Morbius 2099UG

Issue #12
"Mark Of The Vampire Part 2: Bacchanal"
2099: The Crusade T-Minus 3

Written by Gary M. Miller

Plots by Jason C. Smith, Thomas Imboden II  and Gary M. Miller
The 2099 Underground is a project whereby a group of fans are putting together a series of stories continuing from Marvel's fantastic futuristic 2099! Ignoring the ignoble and inaccurate "2099: World of Tomorrow", we're exploring what we feel is the true spirit of 2099 as envisioned by then Editor-in-Chief Joey Cavalieri. Participation is open to all.

Comments about this issue should be sent to the author. Or you can visit our
message board and post your thoughts on the issue. Anyone wishing to join the mailing list should do so by signing up at Yahoo! Groups. It's free and easy! Simply type in the keyword "Ghostworks" and you're good to go.
And now, the 2099 Underground presents, with a tear in
its eye and a song in its heart, the final issue of
MORBIUS...
**********************************************************************
PREVIOUSLY IN "MORBIUS":

Less than half an hour ago, the teenaged misfit called
The Son met a face from out of the distant past.
Together with his ragtag team, Le'Osha the voodoo
priestess; Jerry Fielding, homeless brother of the
accused Morbius Project primogenitor; and Marie
Laveau, voodoo queen of New Orleans, he met with an
impossibility: Vlad Dracula had come to New York,
singling him and all pretenders out. To this end, the
vampire slew Jacen Boone, the Angel of Death, before
Morbius' astonished eyes.

Not even a half an hour has passed since that event,
yet much has changed.

So much more will change over the *next* half an hour.

You've been warned.

**********************************************************************
A homeless teenager known formerly as The Son finds
himself the victim of a macabre project that had been
carried out by Alchemax in the years shortly after his
birth. By day he hides in the confines of a Downtown
church, but by night he metamorphoses into a ghastly
creature -- predatory, beastlike, stealthy and highly
intelligent. He hunts those who made him what he is,
and will not rest until he has exacted ultimate
vengeance -- and become human.

His new name, in the vein of his savior, is MORBIUS.
**********************************************************************

From a sixty-sixth floor window of Drekk Industries,
subsidiary of Euromax, the body of Alchemax R&D
co-chair-cum-hospitalized-lunatic Michael Fielding
falls, down, down, down into oblivion. To anyone who
might want to watch, the scene plays out absurdly,
almost too quickly, as he spins outward several feet
from the building, then suddenly takes a sharp
downward turn, blood running in scarlet trails behind
him that desperately try to cling to Drekk Tower like
mucilaginous strands of an arachnid's webbing.
Plummeting faster, further, Fielding will impact in a
matter of seconds.

At the ground floor, former head of Alchemax R&D,
Tyler Stone, stands proudly, like the king his
twisted, inferior intellect believes himself to be.
He has been an unwilling participant these past weeks,
having initially come to Drekk to serve as its R&D
head; however, being a paraplegic, his legs rendered
useless in an unfortunate assassination attempt, he
was less than useless to Drekk unless
certain...alterations were made. And so Drekk struck
a--some might say fateful--deal with some eastern
European company, which sent in an agent--my agent,
actually--whom Stone thought an animal in human form,
as proxy to rehabilitate him--to make Stone rise, as a
phoenix, from his own ashes, not just healed, but also
healthy, virile, powerful for the first time in far
too many years.

Stone nearly chokes on the acrid atmosphere; it has,
after all, been weeks since his last exposure to the
outside world--that, and London was never well-known
for its air quality. The fog has grown thick with
pollutants, and they shift and blow closest to the
ground. But it wouldn't be long until the craft was
here to take him back. Back to New York. Back to the
company Miguel O'Hara--Mike--his son, his heir to
Alchemax--had just enabled to collapse into so much
shocking excrement. (* Yes, of course, Miguel, AKA
Spider-Man 2099. --GMM) Abominable, he must think,
how he could mold someone for years, watch over him,
and still, the son doesn't do what you think he'll do.
Wrongs you in the worst way possible--a bitter
betrayal of the soul.

