H-I Games List


(Last update 08/28/1998)

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H

HAHLMABREA

  • Company: Sutton Hoo Games (USA)
  • Authors: Daniel A. Fox
  • First publication: ???
  • Theme: Classic heroic fantasy rpg about professional adventurers hired by a Council City.


HARNMASTER

  • Company: Columbia (Canada)
  • Authors: N. Robin Crossby
  • First publication: 1988
  • Genre: Medieval
  • Complexity: High
  • Design: Three-hole punched card stock in a binder
  • Supplements: **** (adventures, character sheets, sourcebooks, mass combat system, maps)
  • Homepage: http://www.columbiagames.com


HAWKMOON
Science & Sorcery in Earth's Far Future

  • Company: Chaosium (USA)
  • Authors: Kerie Campbell-Robson
  • First publication: 1986
  • Genre: Post apocalyptic medieval rpg, based on the Michael Moorcock's Hawkmoon novels.


HEAVY GEAR

  • Company: Dreamp Pod 9 (Canada)
  • Authors: ???
  • First publication: ???
  • Genre: Mecha
  • Theme: The story of Heavy Gear takes place on a far away planet, settled by humanity centuries ago and left to fend for itself. The people there have developed a distinct society, adapted to the characteristics of their new home planet. The most concentrated centers of power are the leagues, large associations of independent city-states which rule the countryside.
    The leagues of Terra Nova have polarized into two super-powers: the Confederated Northern City-States (CNCS) and the Allied Southern Territories (AST). Each confederation controls one of the planet's hemispheres and wields incredible military might. Only the gigantic equatorial desert known as the Badlands escapes their direct control, but will likely be their battlefield.

HERO SYSTEM

  • Company: Hero Games (USA)
  • Authors: George McDonald, Steve Peterson, Bell
  • First publication: ???
  • Genre: Generic
  • Complexity: High
  • Design: Softcover
  • Notes: The different games using Hero game system are Champions (Super heros), Danger International (Contemporary), Espionage! (Spying), Fantasy Hero (Fantasy), Justice Inc (Pulps), Robot Warriors (Mecha).


HEROES UNLIMITED

  • Company: Palladium (USA)
  • Authors: Kevin Siembieda, Wayne Breaux Jr
  • First publication: 1984
  • Genre: Superhero with rules compatible with all Palladium games.
  • Homepage: http://www.palladiumbooks.com

HOL

  • Company: WHITE WOLF (USA)
  • Authors: ???
  • First publication: 1994
  • Genre: Inclassable
  • Theme: An all hand written rpg about a penal colony for a galactic empire /fast food corporation /religion. Truly strange.

HONG KONG ACTION THEATRE!

  • Company: Event Horizon Productions (USA)
  • Authors: Gareth-Michael Skarka
  • First publication: 1997
  • Genre: Action
  • Theme: Hong Kong Action Theatre! simulates the Cinematic Action of Hong Kong films such as "The Killer" and "Hard Boiled," and John Carpenter's tribute to Hong Kong films, "Big Trouble in Little China."
    Innovative rules mechanics that simulate all the conventions of the action film genre as it is rendered by the cinematic studios of the Far East. For example, HKAT! characters never run out of ammo unless they choose to reload (and thereby score extra damage on their next shot) or critically fail an attack roll; targets are easy or difficult to hit based on their importance to the plot.
  • Design: Softcover
  • Homepage: http://rpg.net/ehp/ehp.html

HURLEMENTS

  • Company: Dragon Radieux (Hurlements), Multisim (Chimeres) (France)
  • Authors: Bizien
  • First publication: 1989
  • Genre: Dark oniric fantasy
  • Theme: A mysterious travelling circus host lycanthropes,played by the players, during the medieval age and modern times. Led by a mysterious huntsman, live an initiatic course for the safe-keeping of dream and the revenge against the eternal enemy.
  • Notes: A new edition called Chimeres was released in 1994, in this edition the mystery behind the Hurlements game was told and the players have the ability to go back in the past to change history.
  • Supplements: ** (screen, sourcebooks, adventures)

