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Chapter Nineteen

Ford Fight Fiasco

14 SEPTEMBER 3460

It is just after dawn that the party and the villagers meet to say their final farewells. Winnacer gives another speech asking all of the villagers to be diligent in their military training so that they will be ready to fight the Nyemetz when the time is right. His speech raises more cheers from the villagers.

When the party comes to take Giselle, they see that the five vials of holy water have been put into the cart, along with many haunches of meat and a large basket filled with vegetables and berries. The most striking thing they notice, however, is the fact that Giselle has been dyed a vibrant orange color.

'Spravedelna will now look after the safety of your loyal ox' explains Kesryk, as if it the most logical thing in the world.

Kesryk then goes on to give a speech of his own, giving yet more heartfelt thanks for the party's actions and sincerely hoping that the party will make a hasty return to Holitze. He then goes on to shake them each by the hand, remembering this time that he is wearing his holy belt of strength.

Finally, the party leaves, heading in a northeasterly direction, while Kesryk and a handful of villagers head off towards Pardubitze in the opposite direction.

After just a couple of minutes of travelling, they enter the woods of Borohrad, which pleases both Yaz and Jihan greatly. The woods are not dense, so they have no problems in maneuvering Giselle and the cart through the trees. After a couple of hours, they come across a road that runs through the woods.

'We best be stayin' clear o' the road' say Heimlin. 'It runs straight to Hradetz Kralovye an' we don't want to be runnin' into any more o' the garrison.'

They cross over the road, and walk parallel to the road some 500 paces east of it. In the middle of the afternoon, they surprise a small flock of huge ravens that were sitting on a dying tree. The ravens take to the air, crying their alarm. They go to carry on, but see that Heimlin looks very upset.

'The ravens' explains Heimlin 'They are always a portent of bad luck. Somethin' terrible is gonna 'appen to us.'

He then gives the sign of Kamen and prays for protection from that which they may all be facing in the future.

There is a lot of talk amongst the party of superstition and the logic or otherwise of it, but many of those among them are extra vigilant as they make their way through the woods.

It is late in the afternoon when they sight the edge of the woods. They emerge from your wooded cover to see hills and mountains in front of them, far in the distance.

'Two hours' travel ahead of us is the River Orlitze' says Heimlin. 'The other side of the river lies Sudeten, but we should not cross tonight. We should spend the night somewhere close to 'ere.'

After just a few minutes, a small farmstead comes into view. Having got quite used to the comfort of sleeping in a warm bed with a roof over their heads, the idea of seeking shelter in the farmstead seems very attractive, particularly as there is a distinct nip in the air already.

With no Colin to be the peasant ambassador, Winnacer is chosen as the one to ask for shelter from the farmer due to his diplomatic skills. While the rest of them remain hidden, Winnacer goes up to the farmstead and knocks on the door. He is met by an elderly farmer. Winnacer explains their situation and the farmer is pleased to entertain them all for the evening. He is a little unsure when he sees the goblin in the party, but Winnacer's offer to share a huge leg of beef with the farmer and his wife is found to be too irresistible to bar entry to the party. They spend the night in relative comfort, sleeping in the farmer's lounge in front of a roaring fire.

 

15 SEPTEMBER 3460

After another hearty breakfast, they bid their farewells to the kindly farmer and carry on their way. Heimlin is nervous as they carry on with their journey.

'We're 'eadin' for a ford across the Orlitze. It's the only place to cross unless we go through Hradetz Kralovye, which would obviously be unwise. It's lucky that there ain't been no rainfall of late, or else it could be impassable. As it is, it ain't gonna be easy to get Giselle an' the cart through. What worries me most, 'owever is that the Nyemetz could be waitin' therefor us. It would be an obvious place to set up an ambush. We ain't got no choice but to go through there, but I reckons that we should be extremely careful.'

After two hours, they all hear the sound of water. Jihan is dispatched to check ahead to ensure that there are no Nyemetz waiting on the banks. The elf returns a couple of minutes later. It looks clear to him, at least from this side.

They all go to the bank of the river. They can see that the river is around 40 paces wide, but have no idea as to how deep it could be. The river is flowing at a fair pace, having had only a short journey from the mountain of Shumava. The terrain on both sides of the river is quite rugged, with many patches of high grass and bushes.

