Gilthoron, son of Glorthoron

 

Gilthoron Orcrist, male elf (wood) Ftr4/Rgr4/OoB5

Medium Humanoid (elf)

HD 9d8+4d10+39 (109)

Init +4

Speed 20 ft/x3 (4 squares)

AC 27, touch 11, flat-footed 26

Base Attack/Grapple +13/+15

Attack: Two-handed +21 (1d8+6+2d6 Elec, 19-20/x3, Urük Sapuér)

Full Attack: Two-handed +21/+16/+11 (1d8+6+2d6 Elec, 19-20/x3, Urük Sapuér) or +22/+17/+12 (1d8+7+2d6 Elec, 19-20/x3, Urük Sapuér, within 30’) or one-handed +17/+12/+7 melee (1d8+4, 19-20/x2, +2 longsword of blinding)

Space/Reach: 5 ft./5 ft.

Special Attacks: Close combat shot, favored enemy (orc), ranged precision (3d8)

Special Qualities: Animal companion, combat style (archery), elf traits, greater weapon focus, wild empathy +7

Saves: Fort +13, Ref +14, Will +10

Abilities: Str 14, Dex 18, Con 17, Int 15, Wis 16, Cha 12.

Skills: Climb +7, Craft (bowyer) +7, Handle Animal +6, Hide +15, Knowledge (nature) +9, Knowledge (religion) +6, Listen +11, Move Silently +15, Ride +11, Search +11, Speak Language (Common, Elven, Orcish, Sylvan), Spot +20, Survival +11, Swim -4

Feats: Dodge, Endurance, Improved Critical (composite longbow), Leadership, Point Blank Shot, Precise Shot, Rapid Shot, Track, Two-Weapon Fighting, Weapon Focus (composite longbow), Weapon Specialization (composite longbow)

Alignment: Neutral Good

Spells:

Ranger Spells Known: (0/1, base DC = 14 + spell level):

Possessions: Amulet of natural armor +2, boots of elvenkind, buckler, cloak of elvenkind, gloves of climbing and swimming, lesser bracers of archery, +2 longsword of blinding, +5 moderate fortification spell resistance (13) full plate, quiver of Ehlonna, ring of resistance +1, thumbring of might, Urük Sapuér (+1 mighty (+2) shocking (2d6) composite longbow)

Gil's story is shrouded in mystery.