Was that why, Stone? Was that why Drekk suddenly
changed its mind about your involvement in their
company? It would seem that the vultures are still
circling the death valley your former company has
become. They're nowhere near done. Don't you see
what they want, what they need? You're going to go
back to New York, Stone, and you're going to battle
Mike as best you know how for the fate of Alchemax,
and you're going to win! At this point, it's a
foregone conclusion, you think as you feel dribbles of
what must be rain upon your shoulder. As a grim
shadow casts itself above, you don't even consider
that Drekk wants Alchemax for itself, to reintegrate
it into its family of businesses--but this time,
Euromax will be on top and Alchemax will become the
bottom-feeder. Someone at Drekk, whoever it was that
chose to hire you, will receive a hefty bonus of
several hundred billion credits, stocks will soar, and
where will you be? Happy at Alchemax, but used.
You'll feel used, Stone, but do you know something
else? You won't give a damn because you've dethroned
Mike, you're back where you belong, you've won. The
equilibrium will have been reestablished, and nobody
will be in your way. You can set about conquering the
competition, the shark you are, and everyone over in
Europe will be cheering you on and placing bets
amongst themselves to see if you can or can't do it.
They set you loose, with your new vitality, and they
know you won't turn on them because they've been too
good to you. Or maybe you won't turn on them until
every other corp in America is ground beneath your
heel.

Power corrupts, Tyler. And with my help, you've just
received a terrific boost. But nowhere near as much
power as I have tasted, sir. I've been at this game
much longer than you have. I own you.

But, why express such statements when I should
probably find some way of warning you of your
impending doom? If you haven't seen the shadow of the
falling dead man by now, if you haven't recognized the
liquid on your shoulder as crimson lifesblood, then
shouldn't I tip you off? The failsafe neural disabler
my employees have implanted within your cerebral
cortex surely would give adequate warning...but then
again, perhaps your nervous system would be so shaken
by the preternatural buzz that you wouldn't be able to
react to the trouble until you were already crushed
beneath poor Dr. Fielding.

Perhaps, or perhaps not, I imagine.

"Merriem, do you read?" I say through the
communications relay. She's the operative I've sent
to London, in anticipation of the matters which now
unfold. My eyes and ears in the dark city.

"Loud and clear, sir," her response comes--a deep,
thick tone but still eminently feminine. "Stone had
best watch himself."

"Mind him, Merriem. And keep an eye out on street
level for anything else unusual. I've been taking
readings from Drekk Tower and the tachyon emissions
are well off the charts. *They* may be coming
through."

"Yes, sir," my agent replies, and via the camera
mounted on her eyepiece, I see her flip off the high
tower, flitting downward. She lands on an adjacent
parapet just five stories above street level, and
gazes with her ocular enhancement board to see a
strange electrical arc explode from the well-hidden
Transmat in the Drekk lobby. The camera follows her
eye, zooming as necessary.

Perhaps I won't have to warn you at all, Stone. The
surge builds to tremendous heights, a wave echoing
outward in both light and sound, a roar growing to
deafening heights. From the power output Merriem is
receiving, there's no way the TransMat was built to
contain what's coming. And we know what's coming.
We've been waiting for it, for them.

The express TransMat was installed for travel for one.
And Vlad Dracula came through a similar TransMat in
New York only days ago (* That was what you saw in
MORBIUS #8. --GMM)--Vlad, son of the dragon, Lord of
the Vampires--now admittedly out-of-date, behind the
times in this century. No doubt, he wanted--wants to
re-establish himself in this world where science can
even replicate that which originally made him unique.
And now, Dracula has used the TransMat again,
returning now to Europe, to London, a city which has
always held an obscene fascination for the
bloodsucker. But to this city he's brought--not
friends; enemies. From the echoes and feedback being
received, captured by the equipment I've given
Merriem, whereas one was sent to New York, four times
the amount of emanations now register--three beings
have returned in addition to the vampire. I'd have
only expected one.

Suddenly, the chamber overloads, and an explosion
blows out all the windows on Drekk's lobby, showering
the street with glass shards and pebbles, knocking
Stone several feet, just as Dr. Fielding's body
impacts several feet into the pavement with a perverse
crunch--the breaking of nearly every bone in the
corpse, no doubt...the splitting open of flesh, the
rending asunder of muscle, every internal organ
bursting outward even as the glass slashes through
whatever's left. Stone, pushed to the sidewalk on the
far end of the street, turns, his white suit soiled,
his face bloodied, and stares at the mass of flame
erupting from Drekk.

"Merriem," I say, "I'm transferring the feed to
holographic view for better analysis, and beginning
the recording. The video is coming through just fine,
but please, increase the range on the audio receiver,
now. The moment they come out of that inferno, and I
have no doubts they will, I want to hear everything as
well as see it."

