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Parapa Palace
Enemies In This Dungeon
Item In This Dungeon
Weakest enemy in the game. But watch out as it can jump and hit you unawares
They drop down at you. Keep low and hit their legs. Slash them quickly before they lash out at you with their own swords
I ahte these guys so much! They take a lot of hits before they die, and they defend themselves with a shield. Hit high and low randomly and quickly and hope for the best. They seem to kill you quite easily in comparison.
You can't kill them. Try to avoid letting them hit you. You can guess what path they will take.
Get between the hammers it throws and the baddie itself, Don't move too much and just hit it when it gets near you.
Located in a desert north-east of the North Palace where Princess Zelda lies asleep. You must go through a cave to get there. Walk through a bit of forest to get to the cave. It is dark inside, but there is only one small enemy so don't worry. Once out, cross the desert and enter the palace.

FROM THE START


Go down the lift into a room of soldiers who keep coming at you.
LEFT 1: Blue Slimes, Red Skeleton: Baddies will attack you as you go left along the room. Get the key at the end.
RIGHT 2: Infinite Soldiers, Spark: Unlock the door
RIGHT 1: Infinite Soldiers: Go right to the end and there is a fairy to restore your health. Go up the lift nearby.
UP 1: Infinite Soldiers: Go up the steps and get the key.
RIGHT 1: Infinite Soldiers, Blue Slimes, Red Hammer Thrower: Kill the baddies and get the key at the end.
LEFT 2, DOWN 1, LEFT 1: Hop on the lift.
DOWN 1: Sparks: Try to avoid the sparks, multiple spark hits will finish you off for sure.
LEFT 1: Blue Slimes: Cross the bridge quickly. Keep walking and don't stop until you get to the end.
LEFT 1: Red Hammer Thrower, Orange Knight: Kill the tough baddies here and unlock the door. Get the Candle. At this point you should leave the palace and get the Jump Spell from Ruto Village See Rauru and Ruto for more details. Continue from this point assuming you have the Jump Spell.
RIGHT 2, UP 1, RIGHT 1, DOWN 1: Orange Knight, Red Skeletons: Use the shield spell to protect yourself in this difficult room.
RIGHT 1: Red Hammer Thrower: Unlock the door. Go right to meet the Boss.
Rauru and Ruto
TOP 100 ZELDA SITES!
General Information
There is a neverending supply of these guys, one slash and they are dead, but they come at you quickly and can distract you from more dangerous enemies.
HORSE BOSS: Use the Jump spell and hit his head with your sword. You need to have levelled up quite a few times before attempting this Boss. Once dead pick up the crystal and put it in the statue.