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                   How Computer Mouse Works? 
                   
                  
                   Mice first broke 
                    onto the public stage with the introduction of the Apple Macintosh 
                    in 1984, and since then they have helped to completely redefine 
                    the way we use computers.  
                  Every day of 
                    your computing life, you reach out for your mouse whenever 
                    you want to move your cursor or activate something. Your mouse 
                    senses your motion and your clicks and sends them to the computer 
                    so it can respond appropriately.  
                  In this edition 
                    of  , 
                    we’ll take the cover off of this important part of the human-machine 
                    interface and see exactly what makes it tick!  
                   
                    
                    
                     Evolution 
                    It is amazing how simple and effective a mouse is, and it 
                    is also amazing how long it took mice to become a part of 
                    everyday life. Given that people naturally point at things 
                    -- usually before they speak -- it is surprising that it took 
                    so long for a good pointing device to develop. Although originally 
                    conceived in the 1960s, it took quite some time for mice to 
                    become mainstream.  
                  In the 
                    beginning there was no need to point because computers used 
                    crude interfaces like teletype machines or punch cards for 
                    data entry. 
                   The 
                    early text terminals did nothing more than emulate a teletype 
                    (using the screen to replace paper), so it was many years 
                    (well into the 1960s and early 1970s) before arrow keys were 
                    found on most terminals.  
                  Full 
                    screen editors were the first things to take real advantage 
                    of the cursor keys, and they offered humans the first crude 
                    way to point.  
                  Light 
                    pens were used on a variety of machines as a pointing 
                    device for many years, and graphics tablets, joy sticks and 
                    various other devices were also popular in the 1970s. None 
                    of these really took off as the pointing device of choice, 
                    however.  
                  When 
                    the mouse hit the scene attached to the Mac, it was an immediate 
                    success. There is something about it that is completely natural. 
                    Compared to a graphics tablet, mice are extremely inexpensive 
                    and they take up very little desk space. In the PC world, 
                    mice took longer to gain ground, mainly because of a lack 
                    of support in the operating system. Once Windows 3.1 made 
                    Graphical User Interfaces (GUIs) a standard, the mouse became 
                    the PC-human interface of choice very quickly.  
                  
                    
                    
                    Inside a Mouse 
                    The main goal of any mouse is to translate the motion 
                    of your hand into signals that the computer can use. Almost 
                    all mice today do the translation using five components:  
                  
                    -  
                      
A 
                        ball inside the mouse touches the desktop and rolls 
                        when the mouse moves.  
                          
                        
                     -  
                      
Two rollers 
                        inside the mouse touch the ball. One of the rollers is 
                        oriented so that it detects motion in the X direction, 
                        and the other is oriented 90 degrees to the first roller 
                        so it detects motion in the Y direction. When the ball 
                        rotates, one or both of these rollers rotate as well. 
                        The following image shows the two white rollers on this 
                        mouse:  
                      
                     -  
                      
The 
                        rollers each connect to a shaft, and the shaft 
                        spins a disk with holes in it. When a roller rolls, 
                        its shaft and disk spin. The following image shows the 
                        disk:  
                     -  
                      
On 
                        either side of the disk there is an infrared LED 
                        and an infrared sensor. The holes in the disk break 
                        the beam of light coming from the LED so that the infrared 
                        sensor sees pulses of light. The rate of the pulsing is 
                        directly related to the speed of the mouse and the distance 
                        it travels.  
                          
                     -  
                      
An 
                        on-board processor chip reads the pulses from the 
                        infrared sensors and turns them into binary data that 
                        the computer can understand. The chip sends the binary 
                        data to the computer through the mouse’s cord.  
                     
                   
                  In this 
                    optomechanical arrangement, the disk moves mechanically, 
                    and an optical system counts pulses of light. On this mouse, 
                    the ball is 21 mm in diameter. The roller is 7 mm in diameter. 
                    The encoding disk has 36 holes. So if the mouse moves 25.4 
                    mm (1 inch), the encoder chip detects 41 pulses of light. 
                     
                  You might 
                    have noticed that each encoder disk has two infrared LEDs 
                    and two infrared sensors, one on each side of the disk (so 
                    there are four LED/sensor pairs inside a mouse). This arrangement 
                    allows the processor to detect the disk’s direction of 
                    rotation. There is a piece of plastic with a small, precisely 
                    located hole that sits between the encoder disk and each infrared 
                    sensor. It is visible in this photo:  
                  This 
                    piece of plastic provides a window through which the infrared 
                    sensor can "see." The window on one side of the disk is located 
                    slightly higher than it is on the other -- one-half the height 
                    of one of the holes in the encoder disk, to be exact. That 
                    difference causes the two infrared sensors to see pulses of 
                    light at slightly different times. There are times when one 
                    of the sensors will see a pulse of light when the other does 
                    not, and vice versa. This page offers a nice explanation of 
                    how direction is determined.  
                  The 
                    Optical Mouse 
                    With advances it mouse technology, it appears that the 
                    venerable wheeled mouse is in danger of extinction. The now-preferred 
                    device for pointing and clicking is the optical mouse. 
                     