"Got it," she responds, and immediately the tableau
unfolding on the panel before me is enhanced a
thousandfold, with the benefits of sound alone. In my
lab, thousands of miles away, I can view the entire
situation, as it is happening, from Merriem's point of
view. "Anything else?"

The picture skitters ever so slightly, then readjusts
itself and all is fine. "Stay still unless I tell
you. The vertigo caused by the slightest fluctuations
in your movement is annoying."

No response, and perhaps it's all the better that
Merriem turns her attention to the task at hand,
though I know full well what she is getting herself
into. The Son, clearly, has arrived alongside
Dracula; that much is clear without even seeing those
creatures crawling from the debris. If he were not
here, then all my orchestrations, my eavesdropping on
transmissions from across the corporate network, would
be for naught. The fact that already, Merriem's
heartbeat and respiration are well above the normal,
demonstrating early pangs of euphoria, proves my
hypothesis.

Who is the Son? As the wreckage begins to shift, I
see him out in the street, a lithe form, six feet
tall, skin a sickly pale. Wind blows through the long
strings of blue hair upon his head and at his
shoulders and forearms, peeking through his leather
uniform. His face, sunken-in yet distinguished, wears
emotions only too well--one could fairly read this
"Morbius" like a book. The boy is a mystery, even to
himself, and will enlist anyone he can on the quest
for the missing chips of his past, wherever they may
be. He has no patience for those with different
agendas than he. If one were to come along and offer
all those answers to his past--how he was created,
what the full extent of his freakish mutations will
be; how it is that he is so young and yet so vastly
intuitive and intelligent, far beyond his years; how
he is enchanted by the supernatural world and how it
in turn is enchanted by him--if one offered him all
that, then that being would be his best friend and
closest confidant.

The Son stands at the forefront of the wreckage and
matches gazes with Tyler. And there's a body in his
arms--a pale, lifeless body clad in ornate
orange-and-black dress, with twin teethmarks upon the
neck. I know this woman, from my previous
surveillances, to be Le'Osha Montego, voodoo priestess
of New York. She became, over the course of her
months beside the Son, akin to a mother, helping him
try to learn his identity--but could not, would not
succeed.

The Son shakes his head at Stone, as though trying to
convince the cretin of his non-involvement. He shuts
his eyes forcibly and shakes his head as he continues
to stride forward. Opening his eyes anew, he cries:
"Stone! Look at your handiwork! Look what you've
done! Look at what pain your messenger has felt free
to show me!" How interesting...it would seem that
Morbius believes Stone sent Dracula to fight him. A
fair assumption, seeing as Tyler was the first person
Morbius saw when he emerged from the TransMat. But,
wrong.

"Stay where you are!" Tyler says, indignantly rising
to his feet. "What makes you think I'm responsible?
Just because you crash into Drekk's lobby in a blaze
of shocking flame, doesn't mean--"

A roar stirs from behind as Dracula, in his wolf form,
pounces from the blaze, grey fur streaking through the
air. The beast tackles Morbius, and its mere presence
scares Stone, who in spite of his pain, forces himself
to flee down the block, where the blue lights of the
Icy Eye swim amid the murky city streets--appearing
less like sharks to Stone, and more like dolphins,
eager for passengers--after a fashion. The holovid
quivers for a moment.

"Let Stone go," I tell Merriem. "The Icy Eye will
know of his predicament and rush him to the air haven.
He'll be back on the American continent in hours.
Your duty is here. Keep observing."

The camera again settles, and Morbius and Dracula roll
across the street, each clawing at the other
mercilessly. His hunger awakening anew, Morbius
begins to change, his body growing, adding muscle and
bulk and a coat of fine blue fur. His face stretches
into a more lupine expression, marking the dominance
of the animal and suppression of the analytical human.
Before his intelligence slips away, he yells, "I'll
kill you, Dracula! I'll kill--!" and then once more
slips into pure animal aggression.

As Morbius claws at Dracula, grasping him by the
wolf's fur and yanking him off, the last of the four
who made the trip to London floats from the debris.
Her dark skin marking her as much a Creole as Le'Osha,
she exudes a beauty far and above nearly any on the
planet. She wears a long flowing skirt made from dyed
purple silk, which flutters teasingly across her
perfect body. Long black hair, with faint patches of
gray, splays upon her shoulders and along her backside
down to her knees. She is the vision of perfection
for the Vodun community; she is Marie Laveau. Another
of Morbius' associates, though more recently than
Le'Osha, she has more than likely been colluding with
him because he's the closest thing to a vampire she's
seen--until the last hour, that is.

