"Big Eyes, Small Mouth"
Mecha Bay 
v1.1
by Matthew Webber
File:4 
ACCESS FILE:1. Mecha Contruction Rules
ACCESS FILE:2 Mecha Attributes and Defects
ACCESS FILE:3 Pilot Barraks
 
 
Mecha Examples
 
Moonstriker  
by Ray Caibre
MECHA: SS 3000A "Moonstriker" 

O.B.R. level 3:   
-Defenseive Combat Level: 7  
-Armor is Type A, Level 3 plus 'Fortified Armor' attribute (220hp)  

Mecha's Body Stat: 11  

Weapons:   
-Long Sword - 12 points  
-Spiked Sheild - 16 points  
-Chinese Full Moon - 20 points  

Mecha Attributes  
-Autopilot Level 3 (-1 defense unpiloted) (5 points)  
-Ground Speed Level 1 (1 point)  
- Fortified Armor Level 5 (10 points)  
  

Pilot: Jin Mollmun 

Stats.  
Body: 8  
Mind: 9  
Soul: 1  

Combat Value: 6  
Defensive Combat Value: 4  
Health Points: 45  
Energy Points: 50  

Character Attributes  
O.B.R Level 3  
Gadgetteer Level 2 (6 points)  
Focused Combat [Mecha] Level 2 (4 points)  

Character Defects  
Appetite - 2BP  
Romantically Irresistable - 2BP (this has caused my lil' moleman to  practically LIVE in his mecha)  
Poverty 2 BP (this is the other reason moleman lives in his mecha)  
 

 
THONAR Battle Suit  
by Rober Bersch
MECHA:  THONAR Battle Suit 
Typical Grunt Armor of Horde Warrior. 

O.B.R. level 2:   
-Armor is Type A, Level 2 plus Attribute. (100)  
Mecha's Body Stat: Pilot +2  

Mecha Attributes  
Fortified Armor: Level 1 

Weapons:   
Choose 2 Weapons from list: 

- GRENADE LAUNCHER  
20pts Damage,  
Carried Weapon 
Explosion:  40ft radius  
Reload Weapon: 7 shot clip  
Range: 1/2 mile 
 

  
- GRENADE 
20pts Damage,  
Carried Weapon 
Explosion 40ft radius 
Reaload Weapon: 1 use.  
Carry 5 grenades 
Reduced Range 500ft  

- RIFLE 
15pts Damage,  
Carried Weapon 
Reload Weapon: 15 shot clip  

- MISSILE RACK 
30pts Damage, 
Carried  
Reload Weapons: 3 
Range: 5 miles  

- MECHA BLADE 
25pts Damage,  
Carried Weapon 
Range: Melee   
 

 
Spitting Cobra  
by Matthew Webber
MECHA:  SS OBR2-15P "Spitting Cobra" 
50 ft Tall 
Typical Pirate Armor 

O.B.R. level 2:   
-Armor is Type A, Level 2 (90)  
Mecha's Body Stat: Pilot +2  

Mecha Attributes  
Ground Speed 
Special Defense: 'Armored Hood' All damage is -4 
 

Defects: 
Gun Arm (Particle Cannon) 

Weapons:   
Head 'Mouth' Laser. 8 Damage 

Particle Cannon: 12 Damage 

Missile Rack:  
Reload Weapon: 6 shots 
(three under each Hood flap) 
20 Damage 
 

 
Whiprunner  
by Matthew Webber
MECHA:  ST OBR1-10P "Whiprunner" 
Body Suit.  

O.B.R. level 1:   
-Armor is Type B, Level 1 (-4 Damage)  
Mecha's Body Stat: Pilot +1 
+ 2 to initative 

Mecha Attributes  
Ground Speed 4 (400 kph) 
Special Attack: Power whip 
 

Weapons:   

Electro Whip 
18 Damage 
On an  Attack roll of 2-3, the whip releases a masssive electrical charge that does 3x damage. People and anything electronic must make a Body Roll (+ Level of success) to avoid falling unconscious/shorting out.  

Laser pistol: 
10 Damage  
Hand held 
 


ACCESS File:1 Mecha Contruction Rules
ACCESS File: 2 Mecha Attributes and Defects
ACCESS File:3 Pilot Bay

Check out Mark Tassin's Page for an alternate set of "BESM" Mecha Rules. Plus an excellent "Magic Knight: Rayearth" section.  
 
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