Below is my professional resume which covers my career within the interactive entertainment and video game industry. Click the Word icon or PDF icon for a downloadable version.
Highly accomplished and confident team leader in research and development of interactive game content with domestic and international experience in product management, game development, and publishing. Results-oriented in establishing and maintaining business relationships with publishing partners, game developers, and licensors. Experienced in relations management displaying an aptitude for effectively utilizing and supervising internal and external team resources, promoting creativity and teamwork, increasing profitability and quality, while striving to improve processes. A solid understanding of the process of making games, including art, code, and design pipelines for PC and console platform games from both internal and external points of view.
§ Confident Leadership |
§ Strategic Business Planning |
§ Product Management |
§ Team Management |
§ Licensing Experience |
§ Mentoring and Coaching |
§ P&L Management |
§ Technology Development |
§ Market Identification |
§ Problem Solving |
§ New Business Development |
§ Chaos Management |
Serve as Senior Producer and Localization
Coordinator overseeing multimillion dollar projects on console platforms
for worldwide markets.
Complete responsibly for all aspects
of project startup, development and completion, including budget appropriation
and expenditure, marketing and PR oversight, scheduling and execution,
and relations with submissions parties. Additional responsibilities
include new business research and development and localization coordination
efforts of titles for
Key Achievements:
Ø Identified and promoted new business development of projects with
an eye on expanding into new genres and platforms with the emphasis
on franchise potential.
Ø Helped
to establish procedures within external development
Ø Took over localization efforts of titles and saw them to on-time completion
and delivery to market.
Serve as Senior Producer overseeing multimillion dollar projects
across PC and console platforms for worldwide markets.
Full responsibly for project development and completion, adhering to schedules, maintaining budgets, and facilitating communications with development, marketing, PR, and sales. Interaction with submissions parties for product evaluations, reviews, and submissions. Contract and legal negotiations with developers, licensors, and 3rd parties. Oversee product development from concept to green-light, from green-light to finished product.
Key Achievements:
Ø Kept project spending to $0 beyond projected expenditures without
sacrifices to quality or scheduling.
Ø Took over projects mid-development assuring successful completion
and delivery on schedule.
Ø Facilitated
marketing and sales additional needs with design and technology enhancements
near the end of development without jeopardy to budget or schedule.
Ø Aggressively negotiated technology
and consulting agreements in favor of the publisher.
Ø Provided a structured milestone evaluation process.
Served as Senior Producer of various products
within an internal development environment with direct oversight of
multiple teams ranging from 2 to 6 resources.
Directed internal development teams in the design and development of game content for clients and internal publishing though due-diligence, prioritization, and task assignment. Focus on rapid development and ensuring budgets adhered to quoted costs strictly maintained. Accountable for concept development, team creation, product development, client relations, team workloads, and personnel reviews.
Key
Achievements:
Ø Positively contributed
to company’s start-up quarterly revenue by aggressively tackling unnoticed
opportunities from the sales group through the use of crafted concept
pitches.
Ø Managed development
of all products without budget overruns, to client satisfaction, and
without having employee turnover occur on my teams.
Ø Effectively led project teams to proven results that created repeat
business from clientele.
Served in a producer role game content in a publishing
role for Hasbro Interactive and in a development role for Games.com.
Product covered all age groups, genres, and platforms.
Served as associate producer directing
the day-to-day development of a nine-person team of a licensed product
for console and PC systems.
Served as assistant
and associate producer roles coordinating the publishing aspects of
game development across multiple platforms.