Why seek vampires? Marie Laveau is, the legends
attest, over three hundred years old, and she has kept
her youth these past centuries by mixing one of her
special potions with the blood of the vampire (* As
revealed way, way back in DRACULA LIVES! #2. --GMM).
Once before, vampires were eliminated from the world
via a spell, called the Montesi Formula (* in DR.
STRANGE vol. 2 #62. --GMM), and Marie tried, and
ultimately succeeded in speaking the Vampiric Verses,
another spell that returned vampirism to the world so
she would not have to grow old and die (* DR. STRANGE,
SORCERER SUPREME #18. --GMM). Marie would likely have
Morbius believe she was helping him, but her real
plan--as Le'Osha too probably knew--was to see how
well the young creature's blood would satisfy the
requirements of her life-sustaining potion. To
envision anything else was-and still is--wishful
thinking on Morbius' part. Truth to tell, Morbius
probably doesn't even know about Laveau's intentions
or those old potions. And just now, he's too busy to
care.

Morbius' world, as he knows it, has, in true cliched
form, come down around his ears, and as it goes, "he
is helpless to do anything save watch, in abject
horror." The irony that I have seen this situation,
in ages past, with countless other parties, is not
lost upon me. He retreats into the persona of the
animal, but Dracula is not quite so easily immersed
within his aggression, sliding out of the youngster's
deathgrip, metamorphosing in a wisp of smoke into a
giant bat. His leathery wings flap wildly as wind
flies under them, lifting him higher and higher in the
air, directly above and past dear Merriem. Jolted,
she whips her head around to see the master vampire's
departure; in turn, the holographic display distorts,
sending me reeling in a wave of nausea beneath my
helmet.

"MERRIEM!" I shout, my own disorientation getting the
better of me. My legs buckle and sickness burns its
way up my throat. Another wave of nausea wracks me as
without warning, Merriem turns her gaze back upon
Morbius and Laveau, the latter furiously trying to
soothe, to comfort the former.

"My apologies, sir," my agent says, her voice never
wavering, never showing the slightest hiccup of
emotion. I take a moment to readjust the video feed
to a more two-dimensional analogue, not wanting my
visor display to be overwhelmed again.

Below, the conversation continues between Laveau and
her lupine companion. She places her hand upon his
back, softly rubbing his shoulders. "Get past this,
Morbius! Let the anger go. We'll find him. We'll
make him pay." Such obvious words, one could fairly
read them from a book. The voodoo priestess herself
flaunts cliches.

"NO!" the man-animal then yells, swatting her hand
away. Through gritted teeth, will he give the
all-too-obvious reply? "He killed Boone. Killed
Fielding. Killed...!" The beast howls furiously,
claws balling into fists which collide upon the
asphalt, making terrific indentations therein. He
pounds, and smashes, and pounds yet again as the flesh
of his back suddenly begins to move, to writhe, to
grow anew. His body not content having gone through
one series of changes at a genetic level, quickly
sprouts a pair of demon-like wings that dwarf
Dracula's by far. Those wings carry him upward after
his quarry, and Laveau is just quick enough to jump
upon the young one's back before he fully takes
flight. Together they race directly past my Merri--my
agent.

For a smattering of milliseconds there is abject
stillness. Upon the display I see Morbius and Laveau
become mere shadows in the narrow corridors of the
great city of London, the other vampire having long
ago disappeared. They are all but gone when the
alarms connected to Merriem's body scream out like
banshees--her pulse races, adrenaline surges, every
sense is heightened to almost absurd levels. Quickly
I note the hormonal imbalances--impossibly fast rises
in estrogen, progesterone, FSH, GnRH, LH--all of which
I must move to counter via stimulation of a series of
patches sewn along the inside of her uniform, on the
one-in-three chance such an event would take
place--however, I didn't expect the response to happen
outside tactile stimulation. If she is to follow, I
might do well to pay even closer attention to her
levels, and sedate them heavily as can be done. In
time, the sensations will fade...but even still, I
curse myself for a fool, not having seen the immediate
ramifications. Perhaps I should have sent another
agent in Merriem's stead.

No, I tell myself as I flick a switch and already
begin to see her vitals diminish to levels only
slightly higher than baseline. Merriem is a good
agent. My best...although, if the current mission is
successful, perhaps she'll be second-best.

"You're doing fine," I reassure her. "But you need
to--"

"--follow them?" She's quick, of course. Through the
camera I notice her shake her head from side to side,
vigorously, as though trying, unsuccessfully, to
rattle something out of it. "I will. Just...feeling
really odd all of a sudden, sir. Warm, then cold,
just as your man--and that woman--passed by. Not
catchy, is he, sir?"

