*~=- The Heart of the Woods -=~*
- - -
A Druidic Life - - -
* * Defenses * *
Whats New

Basics
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Starting Out
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What's a Druid?
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Maps
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Global Information
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Bashing
**Defenses**

Skills
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General Skills
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Mini Skills
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Herbology & Concoctions
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Metamorphics
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Groves

Helpful Hints and Random Bits
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Triggers
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Aliases
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Research and Development
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The Library of the Oak
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Firefighting & Patrolling
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Gaelic, Latin, and the Ogham
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Links
The Guardians of the Wood


--
Chammilla Lena-Weltsdown
--
Deonymus TijuLena








--
Mistalis Vorondil





--
Silverwind Sa'Rithven-Jaydde


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       Defenses are the basis for Protection against the ravages of the lands, and in this section you will learn how to harness skills, herbs, and the aid of others to protect yourself. Some of these are based upon Skills, while others are just something anyone can do. So please take note of the information here and use it to protect yourself from those dangers.
        The Priest Defenses can be placed by Priests, and Some Paladins. The Charge Shield can be done by all Magi Class. Normally if you ask they are willing to help you out.
        There are about 44 defenses possible, Of course most of them require skills or something to gain, or the assistance of others- Protection is possible and sometimes needed. Be safe.
Protection:
Herb-
Skullcap



Kola

Cohosh
Myrrh
Echinacea
Hawthorn
Bayberry
Sileris


Survival-
Metawake

Selfishness
Insomnia
Curseward



Vision-
Deathsight

Vigilance
Treewatch
Skywatch
Alertness
Nightsight
Hypersight

Thirdeye
Telesense


Weaponry-

Targetting
Parry



Groves-
Flail


Vials-
Frost
Levitation
Caloric
Mass
Speed

Venom


Tattoos-
Minds eye

Cloak

Starburst
Shield



Metamorphosis-
Morph
Fitness

Temperance
Nightsight
Resistance
Vitality

Affinity
Bonding


Priest-

Willpower
Endurance
Earth Spiritshield

Frost Spiritshield

Thermal Spiritshield

Toughness
Constitution

Resistance
Fitness

Magi-
Chargeshield
What it does:

Deathsight when Eaten

Weapon rebounding when smoked

Easier to Wake up

Gives you Insomnia
Enhanced Scolastic Learning
Location on the WHO list
Makes you Deaf
Makes you Blind
Protection from snake bites.



Like Kola, it wakes you up quickly

Protection from Theives
Like Cohosh, Gives Insomnia
Stops Curses, but can be broken




Like skullcap, gives you deathsight.

Resist hypnotise, Mana Drain.
Watches the movements in the Tree.
Watches the movements in the Sky.
Sense the movement in rooms around you.
See at night.
See people moving even when shrouded and cloaked.
Same as eating echinacea.
Sense people using telepathy.



aim attacks to <body part>
parry attacks to <body part>




Like a tower shield with a quarterstaff



resist fire damage
protection from falling
resist ice damage
makes you heavy, people cannot move you
Allows you to move alittle quicker

resist venoms and poisons



Enhances your senses, it allows you to see and hear when deaf and blind.
Protection from summons, like brazier. Does not work always.
Revival once.
Surrounds you in a Prismatic shield, this shield can be broken by hammer tattoos.



What morph your in.
Stops Athsma

Protection from Fire
See at night
resist magical damage
Much like the tree of life, heals you about half of your life.
Lowers the edurance drain from a morph
resist being knocked out of your morph



Regen Willpower quicker
Regen Endurance quicker
resist general damage

resist Frost damge

resist fire damage

resist general damage
resist throwing up

resist magical damage
resist athsma


Resists electrical damage
Its title in DEF:

Your mind has been touched by Thoth, the Deathgod.
You are protected from hand-held weapons with an aura of rebounding.
You have ingested the kola nut and are feeling extremely energetic.
You have Insomnia, and cannot easily go to sleep.
Your mind is racing with enhanced speed.
You posses the sight of the Third Eye.
You are Deaf.
You are Blind.
You are protected from the fangs of serpents.



You are concentrating on maintaining distance from the dreamworld.
You are feeling quite selfish.
You have Insomnia, and cannot easily go to sleep.
A curseward has been established about your person.



Your mind has been touched by Thoth, the Deathgod.
You are vigilant to attempts to hypnotise you.
You are watching the trees for signs of movement.
You are aware of movement in the skies.
You senses are attuned to nearby movement.
Your vision are heightened to see in the dark.
You are utilising hypersight

You possess the sight of the third eye.
You are attuned to the local telepathic interference.



You are aiming your attacks to the <body part>.
You will attempt to parry attacks to your <body part>.



You are flailing a wielded quarterstaff.



You are tempered against fire damage.
You are walking on a  small cushion of air.
You are coated in an insulating caloric salve.
You are extremely heavy and difficult to move.
Your sense of time is heightened, you reactions are speeded.
Your resistance to damage by poison has been increased.


Your senses are magically heightened.

You are surrounded by a cloak of protection.

You are walking with the grace of the stars.
You are surrounded by a nearly invisible magical shield.



A <morph name> spirit co-inhabits your body.
You are utilising your bodily control to make yourself more fit.
You are tempered against fire damage.
Your vision are heightened to see in the dark.
You are resisting magical damage.
You will call upon your fortitude in need.

You have a great affinity for your spirit form.
You are bonded to your spirit totem.



You are regenerating willpower at an increased rate.
You are regenerating endurance at an increased rate.
You are protected by the power of a Earth Spiritshield.
You are protected by the power of a Frost Spiritshield.
You are protected by the power of a Thermal Spiritshield.
Your skin is toughened.
You are using your superior constitution to prevent nasuea.
You are resisting magical damage.
You are utilising your bodily control to make yourself more  fit.

You are are surrounded by non-conducting chargeshield.