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Materia

With Materia, your group will suddenly become much stronger. Different types of materia do different things. There are several varieties, and I will cover them all in this section. First I am starting with the summoning ones, because they are the ones most people are likely to ask about. Then, after that, I'll move on to list the other types. This list is not entirely complete, but it comes amazingly close.

Summoning Materia

The summoning spells in Final Fantasy games have always been some of the best-looking spells in videogames, even as far back as Final Fantasy V. And in this game, they look good on a whole new level. But even more impressive than the lengthy (sometimes annoying) animations are the effects these monsters can have on your foes. A new player will find that the path is much easier if he has a few beasts at his beck and call.

Choco/Mog
Effect: A Chocobo will race through and stomp the enemy. Sometimes, a fat Chocobo may drop down on them and squash them.
When you reach the chocobo farm, talk to the nearest chocobo. You'll be offered possible responses. Choose 'wark' as your response, and you'll receive the materia.
Shiva
Effect: She hits the enemies with an ice blast.
You can find this one in Junon. Before receiving it, you must save Priscilla.
Ifrit
Effect: A pit opens in the ground and Ifrit comes out. He then turns to a blazing ball of hellfire and blazes through the lines of your foes, doing fire damage to them all.
You get this as a reward for defeating Jenova the first time, on the Shinra cargo ship.
Ramuh
Effect: This ancient god in the form of a wizard brings down bolts of lightning to shock your enemies.
The first time you are involved in a Chocobo race, check the stables carefully to find this one.
Titan
Effect: The Titan lifts up a plate of soil and turns it over on your enemies, crushing them.
When you are at the destroyed reactor in Gongaga, be sure to look around carefully to find this one.
Odin
Effect: This monster of chaos attacks in two various ways, but the effect is generally the same. He will take the souls out of some of your enemies, instantly killing them. The success rate drops dramatically when you attempt to use it on anything but the weakest of foes.
He's locked away in the safe at Nibelheim, in the mansion. You must unlock the safe using a combinatin (instructions are found in the FAQs section of the guide, as well as in the strategies included in the walkthrough of Disc One).
Kjata
Effect: I have never acquired this one, so I have no idea what it does. If you add it to your inventory, feel free to tell me what I've been missing out on.
I'm also not sure where this one is found. If you know its exact location, please tell me.
Bahamut
Effect: This great beast descends on the enemy from a black haze and sends a blast of dragon breath their way.
Found in the Temple of the Ancients, after you defeat the red dragon.
Alexander
Effect: I have never acquired this one, so I have no idea what it does.
In the maze at the base of the mountain where you snowboard, find a pool of water and dip your hands in it. Then find and defeat a snow queen.
Neo Bahamut
Effect: The ground on which the enemy rests is ripped away and sent skyward, where an enormous dragon causes it to disintegrate amidst white dragon flame.
I currently can't remember where I found this one, but I'll put the location here when I recall it.
Leviathan
Effect: A monstrous serpent sends a wave of water washing over the enemy.
You win this prize if you take Yuffie to the top of a tower in Utai and prove victorious over a series of trials.
Phoenix
Effect: You'll be glad you have this materia when you summon a giant bird that restores your party.
At Fort Condor, search the giant egg after you have won the minigame against approaching Shinra soldiers.
Hades
Effect: The enemy is caught up in a cauldron of wicked black magic. Scour the ocean to find a plane that has been downed, then search it for this elusive materia.
Typoon
Effect: A fat, ugly monster comes and sneezes on the enemy, which does a medium amount of wind damage.
You'll find this guy if you search the ancient forest near Cosmo Canyon, but he's hardly worth the bother (of course, I know that won't stop you from searching).
Zero Bahamut
Effect: Since I've never gotten the thing, I don't have a good description of what it does. Maybe I'll have to play through the game again... someday.
You get this guy once you have restored the Huge Materia pieces to Cosmo Canyon and have the Bahamut and Neo Bahamut spells.
Knights of the Round
Effect: A series of powerful knights sweeps by the enemy and reigns down several severe blows on them. This is enough to seriously injure most enemies. If you use it well, it makes the final battle quite manageable.
You'll find this wonderful spell in a cave located on an island in the northeast section of the map. Only the golden chocobo can get there, and you can find out how to obtain it in the Items section of this guide, or in the FAQs section.

Huge Materia

You will need to retrieve four pieces of Huge Materia if you want to obtain some of the more elusive bits of materia the game has to offer. Late in the game, it will be possible to acquire those four pieces. Specific instructions are given on this page. Below, I've listed the locations and brief directions for your convenience:

Huge Materia #1: Reach the train's engine room within 10 minutes and stop it from crashing into North Corel.
Huge Materia #2: The old man in Fort Condor will give you it once you stop the approaching army from reaching the giant egg.
Huge Materia #3: After you have sunk the red submarine in the minigame, search the wreckage to find the materia.
Huge Materia #4: In Rocket Village, board the launching rocket. Enter the code before your time runs out.

Once you have the four pieces of Huge Materia, you should take them to Cosmo Canyon where they can be combined.

Green Materia

These are the most common in the game. Around half of them can be purchased in shops. The others you must find. The table below reflects where you will need to go to find them, their cost, the name, and what spells they teach. If a piece of materia is sold in multiple places, this will be indicated by the word 'common' instead of a specific location.