                  Developed 
                    by Agilent Technologies and introduced to the world in late 
                    1999, the optical mouse actually uses a tiny camera 
                    to take 1,500 pictures every second.  
                  Able 
                    to work on almost any surface, the mouse has a small, red 
                    light-emitting diode (LED) that bounces light off that 
                    surface onto a complimentary metal-oxide semiconductor (CMOS) 
                    sensor. The CMOS sensor sends each image to a digital signal 
                    processor (DSP) for analysis. The DSP, operating at 18 
                    MIPS (million instructions per second), is able to detect 
                    patterns in the images and see how those patterns have moved 
                    since the previous image. Based on the change in patterns 
                    over a sequence of images, the DSP determines how far the 
                    mouse has moved and sends the corresponding coordinates to 
                    the computer. The computer moves the cursor on the screen 
                    based on the coordinates received from the mouse. This happens 
                    hundreds of times each second, making the cursor appear to 
                    move very smoothly.  
                  Optical 
                    mice have several benefits over wheeled mice:  
                  
                    -  
                      
No 
                        moving parts means less wear and a lower chance of failure. 
                         
                     -  
                      
There’s 
                        no way for dirt to get inside the mouse and interfere 
                        with the tracking sensors.  
                     -  
                      
Increased 
                        tracking resolution means smoother response.  
                     -  
                      
They 
                        don’t require a special surface, such as a mouse pad. 
                         
                     
                   
                  Although 
                    LED-based optical mice are fairly recent, another type of 
                    optical mouse has been around for over a decade. The original 
                    optical-mouse technology bounced a focused beam of light off 
                    a highly-reflective mouse pad onto a sensor. The mouse pad 
                    had a grid of dark lines. Each time the mouse was moved, the 
                    beam of light was interrupted by the grid. Whenever the light 
                    was interrupted, the sensor sent a signal to the computer 
                    and the cursor moved a corresponding amount.  
                  This 
                    kind of optical mouse was difficult to use, requiring that 
                    you hold it at precisely the right angle to ensure that the 
                    light beam and sensor aligned. Also, damage to or loss of 
                    the mouse pad rendered the mouse useless until a replacement 
                    pad was purchased. Today’s LED-based optical mice are far 
                    more user-friendly and reliable.  
                  
                    
                    
                    Data Interface 
                    Most mice in use today use the standard PS/2 type 
                    connector, as shown here:  
                  These 
                    pins have the following functions (refer to the above photo 
                    for pin numbering):  
                  
                    -  
                      
Unused 
                         
                     -  
                      
+5 
                        volts (to power the chip and LEDs)  
                     -  
                      
Unused 
                         
                     -  
                      
Clock 
                         
                     -  
                      
Ground 
                         
                     -  
                      
Data 
                         
                     
                   
                  Whenever 
                    the mouse moves or the user clicks a button, the mouse sends 
                    3 bytes of data to the computer. The first byte’s 8 bits contain: 
                     
                  
                    -  
                      
Left 
                        button state (0 = off, 1 = on)  
                     -  
                      
Right 
                        button state (0 = off, 1 = on)  
                     -  
                      
0 
                         
                     -  
                      
1 
                         
                     -  
                      
X 
                        direction (positive or negative)  
                     -  
                      
Y 
                        direction  
                     -  
                      
X 
                        overflow (the mouse moved more than 255 pulses in 1/40th 
                        of a second)  
                     -  
                      
Y 
                        overflow  
                     
                   
                  The next 
                    2 bytes contain the X and Y movement values, respectively. 
                    These 2 bytes contain the number of pulses that have been 
                    detected in the X and Y direction since the last packet was 
                    sent.  
                  The data 
                    is sent from the mouse to the computer serially on the data 
                    line, with the clock line pulsing to tell the computer where 
                    each bit starts and stops. Eleven bits are sent for each byte 
                    (1 start bit, 8 data bits, 1 parity bit and 1 stop bit). The 
                    PS/2 mouse sends on the order of 1,200 bits per second. That 
                    allows it to report mouse position to the computer at a maximum 
                    rate of about 40 reports per second. If you are moving the 
                    mouse very rapidly, the mouse may travel an inch or more in 
                    one-fortieth of a second. This is why there is a byte allocated 
                    for X and Y motion in the data protocol.  
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