The Warrior Mage
The Warrior Mage is extremely versatile. His studies have come to maturity and he no longer requires the teachings of his master, but will seek guidance every now and then. He spends a split amount of time between learning to better his skills with his weapon of choice and of magic. His duties are to adhere to higher-ranking members. The player is expected to fully understand the fundamentals of role-play and concentrate on bettering his character at role-play, magic, and weaponry skills. There is no specific time frame at this rank and promotion will come when it is earned.

Uniform:

- Robe in guild color. May where any other clothing on the character's body so long as your character looks European medieval.

Arms and Armor:

- Light to heavy armor. This includes leather, ring mail, chain mail and plate mail. No samurai or ninja armor that is not European medieval in appearance. All melee-ranged weapons are allowed. All ranged weapons are allowed.


Restrictions:

- May use a mount, must be an ethereal mount only. The Wizard spends the majority of his time studying and are thus not skilled in horsemanship. To make up for this, the Wizard has the ability to summon a mystical steed and controls it solely by magic. No items of samurai or elven heritage. Please use judgement in this area. You may use an item so long as it cannot be seen on your character or if it appears European medieval in design. You may also use a weapon that is not overtly obvious such as nun chucks. Ask a member of leadership with questions regarding particular items.

Skills Allowed:

- Magery, evaluate intelligence, meditation, wrestling, resist spells, poisoning, inscribe, focus, mace fighting, healing, anatomy, spell weaving,
***necromancy, spirit speak, archery, swordsmanship, fencing, parrying, tactics, chivalry (must be learned in role-play before being used), bushido and ninjitsu (must be learned in role-play before being used).

Skills Not Allowed:


- Tracking, hiding, stealth, detect hidden, crafting skills, taming skills.

***Necromancy is considered a banned art in The Kingdom of Inethria. This is not to say your character is restricted from having the skill in his template. However, as a member of Inethria your character is expected to abide by the laws of the land and the law states Necromancy is banned of all use. There will be repercussions if your character is caught breaking the laws. This is considered an 'In Character' rule and will be treated strictly in game and in character.