The Arch Wizard
The Arch Wizard has powers of great magnitude. In fact, it is unlikely he will expose his true potential to any save those whom are his closest friends. His duties are to over see the training of new Apprentices and make sure his Wizards are adhering to the laws of Inethria. He may also take on an Apprentice himself if he chooses so. Although the Arch Wizard has no specific higher-ranking leader other than the King and Queen, he will, in time of combat, adhere to the orders of the Commander. There can only be one Arch Wizard.

Uniform:

- Robe in guild color. May where any other clothing on the character's body so long as your character looks European medieval.

Arms and Armor:

- Same as the Acolyte rank.


Restrictions:

- May use a mount, must be an ethereal mount only. The Wizard spends the majority of his time studying and are thus not skilled in horsemanship. To make up for this, the Wizard has the ability to summon a mystical steed and controls it solely by magic. No items of samurai or elven heritage. Please use judgment in this area. You may use an item so long as it cannot be seen on your character or if it appears European medieval in design. Ask a member of leadership with questions regarding particular items allowed.

Skills Allowed:

- Magery, evaluate intelligence, meditation, wrestling, resist spells, poisoning, inscribe, focus, spell weaving,
***necromancy, spirit speak.

Skills Not Allowed:


- Archery, swordsmanship, fencing, mace fighting, parrying, tracking, lumberjacking, tactics, bushido, ninjistu, chivalry, detect hidden, crafting skills, taming skills, hiding, stealth.


***Necromancy is considered a banned art in The Kingdom of Inethria. This is not to say your character is restricted from having the skill in his template. However, as a member of Inethria your character is expected to abide by the laws of the land and the law states Necromancy is banned of all use. There will be repercussions if your character is caught breaking the laws. This is considered an 'In Character' rule and will be treated strictly in game and in character.