This isn't really my list. This is Lordbunny's list with modifications built into it based on my playtest experience. Lordbunny is the Vor God. 'Nuff said!
Commander
MP:10 CC:6 RC:6 POW:7 BOD:6 BRN:6 GUT:7 LIF:3 AR:6(1)
Size:L
Point Value: 81
Availability: Up to 1 per Force.
Structure: Individual.
Equipment: Golem Heavy Armor, Scatter Laser, Armored Gauntlets.
Options: The Commander may replace the Scatter Laser with a Death Ray for +5 PV.
Slavers
MP:10 CC:5 RC:3 POW:6 BOD:5 BRN:5 GUT:6 LIF:2 AR:6(1)
Size:L
Point Value: 56
Availability: Up to 1 per Force, +1 per every 2 Slave Squads
Structure: Individual.
Equipment: Golem Heavy Armor, Scatter Laser, Stun Baton.
Options: The Slaver may replace the Scatter Laser with a Cleanser for +5 PV.
Abilities
"Anyone Else?": The Slaver may execute a Slave model within 6" to cancel the effect of a failed Guts test of the squad to which the Slave belonged [MP:5].
Advancers
MP:9 CC:3 RC:4 POW:5 BOD:5 BRN:5 GUT:6 LIF:2 AR:5(1) Size:M
Point Value: 58
Availability: Unlimited.
Structure: 4-8 per squad.
Equipment: Golem Armor, Scatter Laser, Armored Gauntlets.
Pounders
MP: 9 CC:3 RC:4 POW:5 BOD:5 BRN:5 GUT:6 LIF: 2 AR:5(1) Size:M
Point Value: 65
Availability: Up to 1 per every 2 Advancer or Slave Squads.
Structure: 2-4 per unit.
Equipment: Golem Armor, Thunder Cannon, Armored Gauntlets.
Slaves
Slave squads are not indigenous to the Golem army. Instead, they may be added by placing any Squad from another Force list with an Availability of "unlimited" with no upgades (such as heavy weapos, grenades, or sergeants) allowed. Such Slave squads are Unlimited in the Golem Force list, but no Squad type may be chosen more than once.
Watcher
MP: 25 TC:1 POW:6 BOD:5 LIF:2 AR:4(2)
Point Value: 93.
Availability: Up to 1 per Force, +1 for every Pounder squad.
Structure: Individual (light flyer).
Equipment: Scatter Laser.
Armored Gauntlets
POW: +1 AM: -2 MP: 6
Death Ray
POW: 5 AM:-1 MP: 5 UPT:2 10/20/30 -/+1/- full auto
Stun Staff
POW: +1 AM: -2 MP: 6
Cleanser
POW: 5 AM:-2 MP: 5 flame template 2 uses
Electro Gauntlets
POW: +1 AM: -2 MP: 5
Scatter Laser
POW: 4 AM:-1 MP: 4 10/20/30 -/+1/- full auto (two uses)
Thunder Cannon
POW: 6 AM:-1 MP: 6 15/30/45 -/+1/- Indirect 2" blast