Cabrillo Jr. College,
Proficient
in:
§ Adobe Photoshop |
§ AlienBrain |
§ FileMaker Pro |
§ Microsoft Excel |
§ Microsoft Project |
§ Microsoft PowerPoint |
§ Visio |
§ Visual Source Safe |
§ Media Training with public presentation, speaking, and on-camera interviewing |
Title |
Platform(s) |
Publisher/Developer |
Baten Kiatos
Time Crises : Crises Zone
SWAT: Global Strike Team |
GC
PS2
PS2,
XBX |
Namco Hometek
Namco Hometek
Vivendi Universal Games
/ Argonaut Software |
|
|
|
Empire Earth 2 |
PC - Windows |
Vivendi Universal
Games / Mad Doc Software |
|
|
|
SWAT 4 |
PC – Windows |
Vivendi Universal
Games / Irrational Games |
|
|
|
A Knight’s Tale (game and visualizer) |
PC -
browser |
Sony Pictures Digital Entertainment / WildTangent |
|
|
|
BellSouth
FastAccess Racing |
PC - browser |
BellSouth / WildTangent |
|
|
|
Betty
Badd |
PC – browser |
WildTangent / WildTangent |
|
|
|
Evilution |
PC –
browser |
Sony Pictures Digital Entertainment / WildTangent |
|
|
|
Hit
The Pros 2002 |
PC – browser |
Fox Sports / WildTangent |
|
|
|
Hyundai
Rally Challenge |
PC – browser |
Hyundai / WildTangent |
|
|
|
Slayer
X |
PC – browser |
FX Network / WildTangent |
|
|
|
SpiderMan visualizer |
PC
- browser |
Sony Pictures Digital Entertainment / WildTangent |
|
|
|
Super |
PC – browser |
WildTangent / WildTangent |
|
|
|
Atari
brand arcade titles |
PC – browser |
Hasbro Interactive / Games.com |
|
|
|
Boggle |
PC
– browser |
Hasbro Interactive / Playsite |
|
|
|
Risk |
PC – browser |
Hasbro
Interactive / Games.com |
|
|
|
Stratego |
PC – browser |
Hasbro Interactive
/ Games.com |
|
|
|
Ultimate Axis and Allies |
PC - browser |
Hasbro
Interactive / VR-1 |
|
|
|
Ultimate Risk |
PC - browser |
Hasbro Interactive / VR-1 |
|
|
|
Boggle |
PC |
WildTangent
/ PCA |
|
|
|
Frogger |
PC, PlayStation |
Hasbro Interactive / Millennium
Interactive |
|
|
|
Em@il Games brand titles |
PC |
Hasbro Interactive
/ VR-1 |
|
|
|
Mastermind |
PC |
Hasbro Interactive / Gremlin Interactive |
|
|
|
Missile
Command |
PC – browser |
Hasbro Interactive / Meyer-Glass Interactive |
|
|
|
Mr.
Potato Head’s Activity Pack |
PC |
Hasbro Interactive / Image Builder |
|
|
|
Outburst |
PC |
Hasbro
Interactive / Hersh Interactive |
|
|
|
Pictionary |
PC |
Hasbro
Interactive / Image Builder |
|
|
|
Playskool 3 in 1 |
PC |
Hasbro
Interactive / Image Builder |
|
|
|
Small Soldiers: Globotech
Design Lab |
PC |
Hasbro Interactive / EAI |
|
|
|
Small Soldiers: Squad
Commander |
PC |
Hasbro Interactive / Dreamworks Interactive |
|
|
|
Space Wars
(canceled) |
PC, PlayStation |
Hasbro Interactive / Sunset Entertainment |
|
|
|
Felix
The Cat (canceled) |
PC, PlayStation |
IBM / Film Roman |
|
|
|
The
11th Hour: Sequel to The 7th Guest |
Windows |
Virgin Interactive Entertainment
/ Trilobite |
|
|
|
Demolition Man |
Genesis, Sega-CD, SNES |
Virgin
Interactive Entertainment / |
|
|
|
The Lion King |
Genesis,
SNES |
Virgin Interactive Entertainment / Westwood Studios |
|
|
|
Heart
of the Alien |
Sega CD |
Virgin Interactive Entertainment / Interplay |
|
|
|
Dune |
Sega
CD |
Virgin Interactive Entertainment / Cryo Interactive Entertainment |
|
|
|
The
Terminator |
Sega CD |
Virgin Interactive Entertainment / Virgin Interactive
Entertainment |
|
|
|
Beneath a Steel Sky |
PC |
Virgin Interactive
Entertainment / Revolution Software, LTD |
|
|
|
Modern Bride
Wedding Planner |
MAC, PC |
Virgin Interactive Entertainment |
|
|
|
Dan
Marino Football |
Genesis, SNES |
Virgin Interactive Entertainment / |
|
|
|