Japanese / English
KATARIBE is tabletop RPG. It was designed by FURUTANI Shunichi who is a game site publisher of Japan (RPG Portal from Japan).KATARIBE first version was published 1993. This one stands out as Online Published Pen and Pencil RPG in Japanese (and Korea).
Its features are incremental character making , non-CP , rule-data to reflect character story. Player can weigh the advantages of choosing success rate or level-of-result.
KATARIBE information of English is Official Page.
concept and a design policy are to support incremental game-data of character background/personality by playing prosses. It is not used "dice rolled character makeing" or "skill/ability/attribute buy cost point".
Game master is contest action by player call base result and difficulty of result and process .
KATARIBE Version 4 Terminology
- Power ( Riki-ryou )
Player can designate your character to produce effect.
Your character is capable of doing something.
Power is include skill and ability and attribute .
You can named and leveled character's power within World law and Max level .
Example) ESP:12 , "Extraordinary Strength":14 , Fencing:10 , "Digest of Spirit":15 , "Song of Madness":13 , "Strange Luck":17 , "Controller of Robot":12 , Regeneration:14 , Mad-Doctor:15 , "English literacy":8 , "Anime Mania":11 , "Ghost Power":13 , etc.
- Energy ( Yo-ryoku )
- It is cost of reroll. If Max Power level is 13 then Energy Max and Energy initial value is 15 .
- Force ( i-ryoku )
- It is strength level of result. And it is the difficulty for a resistance person.
- If (Power - Force) < 2d6 is failure. You can reroll , Energy = Energy - 1 . If you succeed , Player-called result realize within Force level .
- Specific( toku-sei )
It is level of uniqueness. It works automatically.
Specific is include feat and ability and attribute .
Depending on the situation , Power level add plus or minus Specific.
Example) Muscle-bound:1 , "Perfect Pitch":2 , "Hometown was Tokyo":3 , "Japanese Citizen":3 , "High school Student":1 , Tall:1 , Handsome:2 , "Loud Bark":1 , Stateless:2
- World law
- World Designer can limit Power's and Specific's.
Resolution Procedure Ver.4-simple
- 1. Decide Goal ( Object and Result and Process ).
- 2. Reckon Force-level with Difficulty of Result and Process .
- 3. If (Power-Force) >= 2d6 then Success. It becomes a real thing, if target does not resist.
- 4. If it failed , you can reroll. You one reroll require to one cost of Energy .
KATARIBE is generic system. There are many worlds.
- HAZAMA 06 - Heartwarming Everyday Fantasy(Japanese language)
- NISHI IKOMA 2003 - High School Occult Action(Japanese language)
- Infinite City - Surreal world link Japan(Japanese language)
- Knight of the Road - Crude Heroic Fantasy(Japanese language)
- KATARIBE character record form text version(Ver.3 old)
This is test version.
- KATA038.TGZ(Ver 3.8)
main rule book set ,japanese only.
- View Guestbook(OLD)
- KATARIBE BBS link (used Japanese Language)
- KATARIBE BBS (used Japanese Language)
It is translationed software , and old version.
Although they are rule that KATARIBE was prepared in 1993 the concept and a design policy put at present and even when it is the thing of an innovation greatly self-confident be. Being doing character preparation that combined to the image and be flexible to possibility, by ignoring a small physical difference that tend to be esteemed with usual rule it is becoming it handles it with rule that unified a psychological/social action other than a physics battle system. These are the binding/appearance person such mechanism that facilitates that plays and turn into numerical simply, in the outlook on the world that did your made or, borrow the outlook on the world such as a novel and animation.
Moreover, giving necessity that carries out to an all-purpose character even role share between a programmable controller, by a remaining power system of the compromise of a hero point and fatigue point that are easy to wear out as the deed determination rule, a character that carry out the selecting of a success rate and success degree by a player take an active part restraint of the inflation of the capability that tend to be in a rule-less session is becoming possible to be done.
My english skill is very poor. Prease writen easy and strate.since 06/11/1997
webmaster/gamedesigner mail-address: email@example.com. I request "[en]" in mail Subject. Because , I receive many English spam and virus mail, one hundred or more in a day. I'm weak reading/writing English language.