Murphy's Laws of Combat
cont.
· The enemy invariably attacks on two occasions: When you're ready for them, when you're not ready for them.
· The enemy never monitors your radio frequency until you broadcast on an unsecured channel.
· The enemy never watches until you make a mistake.
· The important things are always simple.
· The law of the bayonet says the man with the bullet wins
· The more a weapon costs, the farther you will have to send it away to be repaired.
· The more stupid the leader is, the more important missions he is ordered to carry out.
· The most dangerous thing in the world is a Second Lieutenant with a map and a compass.
· The newest and least experienced soldier will usually win the Congressional Medal of Honor.
· The one item you need is always in short supply.
· The only terrain that is truly controlled is the terrain upon which you're standing
· The only thing more accurate than incoming enemy fire is incoming friendly fire.
· The perfect officer for the job will transfer in the day after that billet is filled by someone else.
· The retreating enemy is probably just falling back and regrouping.
· The self-importance of a superior is inversely proportional to his position in the hierarchy (as is his deviousness and mischievousness).
· The seriousness of a wound (in a firefight) is inversely proportional to the distance to any form of cover.
· The side with the simplest uniforms wins.
· The simple things are always hard.
· The tough part about being an officer is that the troops don't know what they want, but they know for certain what they DON'T want.
· The weapon that usually jams when you need it the most is the M60.
· The worse the weather, the more you are required to be out in it.
· There is always a way, and it usually doesn't work.
· There is no problem that can't be solved with the suitable application of high explosives.
· There is no such place as a convenient foxhole.
· There is no such thing as a perfect plan.
· There is no such thing as an atheist in a foxhole.
· There is nothing more satisfying than having someone take a shot at you and miss
· Things that must be together to work usually can't be shipped together.
· Things that must work together, can't be carried to the field that way
· Those who hesitate under fire usually do not end up KIA or WIA.
· To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence.
· Tracers work both ways.
· Try to look unimportant, they may be low on ammo.
· Weather ain't neutral.
· When both sides are convinced that they are about to lose, they are both right.
· When in doubt, empty your magazine.
· When reviewing the radio frequencies you just wrote down, the most important ones are always illegible.
· When the enemy is closing, the artillery will always be long.
· When you have secured an objective, don't forget to let the enemy know about it.
· When you have sufficient supplies & ammo, the enemy takes 2 weeks to attack. When you are low on supplies & ammo the enemy decides to attack that night.
· Whenever you drop your equipment in a firefight, your ammo and grenades always fall the farthest away, and your canteen always lands at your feet.
· You are not a superman.
· You can win without fighting, but it's a lot of tougher to do. And the enemy may not cooperate
· Your bivouac for the night is the spot where you got tired of marching that day.
Murphy's Laws of Combat1                                         Murphy's Laws of Combat2
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