Name Cost Location Spells Taught
ICE 600 common Ice, Ice 2, Ice 3
LIGHTNING 600 common Lightning, Lightning 2, Lightning 3
RESTORE 750 Reactor #1 Cure, Cure 2, Regen, Cure 3
FIRE 600 Sector 7 Fire, Fire 2, Fire3
POISON 1500 Shinra Tower Floor #67 Bio, Bio 2, Bio 3
EARTH 1500 Kalm Quake, Quake 2, Quake 3
HEAL 1500 Kalm Poisona, Esuna, Resist
REVIVE 3000 Junon Life, Life 2
SEAL 3000 Junon Sleep, Silence
TRANSFORM 5000 Mt. Corel Mini, Toad
MYSTIFY 6000 Gongaga Confusion, Berserk
TIME 6000 Gongaga Haste, Slow, Stop
GRAVITY 8000 Cave of the GI Demi, Demi 2, Demi 3
DESTRUCT 9000 Shinra Mansion Debarrier, Despell, Death
BARRIER 10,000 Rocket Town Barrier, M-barrier, Reflect, Wall
EXIT 10,000 Rocket Town Escape, Remove
FULLCURE - Cosmo Canyon Fullcure
CONTAIN - Mideel Freeze, Break, Tornado, Flare
ULTIMA - Corel Ultima
SHIELD - the Crater Shield

Command Materia

These hard-to-find but useful materia teach you new skills that you can use in battle so long as you have them equipped. If you find them all, you can turn your group into quite the little army.

Steal
You can find this one in the sewers in Midgar.
Sense
Also located in Midgar, in the sector 6 playground.
Enemy Skill
Buy this one.
Throw
When you recruit Yuffie, you gain this one.
Manipulate
Cait Sith, rather appropriately, brings this one to the group.
Deathblow
You'll find this one in the Gongaga vicinity.
Morph
This one waits for you to claim it in the Temple of the Ancients.
Double Cut
Search the bottom of the ocean and find this one in the wreckage you find there.
W-Summon
In the battle arena, spend 64,000 battle points to acquire this one.
Slash All
In the same area as you find the summoning materia Typoon, the forest near Cosmo Canyon.
Mime
This one is located in a cave south of Yuffie's hometown, Wutai (and it's very valuable).
X-Magic
Found in the Crater.
X-Item
In the tunnels under Midgar, near the end of the second disc.

Support Materia

You can put these in one of your weapon slots to increase the effect of that weapon in various ways. If you work it right, you can really improve your ability to fight without using magic or summoning monsters.

All
Found in the beginner shop in Sector 7 of Midgar.
Elemental
On the 62nd floor of the enormous Shinra Building.
Added Effect
This one is found in the Cave of the Gi.
MP Absorb
In the Wutai shop, search a treasure chest.
HP Absorb
Look around in the house in Wutai that contains all those cats to find this one.
Added Cut
This one is waiting for you in the Great Glacier.
MP Turbo
Check the Whirlwind maze.
Steal as Well
In the mountains near Wutai.
Magic Counter
At the Chocobo races. Race well to win it.
Final Attack
Win a special fight in the battle square at the Golden Saucer.
Quadra Magic
Search the cave located to the south of Wutai.
Sneak Attack
Another one that you can win if you do well at the Chocobo races.
Counter
You'll find this one in the Crater, right near the end of the game.

Independent Materia

These don't rely on any particular attached orb, and will do well on their own so long as they are equipped. You'll be thankful for some of the things they do for you. Once you find them, that is.

Cover
This one is available in Aeris' garden area, where she grew up.
Chocobo Lure
You can get this one at the Chocobo Farm if you're interested in finding Chocobos (hint: you are).
Long Range Attack
Found in the Mythril Mines.
Counter
At Mt. Nibel, after you have defeated the Materia Keeper.
Enemy Lure
Available in the battle square.
Speed Plus
Another one that is found in the battle square.
MP Plus
Buy it in Cosmo Canyon.
HP Plus
Also available at the shop in Cosmo Canyon.
Luck Plus
Look for this one in the Temple of the Ancients.
Magic Plus
In the Coral Valley cave.
Gil Plus
In the Wonder Square.
Pre-Emp
One you can find at the Battle Square.
Exp. Plus
Also at the Wonder Square.
Enemy Away
You get this as a reward for racing your Chocobos well.
HP<=>MP
This one is in the cave located to the north of North Corel.
Mega All
Found in the Crater.

Enemy Skills Materia

This is not really a list of materia. Instead, it is an indication of how you can modify one certain materia: the enemy skill materia. In order to make it work to its fullest, you must find the various enemies and learn their attacks by defeating them in combat. The chart below lists where to find the enemies, as well as what enemies you will need to defeat in order to find everything.

Name Enemy Location
Matra Magic Custom Sweeper Near Midgar
Flame Thrower Ark Dragon Mythril Mines
Beta Midgar Zolom Chocobo Farm Marsh
Frog Song Touch Me Cosmo Canyon Jungle
Magic Hammer Razor Weed West Continent
Death Force Adamaitaimi West Continent Shore
White Wind Zimzelett Near Fort Condor
Big Guard Beach Plug Coasta Del Sol Beach
Laser Death Claw Golden Saucer Prison
Dragon Force Blue Dragon Gaia's Cliff
Aqua Lung Jenova Life Forgotten City
Trine Materia Keeper Mt. Nibel
Magical Breath Stilva Gaia's Cliff
????? Jersey Nibelheim Mansion
Goblin Punch Goblin Northeast Island
L5 Death Parasite Crater
Death Sentence GI Specter Cave of the GI
Death Roulette Death Claw Crater
Pandora's Box Dragon Zombie Crater
Shadow Flare Ultima/Ruby Weapon 3rd Disk/Desert
Bad Breath Malboro Gaia's Cliff
Angel's Whisper Pollensalta Crater
Chocobuckle Chocobo Cast L4 Suicide on one
L4 Suicide Mu Chocobo Farm Area

Strategy Guide Copyright 2000 by Jason Venter
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