell itself. Levels
13 and 14 of hell are a proving ground for gaining experience,
finding/buying items of resistance, and searching for a special
weapon to kill several of her darkest foes -- the team of Deadjudge
the Magistrate, Fangskin the Gold Viper, Graywar the Slayer (doom
guard), and Steelskin (Steel Lord) (all lvl 14). They together rule
the upper region of hell by their inability to be killed except by
literal crushing of the skull and destruction of the brain. Other
forms of death allow them to regenerate with time (unbeknownst to
non-Amazons!). To finalize the stage as Amazon Huntress, these four
must be defeated using a Maul, a blunt item of bashing, or a Unique
blunt items such as the Protector, Cranium Basher (ideal!), or
Civerb's Cudgel. Only during this quest may such weapons be used by
the Amazon. (To gain skill with this weapon she should use it
throughout lvl 13 and 14 of course) If after several runs one of
these four cannot be found, assume that Blackskull or Doomcloud (lvl
13) has prevailed & taken their place (kill them instead).
* Amazon Avenger: The mortal enemies of the
Amazons are found on level 15 of hell. These enemies, led by
Archbishop Lazarus, Blackjade and Red Vex, have been in continual
skirmishes with the Amazons, and have always attacked in gutless
fashion. The traditional response has involved the use of their
tremendous hunting skills in the form of carefully crafted bows.
[Besides item recovery and the Stealth Hunt, lvl 15 is the *only*
time a bow is used] There are two important restrictions on the bow
-- first it must be found by the Amazon herself, not bought or
received as a gift. Second, it must be a Hunter's bow (preferred),
War Bow, or Battle Bow. The unique Blackoak Bow is the most honorable
Amazon weapon around, although the battle bows Eaglehorn and
Windforce may be used if found. When the Amazon has cleared the level
for the first time, she earns the coveted title 'Amazon
Heroine'.
* Amazon Heroine: There is, of course, no fiercer
enemy, or better test of skill than the Dark One himself. Any weapon
may be used against Diablo himself (in fact, a special delight is
felt if the three dots are gained with sword, axe, and bow, in any
order). The HF Bard may now begin to use two weapons simultaneously.
From the Halls of Lararus the Heroine learns the secrets of Stone
Curse, Fireball and Chain Lightning, and may now cast nova and
apocalypse from scrolls.
* Amazon Matriarch, Princess, and Queen: Defeating
Diablo in mortal combat earns the title 'Amazon Matriarch', the
second dot on Nightmare difficulty earns the 'Amazon Princess' title;
after this the mightiest warrior killing Diablo on Hell (3rd dot)
becomes the 'Amazon Queen'. When (and only when) this title is
attained is the restriction against the use of the King's weapons
abolished (although the KSOH in her hands is known as the Queen's
Sword of Haste). The Matriach has the privelege of wearing crowns,
Field Plate, Tower Shield, and Two-handed swords without regards to
Str restrictions; use of the Elemental spell; she may also use
weapons with the prefix Knight's (Dutchess'). The Matriarch has the
privelege of wearing the Thinking cap, Gothic Plate & Shield, and
Great Swords (regardless of Strength); use of the Guardian spell; use
of Lord's (Lady's) weapons. The Queen alone has the privelege of
wearing Full Plate and the Royal Circlet; the use of the Golem spell
as her servant, and King's (Queen's) weapons.
Special opponents:
* Lazarus, Red Vex, Black Jade -- see the Amazonian Avenger,
above
* Witches -- the bitter resentment hell for these despicable excuses
for women allows their destruction in extra painful ways -- fireball,
fire wall and guardians are permitted against these creatures
alone.
* The Butcher - at the time when she has learned her way around the
dungeon, and found the items to take on more dangerous foes, there is
a rite of passage for the Amazon warrior. She may choose to pause
just shy of 7th level, and don her bow one last time for a mortal
duel with the Butcher (the maimer of children). Although her
surpasses her in raw might, the skills of the huntress should allow
her to set a trap for this dull-witted foe. If it weren't for the
fact that unique monsters give no experience, the felling arrow would
give her the level-up to 7. (25,712 exp needed; hopefully a bug-fix
coming)
* Black Deaths - these hideous, foul creatures are the only enemy she
will not contact. Legends tell of these beasts destroying an Amazon
village long ago with plague. These creatures must be killed by fire
of any type -- natural or holy (ie firebolt, inferno, holy
bolt).