I start to chuckle, then think better of it. "Eye on
the prize, girl. All will be well. You know what to
do." I watch her spin up over the nearest building,
then extend a line from her vibranium wristlet and
start swinging her way into the labyrinthine corridors
of old London. Meanwhile, I punch up a display on the
computer monitor, overriding the signal from her
cameras for a moment. "I'll download old London's
specs into your camera eye. It'll be a scalable
3-dimensional model of the entire quadrant of the city
where they've gone. Tell me when you can see the
holographic display on your right contact lens."

"Done. And...wherever the red dot goes...?"

"Subcutaneous tracer emitting an ultra-high frequency
pulse only you and I can read. Should be pretty well
indestructible. My design, you know." I can almost
hear her smirk. "Do you know what to do if the man
finds himself in a situation he cannot control?"

Her voice cuts like a knife--cold, pristine, clean, as
she swings deeper still into the old territory--her
sight now matching on the map I have given her.
"Intervene. With all deliberate haste. Make sure the
woman gets her hands on the body." A proud angel, she
is. Intelligent. Soulful. Cunning. Loyal.

* * * * *

By the time Merriem arrives, the battle between
Morbius and Dracula has escalated into an all-out
blood feud in the streets. They freely throw each
other into buildings made of old brick and
mortar--little shops and homes, centuries old, in
varying stages of decomposition. Laveau tries her
best to fight directly alongside Morbius, but it
appears he cares little for her being there. Just as
often as Dracula does so, the young faux vampire
tosses her away, giving in to the baser instincts of
battle. She now lies limply--as though unconscious--

It would appear that all is lost, that the creature
Dracula has turned battle's tide as he claws savagely
at Morbius' chest, when one slash brings with it a
rush of revelation. For upon clawing at Morbius'
vestments, the long chain around the youthling's neck
presents its noble, gleaming prize: the shining,
golden emblem of all that such an evil, decrepit
creature as Dracula should hate--a crucifix. A
crucifix! Where would one who surrounds himself with
pagan practitioners as the Vodun pick up a crucifix?

Immediately, the Lord of Vampires shoves himself away
from Morbius, and in so doing, accidentally presses
his hand against the cross in his haste to retreat.
The effect is like trying to put out a fire with
gasoline: Dracula's hand literally explodes into
flame. Morbius steps back in disbelief, all the fury
of the last several minutes bleeding away as though it
were never there at all. Wings that extruded from his
back now fold in upon themselves; the blue fur patches
shrink from sight; and once more, he looks like an
ordinary human, save for the chalk-white skin and
sunk-in complexion.

"Jennifer, thank you!" he says to no one in
particular, and I can only guess it was this
'Jennifer' person who gave him the cross to wear (* In
MORBIUS #7, natch! --GMM). I want to tell Merriem to
stand down, to wait to see how this new element will
play out--now that Morbius has discovered one of the
vampire's weaknesses--but I cannot find the words, and
simply watch, caught in the splendor of the moment.

Then, just as quickly, I ponder the obvious question.
It's been very nearly an hour since the battle began,
and yet, this incident with the crucifix proves to me
that Marie Laveau has informed Morbius on next to
nothing about the nature of the vampire. He obviously
doesn't know the ways to kill such a creature--not
sunlight, not a stake through the heart. Not entirely
surprising, however, knowing what Laveau wants from
the creature. If Dracula is the only vampire she's
met in the last few years of searching, then surely
she'd make every effort to get her prize and leave the
good count to his devices. None of what she's doing
now is about Morbius--he's a tool, a means to an end,
nothing more. I almost pity him for not realizing the
fact.

As Dracula stamps his crimson cape atop his hand to
extinguish the flames, Morbius takes full advantage of
his condition, and removes the cross from his
neck--which, one has to admit, is a pretty by-the-book
(re: bad) thing to do at this stage. He dangles it
from his fingers and moves it closer, ever closer to
Dracula, who raises his cape to try and block out the
sight of it. Closer Morbius comes with the cross,
until finally, Dracula lifts his leg and kicks the
cross out of Morbius' hand, sending it through the
air. It lands only a short distance away, but Morbius
is so surprised he can only stand still as Dracula
transforms into his lupine form and charges directly
into his breast, forcing the both of them across the
avenue. So much effort does the vampire lord put into
the thrust, that both are knocked directly through the
building's unsteady facade! They disappear within.

