| In a number of threads here, the idea of alignment has in my view been misinterpreted, in particular, Lawful, and Evil. Thus, I have decided to "reprint" part of an original article from the Dragon magazine ( Dragon, 1979, p23) in which guidelines are given - in game terms - for the role play of each of the nine ADnD alignments. As the author (Carl Parlagreco) states, the guidelines are not always absolutes, but are a set of *guides* to the meaning of words like Lawful, and so on. I pass these guidelines out to all players in my campaign(s) and expect them to be followed as closely as possible: that is, I judge their alignments (in part) by how they behave in the situations covered in the guide. Hope it is useful to you as well. LAWFUL GOOD Will keep their word if they give it Would not attack an unarmed foe Will not use poison Will help those in need Prefers to work with others Responds well to higher authority Trustful of organizations LAWFUL NEUTRAL Will keep their word if they give it May attack an unarmed foe May use poison May help those in need Prefers to work with others Responds well to authority Trustful of organizations LAWFUL EVIL Will keep their word if they give it Would attack an unarmed foe Will use poison Will not help those in need Prefers to work with others Responds well to higher authority Trustful of organizations NEUTRAL GOOD Will keep thier word to others of good alignment Would not attack an unarmed foe Will not use poison Will help others in need May work with others Indifferent to higher authoritye Indifferent to organizations TRUE NEUTRAL Will keep their workd if in their best interst May attack an unarmed foe May use poison May help those in need May work with others Indifferent to authority Indifferent to organizations NEUTRAL EVIL Will not necessarily keep their word Would attack an unarmed foe Will use poison Will not help those in need May work with others Indifferent to higher authority Indifferent to organizations CHAOTIC GOOD Will keep their word to others of good alignment would not attack an unarmed fore Will not use poison Will help those in need Prefers to work alone Responds poorly to higher authority Distrustful of organizations CHAOTIC NEUTRAL Will keep their word if in their best interest May atack an unarmed foe May use poison May help those in need Prefers to work alone Responds poorly to higher authority Distrustful of organizations CHAOTIC EVIL Will not necessarily keep their word Would attack an unarmed foe Will use poison Will not help those in need Prefers to work alone Presponds poorly to higher authority Distrustful of organizations | 
| Poisons | 
| DM Misc. | 
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| Bard Stuff | 
| D20 RPG WIZARDS | 
| A Bit About Alignments in Dungeons & Dragons |