I

IMMORTAL
The Invisible War

  • Company: Precedence (USA)
  • Authors: ???
  • First publication: ???
  • Genre: Modern dark fantasy
  • Theme: Even legends cannot sleep forever.
    You were there...
    When the Sanguinary fled the crucible...
    When the Sphinx was not stone but flesh...
    When Paris slew Achilles before Troy...
    When Arthur wept, betrayed.
    You knew...
    The force that compelled Jack' knife in London...
    The painter, Adolph, who set out to "purify" the wold...
    The sniper whose bullet claimed Kennedy's life in Dallas.
    Then you took a long walk into forgetfulness... and things have only gotten worse.
    It's wake up time.
    The age of innocence is ended. Immortal personas everywhere are waking up to a new experience in role playing unprecedented in any previous gaming system. Merlin, Hercules, Marilyn Monroe, these and many other figures of legends are very much alive... influencing affairs in the mortal Habitat just as they have for millennia past.
    YOU are the fabric of legend. Now the time has come to shed mortal illusion and resume your place in Perpetual Society; to awake and rediscover the secrets of your own fantastic past.


IMPERIUM 3000

  • Company: Lovehulen Spilldesign (Norway)
  • Authors: ???
  • First publication: 1993
  • Genre: Sci-Fi
  • Theme: Imperium 3000 is a diceless science fiction roleplaying game.The game is set in a chaotic future where intelligent machines are threatening human existens in the whole galaxy.
  • Homepage: http://samson.stud.hivolda.no/~tl/lionsden/gamedesign/

INCURSION

  • Company: Tri Tac System (USA)
  • Authors: Richard Tucholka
  • First publication: ???
  • Genre: Sci-Fi
  • Theme: Long before recorded human history, the Earth was discovered by alien travellers known as the Anshani. Gentle in their ways, and with an incredible level of technology, they expanded their interstellar empire across this Galaxy. Welcoming many into their fellowship, they nonetheless had a few requirements for admission. Upon discovering the Earth, they stationed a Sentinal Drone in the Sol System to protect developing humanity from outside interference, and from the more warlike races who travelled the stars, until Earth was technologically ready for contact.
    The Anshani held the galaxy in peaceful coexistence for many millinia, and then mysteriously vanished, leaving behind a galaxy in chaos.
    As interstellar empires rose and fell, humanity developed in a safe harbor in a sea of crumbling interstellar chaos, protected by a sentinel that watched and waited.
    Now with the Sentinel Drone gone, the Earth was open to alien contact. Earth has been found by pirates who command an ancient Anshani ship with amazing technologies.
    Realizing they have an untapped treasure trove on Earth, the pirates steal and enslave with every visit. As Mankind nears the 21st Century, Earth inhabitants hardly realize that thousands of people are vanishing every year. You were one of those until you were woken from cryo sleep by a 4 foot tall cockroach and was asked "Help us!" You are a part of a small group of desperate humans lost in a fallen alien empire of a hundred million inhabited worlds.
  • Homepage: http://users.aol.com/tritacrep2/tritac.html


IN NOMINE

  • Company: Steve Jackson Games (USA)
  • Authors: Derek Pearcy
  • First publication: 1997
  • Genre: Contemporary fantasy
  • Theme: In Nomine is a modern roleplaying game in which the players take the part of celestial beings -- angels and demons -- as they struggle for control of humanity and themselves. The celestials, powerful though they may be, are merely pawns in a much larger game being played by their Superiors, the Archangels and Demon Princes.
  • Design: Softcover
  • Supplements: ** (Sourcebooks, adventures, screen)
  • Notes: Based on the best-selling French RPG In Nomine Satanis/ Magna Veritas
  • Homepage: http://www.sjgames.com

IN NOMINE SATANIS/MAGNA VERITAS

  • Company: Siroz (France)
  • Authors: Croc
  • First publication: 1989
  • Genre: Contemporary fantasy
  • Theme: Struggle between Demons and Angels. See In Nomine, the American adaptation of the game.
  • Supplements: ** (Sourcebooks, adventures, screen)


IT CAME FROM THE LATE, LATE, LATE, SHOW
Role Playing in the Bad Movies

  • Company: Stellar Games Inc (USA)
  • Authors: ???
  • First publication: ???
  • Theme: The only game that lets you role play any B movie that's ever been made. You can even take the Director's chair and make up your own Hollywood adventures.
  • Desgin: Softcover
  • Supplements: * (Sourcebooks)
  • Homepage: http://www.bright.net/~stellar/


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