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Murphy's Laws of Combat | |||||||
cont. | |||||||
· The enemy invariably attacks on two occasions: When you're ready for them, when you're not ready for them. · The enemy never monitors your radio frequency until you broadcast on an unsecured channel. · The enemy never watches until you make a mistake. · The important things are always simple. · The law of the bayonet says the man with the bullet wins · The more a weapon costs, the farther you will have to send it away to be repaired. · The more stupid the leader is, the more important missions he is ordered to carry out. · The most dangerous thing in the world is a Second Lieutenant with a map and a compass. · The newest and least experienced soldier will usually win the Congressional Medal of Honor. · The one item you need is always in short supply. · The only terrain that is truly controlled is the terrain upon which you're standing · The only thing more accurate than incoming enemy fire is incoming friendly fire. · The perfect officer for the job will transfer in the day after that billet is filled by someone else. · The retreating enemy is probably just falling back and regrouping. · The self-importance of a superior is inversely proportional to his position in the hierarchy (as is his deviousness and mischievousness). · The seriousness of a wound (in a firefight) is inversely proportional to the distance to any form of cover. · The side with the simplest uniforms wins. · The simple things are always hard. · The tough part about being an officer is that the troops don't know what they want, but they know for certain what they DON'T want. · The weapon that usually jams when you need it the most is the M60. · The worse the weather, the more you are required to be out in it. · There is always a way, and it usually doesn't work. · There is no problem that can't be solved with the suitable application of high explosives. · There is no such place as a convenient foxhole. · There is no such thing as a perfect plan. · There is no such thing as an atheist in a foxhole. · There is nothing more satisfying than having someone take a shot at you and miss · Things that must be together to work usually can't be shipped together. · Things that must work together, can't be carried to the field that way · Those who hesitate under fire usually do not end up KIA or WIA. · To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence. · Tracers work both ways. · Try to look unimportant, they may be low on ammo. · Weather ain't neutral. · When both sides are convinced that they are about to lose, they are both right. · When in doubt, empty your magazine. · When reviewing the radio frequencies you just wrote down, the most important ones are always illegible. · When the enemy is closing, the artillery will always be long. · When you have secured an objective, don't forget to let the enemy know about it. · When you have sufficient supplies & ammo, the enemy takes 2 weeks to attack. When you are low on supplies & ammo the enemy decides to attack that night. · Whenever you drop your equipment in a firefight, your ammo and grenades always fall the farthest away, and your canteen always lands at your feet. · You are not a superman. · You can win without fighting, but it's a lot of tougher to do. And the enemy may not cooperate · Your bivouac for the night is the spot where you got tired of marching that day. |
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Murphy's Laws of Combat1 Murphy's Laws of Combat2 | |||||||
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