![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Spells Sirkka Riisa |
||||||||||||||||||||||||||||||||||||
Level 3 Spells | ||||||||||||||||||||||||||||||||||||
Description Replenishes 22 Hp. Allows mage to extend life of a target at -9hp. Allows target to become invisble for 1d4 minutes. Reduces target Hp by 1/4. Target immune to fire for 1d6 hours. Water damage doubled, nullified by ice. Sends a screaming fireball at target. Hits in 10' radius and can be used as siege weapon. Magic attack +15 Target immune to water for 1d6 hours. Lightning damage doubled, nullified by fire. Creates approximately one barrel of drinking water. Greater Lightning blast. Magic Attack+16. Allows the caster to increase or decrease winds. |
Mana 35 42 40 40 40 30 40 28 30 34 |
|||||||||||||||||||||||||||||||||||
Spell Cure 3 Life Vanish Demi Protection From Fire Fireball Protection From Water Create Water Lightning 3 Control Winds |
||||||||||||||||||||||||||||||||||||
Level 4 Spells | ||||||||||||||||||||||||||||||||||||
Description Replenishes 30 Hp Sends target into rage. +10 Physical Combat. Two attacks per turn. Lasts 2d10. Berserker must attack even if there are no enemies. Allows the mage to instill life energy in a target at -10Hp, thus allowing them 2d4 extra days until resurrection. Floods area, cutting movement in half. If used on river or similiar place those caught in the flood must roll % or drown. Creates a small dust devil with the effect of muddle (Confusion). Allows targer 2 actions/turn. Lasts 2d10 turns. Reduces target to 1 action/2 turns. Roll %. Lasts 2d10 turns. |
Mana 50 55 75 50 40 40 45 |
|||||||||||||||||||||||||||||||||||
Spell Cure 4 Berserk Life 2 Flood Dust Devil Haste Slow |
||||||||||||||||||||||||||||||||||||
Level 5 Spells | ||||||||||||||||||||||||||||||||||||
Mana 65 70 5 10 10 |
||||||||||||||||||||||||||||||||||||
Description Makes target invisible but able to physically attack. Can only be physically attacked. % reduced to 1d15. Lasts 2d10 turns. An advanced teleport spell, allows plane shifting. When places, target gains -5%, +5 to combat, and -10 to skill rolls. Lasts 2d8 hours. Detect evil intent or presence. Detect good intent or presence. |
||||||||||||||||||||||||||||||||||||
Spell Vanish Warp Bless Detect Evil Detect Good |
||||||||||||||||||||||||||||||||||||
Level 6 Spells | ||||||||||||||||||||||||||||||||||||
Description Roll %. If success target's baase metal melts. Causes target object to freeze. If living, roll %. Brings in heavy fog, making invisbility nearly nill. |
Mana 80 85 65 |
|||||||||||||||||||||||||||||||||||
Spell Melt Deep Freeze Summon Fog |
||||||||||||||||||||||||||||||||||||
![]() |
||||||||||||||||||||||||||||||||||||
<~~ Last Page | ||||||||||||||||||||||||||||||||||||