"Merriem!" I cry.

"Reading you loud and clear, sir." She focuses in on
the action, but seeing as I am using her view of
events as my own, it affords us little. Without
warning, she begins bounding down the side of the
warehouse building where she sat perched. Three
touches, and she's on the ground, moving silently,
swiftly toward the gaping hole in the side of the
three story building that already seems on the verge
of collapse, so heaving side-to-side is it as within,
obviously, Morbius and Dracula continue their fight at
a level of such ferocity that neither can continue for
long.

"Get in there, Merriem!" I yell as through her eyes I
see the supporting structure begin to shift around. I
hear the punishing blows within the building--brick,
mortar and who knows what else taking a severe
beating, bones and muscle impacting like wrecking
balls against the walls, such is the superhuman speed
and strength behind the efforts. "Get in there NOW,
before--"

Too late. As I struggle to finish the sentence, the
entire two-story structure collapses atop itself in
one swift motion, kicking up a plume of dust and
debris. Screams are heard from the upper floor as it
caves into the main floor, which in turn, I imagine,
thrusts itself down into the basement. The people who
were living in the tenement--or rather, those who at
the very least were partaking of the accomodations for
the evening--obviously died. But, Dracula would live.
Would--could Morbius?

"Vous! Fille!" A voice comes from behind
Merriem--one whom, judging from the French dialect,
must belong to Marie Laveau. Merriem turns as Marie
lays her hand upon her shoulder. Her chalk-white hand
grips the Voodoo Queen's hard; I hear a sickening
crunch, but the elder woman doesn't flinch, in spite
of her obvious injury.

"You were watching us the entire time? Following us?"
Laveau's voice sounds perfectly smooth, natural,
stirringly deep, hypnotically sensual in its tonal
quality. It's the first time I've truly heard her
speak up close to the microphone on Merriem's person.
She's a beautiful, dark-haired raveness, but it's
obvious that the effects of her youth elixir, born of
the vampire's blood, are wearing off. Ordinarily, I'm
told, she looks like a woman of no more than thirty;
however, this woman looks closer to fifty--an
unnaturally attractive and virile fifty, but fifty
nevertheless. How slowly, I wonder, do the effects of
her serum wear off? Has she steadily been growing
older in appearance these past hours? It would seem
so.

"Don't be stupid and force a confrontation, girl!" I
fairly yell through the audio transceiver. "You can't
accomplish anything here. Make sure Morbius is
alive!"

The girl's adrenaline surges. She's ready to pounce
like a cat. "Hoodoo witch, you've no idea what you're
dealing with." Then, she straightens her tone
considerably: "I'm here to help him. Your friend."

"As you can see, you're a trifle--" The rubble begins
to shift, and as a mist congeals about the top of the
fallen-in house, out breaks a single, pale hand with
long fingernails. The stones shift left and right,
thrown every which way as the well-dressed arm flays
about, seeking escape. Finally, the cape-clad Count
Dracula emerges from the debris, pulling a very
battered, nearly unconscious Morbius along with him.
He drops the body at his feet, then takes special note
of both women twenty yards from his person. As the
vampire licks his fangs, he makes the first of several
bold steps this direction, toward the women.

"Marie Laveau," the count speaks, cocking his head to
one side. His scarlet-and-black cape waves behind him
as he trudges forward on the cobble street, its
shadows rising and falling like flowing blood. "And
one other." He sniffs in the air. "A virgin child."
Grinning, the pencil-thin mustache above his lips
rising at one edge, he continues his deliberate
forward stride. Behind him, I see the young Morbius
stirring as power lines, lain bare from the onslaught
the building endured, begin to arc their waves of
electricity around him, infusing him with just enough
strength that he may just be able to stand.

I must tell Merriem. As I do, she turns her gaze in
that true direction, advised to not pay too close
attention, for fear Dracula will realize what is
happening before there is time to act. I instruct
Merriem to follow through on a modification of our
original plan, as we'd discussed before she left the
mountain. She cannot respond, but I trust she
understands the intent fully.

