4-Look Last Layer
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1) flip (orient) edges
2) flip (orient) corners
3) move (permute) corners
4) move (permute) edges
Progression from "The Minimum", this advancement is much more efficient.  This particular approach to a 4-look consists of 7 corner-orientations, and 7 permutations.
After you've learned all this, move on to the 3-look!
R' U2 R F U' R' U' R U F'
R B R' F R B' R' F'
L' B' R' B L B' R B
R U R' U R U' R' U R U2 R'
RU2'R2'U'R2U'R2'U2R
(R U2 R')U'(R U' R')
(R U R')U(R U2 R')
(M2U'M2)U2(M2U'M2)
x' (FRU'R'U')D(R'U')D(R'U)RD2
R'U2(R'U'R'U')R2(URU)R2
RU2(RURU)R2(U'R'U')R2
F' L F' R2 F L' F' R2 F2
F R' F L2 F' R F L2 F2
x' R U' R' D R U R' u2 R' U R D R' U' R
The ^above^ alg is used when neither of the first two '3-corner cycles' place the corners correctly