Sphere History

The following events are those which pertain in some way to spelljamming in Mystaraspace. Many other historical events which occured on Mystara have purposefully been ommited.

4000 BC The ancient civilization of Blackmoor was a nation much like many other primitive groundling countries. A nation ruled by a feudal king. That all changed when a strange craft crashed within its borders. The craft came from an alternate plane, and used strange magics to travel across the stars.
4000 BC + Adventurers, being who they are, would explore the downed craft and bring strange artifacts back to their civilization. After hundreds of years of adventurers finding, and wizards studying, these artifacts, the Blackmoor civilization made great technical advancements. Elves from the south set up their own nations around Blackmoor and began a prosporous trading period.
  The Blackmoorians could not duplicate the technology that they had found, but they did modify it and enhance it with their own magics. In doing so, the Blackmoorians were able to create their own means of propelling ships into space. It is rumored that these engines did not drain the magical abilities of their pilots as their Arcane counterparts do in the modern era.
3000 BC Catastrophie struck the nation of Blackmoor when one of its techno-magical artifacts exploded, decimating the countryside and shifting the axis of Mystara. This was called the Great Rain of Fire. The ground based civilization was utterly destroyed, however their colonies scattered throughout the crystal sphere were not harmed. The immortals were not happy about this turn of events. One explosion had almost decimated the entire populace from which their ranks were drawn. When they saw dozens of ships heading for Mystara to investigate (all utilizing that same destructive power) the immortals took action.
  The immortals drove the Blackmoorians out of the sphere. However the Blackmoorians had great power, and little desire to be driven out. This led to an all out war between the immortals and the forces of Blackmoor. Both sides fought hard, and took casualties, but in the end, the immortals prevailed. When the fighting was done, not one Blackmoorian remained inside of Mystaraspace.
  After the fall of Blackmoor, civilization declined on Mystara. It took several centuries for nations to attain the glory of even pre-technology Blackmoor.
2000 BC One of the most powerful nations to arise out of the ashes was Nithia. Their magical supreamacy went unchallenged, and they build great cities and monuments. Eventually the Nithians made their way into space, travelling in giant stone pyramids.
1000 BC The Nithians are at the height of their civilization. They may have encountered the Alphatian Followers of Air and invited them to colonize Mystara. The Alphatians colonize the continent of Alphatia. The Air Followers had the ability to create flying craft. These craft were powered by the Alphatian's own magics, however their enchantments were only strong enough to confir tactical speed to the ships which they created.
500 BC The Nithians however, made transgressions against the immortals themselves. Once again the immortals unleashed their wrath against a mortal nation. The Nithians were destroyed. Those that survived had their memories erased. When the immortals were done, not one living mortal remembered Nithia and her glory.
395 AC Alphatian Fire Followers find Mystara and emmigrate to Glantri.
  Heldannic Knights take ove the Heldannic Freehold territories. They also possed the ability to create tactical speed craft.
1000 to 1009 AC The events presented in the Wrath of the Immortals take place. During the years of war, the Alphatians set up a secret airship base in Karamiekos. Duke Stephan permits this in exchange for the training of his troops in skyship opperations.
1010 AC After the sinking of Alphatia, all of the nations are in chaos. Thaytis and the Heldann Freeholds scramble to take control of the remnants of the Alphatian Empire.
1011 AC The Isle of Dawn is devided between Thaytis and the Freeholds, and many lesser Alphatian kingdoms swear allegiances to one of those nations. The remaining loyal Alphatian kingdoms learn that Alphatia exists inside the Hollow World as a floating continent.
  Emperor Zandor is assassinated and the remaining Alphatian kingdoms are solidified under a more stable emperor. The Upper Alphatian Empire is established. The Arcane begin to visit many of the groundling nations which are on the verge of space flight, and sell them their helms. With the new helm technology, Upper and Lower Alphatia can now effectively communicate, and cordinate their economic and military efforts.
  The groundling nations are beginning to explore their crystal sphere, and expand their influences into the vast reaches of the void and beyond.

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