The next few moments may as well have occurred in slow
motion. Merriem stands back from Laveau and removes
her weapon of choice from the holster on her belt.
Dracula, still several yards away and in no particular
hurry, merely scoffs at what is, to him, an ordinary
gun. "Morbius!" my young charge yells, and the other
young one springs to attention as Merriem chucks the
apparent firearm far in the air, above Dracula's head,
to fall nearly straight into the boy's hands. "Aim
for his heart!" The Lord of Vampires figures out the
reason for the gun's exceptionally long barrel only
too late, turning as Morbius aims and fires. A
single, pencil-thin shaft of wood bolts forth from the
gun barrel--its aim, true; its speed, too fast for the
vampire to dodge. It strikes Dracula in his shoulder,
but Morbius fires again, undeterred, and this time,
the second wooden shaft strikes its target, the heart
of the beast. Immediately the vampire quivers and
tries to grip the long shaft. His eyes fill with red
blood, he shudders, and falls straight forward,
collapsing onto his stomach. Success.

Morbius walks forward, dropping the gun, eager to
catch up with his partner Laveau and this apparent new
girl, my charge. I take care to empty the stores of
anti-hormones within Merriem's suit to ensure that
nothing here happens that shouldn't...at least, not
until later, when I can dictate terms.

"Who are you?" Morbius asks Merriem, looking at her
strangely as he perches himself above Dracula's body.
"Why did you save me?"

Merriem is stunned, speechless. It's the first time
she's actually been able to look at Morbius up-close.
I can't tell her facial expression, but I'd be willing
to bet it's halfway between conveying confusion and
absolute happiness. "I... I..." She runs the few
steps to his side and presses her body to his in an
embrace--I'm not sure whether it's one of joy to be
face to face with him, or something else. I pray
she's been dosed enough with my controlling cocktail.

Meanwhile, Laveau hovers above the body of the
vampire. She reaches inside a sack on her shoulder
and pulls out a long knife and a glass bottle
containing a strange powdery mixture. After being
apparently lost in thought for a moment, perhaps
debating the puzzling notion before her--namely, that
the Dracula body shows no signs of decomposition after
being hit with a stake through its heart, she discards
the notion as trivial and begins tearing at the
creature's clothing, after which she carves long slits
down the arms and across the wrists, proceeding to
collect the last rivulets of blood into the jar. The
contents within bubble and froth, and Laveau says a
prayer in French before pouring just a taste of the
rich, viscous fluid down her throat. She begins to
laugh as blood runs down the edges of her mouth, and
the others turn their attention away from themselves
and toward her.

"I've done it! The formula is completed, my friend
Morbius! Dracula's blood mixed with my potion will
enable me to live yet more lifetimes! I owe this all
to you, mon ami. I owe it all
to--***GAKKKKKKKKK!!!!!!***" Immediately, Morbius and
Merriem look on--I presume with horror, since I cannot
glimpse their faces--as she chokes up rivulets of red.
The tainted blood within Dracula's body has its
desired affect, accelerating the changes within
Laveau's body, aging her hundreds of years within
instants, effectively killing her. Her body slumps to
the ground and dissipates into a pile of dust that
seems to scatter as though blown by a preternatural
wind. Just as quickly, then, Dracula's own body
reacts in much the same fashion, collapsing to dust
that also simply gusts away.

Morbius and Merriem stand, alone, holding each other,
looking downward at the spot on the street where only
moments before stood the Voodoo Queen of New Orleans
and her quarry, the creature Dracula. It's done.
Well, not wholly. There's still one more task to be
done, one that I must attend to personally--and soon,
before the regulatory steroids I've pumped into
Merriem's system wear off.

"Merriem?" I deliberately ignore the words they speak
to one another, and shut off the video feed.
Introductions. Paltry words, small talk. I have no
need for it, no desire to see it. "There's a TransMat
ten blocks east of your location. I need you to bring
him there. We're going to welcome him to our family."

No response, then, I hear her talk to him: "Let's go
someplace, Morbius. I'll show you a place where you
don't need to be afraid...you'll fit in. I fit in
there, you will too. I'll introduce you to the
greatest man in the world."

Morbius tries to avoid the issue--you can tell by his
silence for several seconds that he's at war with
himself--his rational half and his...baser instincts.
He's just lost four people he knew rather well, and
this one--my Merriem--comes forth and fairly declares
she knows of a safe haven. She gave him the means to
save his own life and her own as well, or so he has
reason to think. She's made a hero out of him. How
can he repay her? "All right, Merriem. We can go to
this place. It must be a good sight better than
here."

The ten-block walk passes uneventfully. I hear the
noises, of them getting into the TransMat booth; I
feed them the numbers and suddenly, the TransMat
installed in my chambers hums and glows.

They have arrived.

