There are several programs, for instance 
"Terrain Maker"
 for DOS machines, 
KPT "Bryce" for Macintosh,
or the Fractint (DOS/Unix) "Plasma" fractal type, which can generate
and/or render height fields.
Utilities are available which can convert 
between GIF, POT, TGA, MAT, and some other heightfield data formats.
Some of the textures available in POV-Ray and other raytracers can
create interesting heightfields as well, with some tweaking.
I have heard rumors that some popular raytracing packages
(such as Caligari trueSpace) will begin including terrain generation
options or accessories as standard equipment.  Not being a user of
those packages, I can neither confirm nor deny that rumor.
Some pages that feature terrain generation software:
    - John Olsson's Fractal Worldmap Generator (executable, source)
    - Paul Bourke's fractal landscapes page
    - John Beale's GFORGE (source)
    - Steve Anger, author of FRGEN and other graphics tools (executable only)
    - Terrain Forge (executable only)
    - Wilbur, generate terrains with plasma and procedural methods (executable only)
    - Vue D'Esprit virtual landscape generator (executable only)
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