Special Event - the Amazon Stealth Hunt ["This is
to be the Amazon's equivalent to the BNM Streak" -- Moriah] A
cherished trial for the Amazon who has sucessfully slain Diablo
occurs every fifth jubilee after attaining their first dot. She
empties her inventory and unequips all items. All weapons to be
equipped she must have found herself; any jewels, armor, helms and
shields may come from others. She equips, in order of preference, a
the Blackoak Bow, a Deadly Hunter, any Hunter's Bow, any other
allowable bow, any bow she finds next (HF Bards may use 2 separate 1h
weapons for this). She equips all -Light Radius items upto -80% or
the best she's got. She equips any slots left *after* -80% LR is
attained, if she gets only -70% LR or less, then no other items are
allowed to be brought down (but she may equip what she finds, keeping
in stealth mode). The hunt for Diablo begins when she steps into the
Church entrance and does not cease until Diablo (or she) lies dead.
She may not carry down any infravision scrolls (but may read any she
finds while on the Stealth Hunt. She may use all allowable scrolls,
potions, shrines and elixers (including HF items like oils and
runes). Should she die, the items must be recovered with normal
equipment. Killing D on Normal difficulty will give her the title
Hunt Priestess, on NM (straight after normal) will earn the title
Hunt High Priestess, on Hell difficulty it will be Hunt Goddess.
Note: These hunts can be viewed as an Ironman game with a head start,
but no resurfacing on dlvls 5, 9 or 13. It is meant as a special
event with more honor than 3 dots (same as BNM streaking). If a
Stealth Hunt is abandoned for whatever reason, it cannot be
continued. A Nightmare Stealth Hunt can be started in the next gaming
session after a successful Normal Stealth Hunt. A Hell Stealth Hunt
is the next gaming session after a successful NM Stealth Hunt. Note
that she need not kill any creature except Diablo (and her
arch-enemies on dlvl 15), so avoidance of lesser 'game' is quite
acceptable.
OPTIONAL Quests - for high level Amazons wishing
further challenges
- Guardian: must adventure with another Amazon and help her in a
significant (but appropriate) way (ex.: accompany on a quest, helping
kill companions, but leaving a series of Uniques for the Amazon to
face by herself)
- Spellbinder: - once royal, with the experience to know how to use
magic as a tool without _relying_ on it, an Amazon may do a hell run
using no weapon but spells (Holy Bolt allowed on Diablo for this
quest)
* to embark on this quest, her Magic must first be maxed out (70)
* as a reward for this mastery: may now use otherwise forbidden mage-
like items, ie. Naj's Plate, Mindcry, 'of Sorcery/Magic' items... She
could now use flash, but never blood-star or bone spirit (-hp)
- Champion: for the Amazon who wants to master all forms of melee, in
addition to the traditional Amazon Axe/Sword/Bow, will undertake four
hell runs (enter on lvl 13, no resurfacing) with the following goals:
i) kill Lazarus and clear all lvl 15 with blunt 1H (w/shield) ii)
find and kill Vizier and companions with a Staff iii) kill Gorash
with her bare feet iv) kill Diablo with a 2H sword
* before starting this quest, vitality must be maxed (80)
* Note: the *ultimate* Amazon trio would consist of three Queens who
are a Spellbinder, a Champion, and a Hunt Goddess :-)
- Destiny Quest: often the advancing Amazon will realize there is a
special destiny for her, and her alone -- some recurring element,
some theme in her head. When she feels that call she should design a
speicifc and unique quest, just for her. Then do it! (If so inclined,
be sure to post the story on the Nude Beach.) The title should
include a word that is a prefix on a crown, e.g. Amazon 'Garnet'
Queen, Mowamba(AMZ), Lvl 40 (Spellbinder, Guardian) You are
encouraged (but not required) to seek/wear a crown that matches this
title. (BTW the title can be longer than just this word...)