From the booth I see first Merriem, beautiful Merriem,
her lithe form fairly springing from the TransMat.
She's small, but nimble, and extraordinarily beautiful
in her own way--beautiful, I should imagine, to any
man, with her long red tresses, pale yet supple skin,
high cheekbones, full lips and green eyes...she's at
once exotic, elegant, and down-to-earth, and that
makes me proud to call her daughter.

Behind her, Morbius comes. He, too, cuts an imposing
figure, although he is frightfully tall and gaunt. He
is truly the perfect complement to my Merriem.

"Welcome to Wundagore, Morbius," I say, extending my
crimson-gloved hand for a shake. I notice that he's a
bit put off by my appearance, but I've no immediate
way of changing it. The armor I wear, in its hues of
crimson and silver, I have worn for over a century and
a half. It has sustained me far beyond the normal
human lifespan as long as I have worn it--protected me
from the environment, from virtually any attack. At
once, upon coming in close contact with "Morbius," I
feel compelled to employ my scientific aptitudes to
make myself appear in my prime--to evolve myself to a
point where age was but a number. That wasn't who
I've been for many years. Of late, I am become but a
humble laborer--the driving force behind the eastern
European conglomerate known as Klonetek, with my
fingers in many a corporate pie--government contracts,
the like. I manufacture on demand. It's a living...a
far cry from my old 'business,' but I get by.

Removing my crimson helmet, I show Morbius as well as
Merriem my face, my true face: clean kept, chiseled,
straight brown hair, all confirming my Welsh heritage.
I smile warmly--almost too warmly, for these days.
Will he know just how much his presence here means?
"I am Dr. Herbert Wyndham. People here used to call
me the High Evolutionary. You may call me either,
such as you wish. I hope you'll enjoy your stay
here."

A handshake, and I know, I feel it in my bones, that
he will stay. Stay, and doubtlessly thrive, as, no
doubt, will I too--this I feel in every erg of my
being. My heir and I are, at long last, together.

THE END
(Stymied? Confused? The story continues in PART II
of "Countdown to The Crusade," 2099 PRESENTS: IRON MAN
VS. MORBIUS #1!)

**********************************************************************
The countdown to 2099: THE CRUSADE has begun:

( X ) T-minus 3: MORBIUS 2099UG #12 (Now)
( ) T-minus 2: 2099UG PRESENTS: IRON MAN VS.
MORBIUS #1
( ) T-minus 1: 2099UG PRESENTS: SPIDER-MAN &
TENSEN #1
( ) Ignition: 2099: THE CRUSADE #1
**********************************************************************
Special note to the fans:

Well, this is it...the FINAL issue of Morbius. A
couple years in the making, and certainly some of you
might think due to the severe lag between the last
issue I actually scripted (#8) and/or the last issue
and this, that one of two things happened. Certainly
you might think that I could conceivably think Jason
Smith screwed up with his three issues (#9-11) so
badly I had no choice but to pretty much throw
everything he did out the window--which I'll freely
admit, I did this issue. That, or I had a revelation
that everything I was doing with Morbius was just
wrong beyond belief, and I had to reconceive the whole
shebang pretty much from zip. That couldn't be
further from the truth, fellas. I always intended to
have Morbius delve into Voodoo--to skirt the line
between science and the supernatural month in and
month out. I also fully intended to have Dracula in
there.

As hard as it may be to believe, the way I wrote this
last issue of Morb's adventures is exactly the same as
it would have been had I scripted those last issues
myself. I've changed very little from the original
idea. Introducing Merriem, freeing Tyler Stone, and
yes, even killing off Le'Osha, Marie Laveau and the
brothers Fielding was all part of my (rather sinister)
master plan from the get-go. Even the High
Evolutionary's presence was well-choreographed, even
if the choice to use him as narrator really wasn't. I
really haven't compressed the eight issues' worth I
had planned last this story into just this one,
despite the fact some things may seem cramped here.
Sometimes, a lot of stuff happens in a little time. A
life can turn around in a heartbeat. Such is the case
with Morbius.

I of course need to thank everyone involved in making
MORBIUS a success in its 13-issue run (yes, including
#0). Thanks to Joey Guerra for scripting and
co-plotting #1 and 2 and Jason Smith for doing the
honors on #9, 10 and 11. And to the mighty
Drillnot--thanks for listening to my insanity and
letting me know which direction I should go. Kudos,
all!

Since you've no doubt finished the story, you know
that it's a beginning, not an ending. The entire
volume of MORBIUS has been a primer for what follows.
The past is prologue.

C'est la vie. See you in IRON MAN VS. MORBIUS.

-Gary Michael Miller
tensen2099@yahoo.com
10/12/2002