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Welcome to the homepage for the Call of Duty role-playing game. Using
the d20 system under the Open-Gaming License, Call of Duty seeks to allow players to act out their Clancy-esque
fantasies. Using a basic, skill-based system, you can create realistic spies, soldiers, terrorists, and a myriad
of other characters. Be sure that one of the first documents you see is the campaign options, which will tell you all of the different possibilities that Call of Duty provides for you.
But Call of Duty isn't a normal RPG.
It is an online, growing RPG. Through additions by the writers and additions by fans, the rules will gradually expand to include more and more
classes, feats, and equipments. While the basic system will never change, more and more options will be presented, allowing you to add more and more variety and detail to your campaign. Come, take a look around this website, and maybe even make a contribution by
contacting us and e-mailing us your contribution.
As a final note, please realise that the materials on this page are copyrighted by Scott Anderson. You can reach other works by him and his compatriots at the
RPCore Productions site. Call of Duty is a d20 game, published
with permission from Wizards of the Coast. It falls under the Open-Gaming License, which can be viewed
by clicking on the OGL/d20 Webpage link on the left. Call of Duty requires a copy of the 3rd edition Dungeons & Dragons Player's Handbook, and it is recommended you
possess a Dungeonmaster's Guide if you're planning on being the game-master.
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