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Angels of Darkness Defense Conditions

Updated as of Friday, July 24, 1998

Current AoD Status: Defense Condition 4 - Peace

Alliances:

The AoD is no longer conducting alliances since all we really care is fun and enjoying the game. With alliances, it creates too much obligation and rules and such; therefore, it would be better to refer to teams we enjoy and respect as "friendly teams" (see below).

 

Friendly Teams:

Storm

Kitty Commandos [http://www.infoexpress.com:80/kcs/]

One

Team4 [http://www.oocities.org/Baja/Dunes/2441/]


Condition Statements

Defense Condition 1-WarA time of all-out fighting, every AoD is ordered to attack opposing team's members until they surrender to AoD and/or Allies.  The leader must be attacked as much as possible...Check Battalion Squad Assignments for orders for any immediate update or emergency messages.

Defense Condition 2-HostilityAll AoD must be on alert for any opposing team members, any representatives on AoD from that team will be immediately expelled.  Do not engage in all out fighting, but be alert that this team is hostile and action should be taken to avoid war.

Defense Condition 3-NeutralityAoD members are neither hostile or friendly to another organization/team, representatives are allowed to preserve this myriad peace.  Just be alert for their actions but do not take rash or risky actions yourselves.

Defense Condition 4-PeaceAoD members are to just go about usual business of attacking and teaming as normal, do not turn hostile on other teams.  Always try to maintain peace as much as possible.

AllianceAoD members are to treat them in a friendly manner and try to participate in their joint activities...they are our Allies and we are there's, treat them accordingly.

Friendly TeamsTeams that are helpful to AoD and support us, but they are not obligated to fight with us in the need for help.   Try to keep this status with most teams...


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