This walkthrough is written by Greypiffle Fogg with the help of the following FAP gamers:
Schuyler Dunsmore
gilbert_rockhoward
Thank you for all your help.Now if someone could find the missing secret in the 2nd part of the Chamber itself they could e-mail me at greypiffle@hotmail.com .....
I will give the name of the object you need to use your wand on.
EX: {Gargoyle} use your wand on the Gargoyle.
{Chest} use your wand on the chest
Etc… etc…. etc….
(If there is a Wizard card in a chest or from one of the traders, I will indicate with the word card. (EX: {chest}*card*)
I would give the color, but I've gone through several times and some of the chests change the color from one game to the other. I also noticed that in the Rictusempra challenge that At one point is a chest that sometimes gives out an extra bronze card if you go back immediately. The first time I got the extra card, it wouldn't let me hit the crabs, so I went back to the save book, ignored the chest, then went through a third time and was able to get it and hit the crabs afterwards. Might be a glitch in the program....
If you hit an object with a spell, and it doesn’t stay tipped, closed or doesn’t’ fall down, then hit it again until it finishes giving you beans. I will remind you through the first stage, but then not after.
In the spell Challenges, I have put in BOLD the parts you need to do to get through the quickest.
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Now a word on the bean traders. Each kid will trade a different object. The ones that trade cards will only have the cards you missed in the secret rooms on the last level.