Wu-Xia
HERO
    This page is here to be a page about WuXia gaming, specifically for the 5th Edition HERO System set of rules, but most of it can and will apply to other game systems as well. I plan to put many articles here about running WuXia and WuXia style campaigns, and notes about different approaches to the HERO System of rules and different ways we can use them to achieve different effects. Half of the fun of being a HERO gamer is the amount of flexibility and power the rules give us, but of course with great power comes....Well, a lot of chances to make mistakes. So hopefully I can help a few people out there avoid some of the mistakes I made as a HERO GM and help them to achieve the best possible games they can play or run.
     As with this page in general, I am trying to make this a general resource oriented site, and so I will welcome any contributors and be happy to put up anything HERO or WuXia gaming related which people want to share with others.
     Enjoy!
  
NanJing 1672: My Campaign Guidelines

Adventure One: The Tale of the Crocodile's Daughter

Armour in WuXia Games

Qi Techniques: Building Martial Arts Powers

Hard vs. Soft Martial Arts in HERO

Chinese Background Packages

QiGong: the Lightness of Breath

Buying Qi Techniques in My Campaign

Developing New Qi Techniques

Darts and Needle Weapons
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