|23.1.2005: Blade of Fiery Might and Dragon Tally added to Graveyard
15.1.2005: Everything updated to the end of the Lord of the Iron Fortress
30.10.2004: Sorry kids; no interlude this week.
24.10.2004: Neutrals and Unknowns link added to Graveyard; Purple Skulls added to Undefeated
23.10.2003: Iron Tiger added to Interludes.
19.10.2003: Quotation added to Anthynian's page.
16.10.2004: weekly interlude posted: Rogue Disciple; Dusk Lord added to Graveyard.
12.10.2004: Some older entries added to Dialogues (now Dialogues and Documents)
11.20.2004: Undefeated and Brotherhoods of Evil linked to Graveyard.
10.9.2004: Anthynian's Journal reformatted (now reads oldest entries first); new prophecies added to Library Arcane; Allies updated.
Seeds of Prophecy
| All Wizards of the Coast characters, character names, and illustrations are trademarks owned by Wizards of the Coast, Inc.
For problems or questions regarding this website contact the Webmaster.
|Home | Allies | Anthynian's Journal | Dalelands Map | Dialogues | Graveyard | House Rules | Interludes | Magic Items | Members of the Hand of Valor | Seeds of Prophecy | Spells|
|Ah, the Hand of Valor.
I knew them before they even were the Hand of Valor, I brought them together, I sent them out into the world, to ready themselves for the tasks that destiny had set.
They have not seen me in some time. They wonder about me, no doubt, but I still watch, as I have ever done, still and silent as an uncaring sentinel.
I told them that I would be out of reach, but they had no idea how far. Though powerful, they are still young. The multiverse is wide and wondrous, magnificent enough even to impress an old wyrm like me. And--as they will learn, in due time--it is interconnected like a web of vast magnitude and infinite complexity, weaving together time and space, mind and matter, fact and fantasy. Webs upon webs upon webs, and still new ones in which to become entanlged.
They are young, but there are those who are older, and wiser, and who have learned to understand how this all fits together. So, for the time being, I wait here, in a land they call "Canada," with one whom I can speak to about such things.
Here, then, are the heroes called the Hand of Valor. I present them to you as best as I am able (for my skills with these machines are scarcely greater than that of my host). Visit, read, and learn of them.
They are as real as you, in another time and in another place, fighting for their world and all worlds.
--Ilyuandirilan "the Webmaster"
3 September, 2004
(25 Eleint, 1373 DR)