'So what's the plan then, everyone?' asks Heimlin, nervously.

Yaz suggests that they try shouting out insults in orcish in an attempt to enrage any Nyemetz that may be hiding on the other side in order to bring them out of their hiding places.

Taking Yaz's advice, Xavier and Darius start to scream insults in orcish and goblin at a volume that must be heard across the other side of the river. After a couple of minutes, there is still no reaction, and so they all give up on that possible solution.

At Yaz's, request, Corrow points the magick detecting rod in the direction of the undergrowth on the other side of the river.

As he activates the rune and slowly points the rod in front of him, the gem at the end starts to glow faintly. There is definitely something magical on the other side of the river.

Yaz asks the others about whether to throw some burning objects across the river in order to smoke out whomever could be there. There are, however, two reasons why this is not going to be possible.

Firstly, the river is 40 yards wide, and the range that such items could be thrown is only 30 feet. The second problem is that nobody has seen fit to have brought any greek fire with them.

'Well' says Heimlin 'It looks like there IS somethin' or someone on the other side waitin' for us an' they know that we's 'ere. As I said, the only other way to get the other side o' the river is to go by bridge, which are almost certainly gonna be guarded by the Nyemetz. So what we gonna do?'

"I presume this is an oft-used ford, yeah?" Yaz asks Heimlin. "Then it's likely we're neither the first nor the last to use this route today. The Nyemetz are not so daft as to cast fatal sleeping spells or other magic on travelers, simply for crossing the ford. That's not something we need to worry about. Will they recognize us? I doubt it... our descriptions MAY have been passed on to the Nyemetz by the bandits we ran into... but that was days ago, and far from here. And no orcs have escaped to tell tales. When we cross, we will be 'simple travelers, crossing a ford.'

Heimlin responds:

'I wouldn't say that this ford is used very often, to be 'onest. There ain't a great deal worth travelin' to on the other side - just a few well 'idden dwarven villages that ain't very interestin' to most folks. To get to me 'ome we're gonna 'ave to make another ford crossin' in a day's time. I deliberately took us on a very little traveled route so as to avoid any possible encounters with any Nyemetz. So it's likely that this ford don't see many folks crossin' it. It's very unlikely that there will be any more travelers passin' through 'ere today'

The old gnome scratches his chin in contemplation.

'I can't figure it out at all. If someone knew where we were 'eadin', then it would be an obvious place to try an' get us. But we ain't let any o' the Nyemetz escape, an' even if we did, they wouldn't know where we's 'eadin' to. Even if it were a bunch o' bandits lookin' to rob a bunch o' travelers, then there are much better places to set up an ambush, as yer would never get any rich merchants usin' the ford. I can't figure it out at all.'

Our normally fearless adventurers are not quite as fearless as usual when it comes to the subject of which of them are going to cross the ford in the first group. Although it is generally agreed that the party should cross in two groups, it seems that no one, with the exception of Winnacer, is very keen to be in the first group to cross.

After a couple of minutes of everyone arguing as to why the others should cross first, Xavier loses his temper and demands that Darius joins the first group.

To the unbalanced goblin, this is red rag to a bull, with the result that he gets himself totally worked up before drawing his shortsword and dashing off into the cold water.

Not surprisingly, this causes chaos amongst the party. Maire' is the next to act. She swiftly removes her dress and sandals and jumps in the cold water in order to support Darius.

Winnacer realizes that, if there are any hostiles on the opposite side, then Darius and Maire' are going to be in serious trouble. He too leaps into the water, telling Yaz to follow him.

Yaz, however, has different ideas. He has already been led into too many tricky situations because of the overeager Darius to risk getting involved in another disaster, so he stays put.

Xavier and Jihan hit the patches of rough ground on the banks of the river, ready to lend supporting fire to the crossing attempt. Heimlin crouches next to Xavier, holding a second crossbow ready so that Xavier can keep up a good rate of fire if needed.

Corrow looks on at the chaotic scene unfolding and realizes that he must try and do something to help the three brave/crazy members of the party attempting to cross the ford on their own. At the urging of both Winnacer and Yaz, he pulls forth a piece of fleece from his pouch and shouts at the others to get into cover. Corrow then lies down in the long grass where he can view the ford crossing and starts to gesticulate and utter his arcane sayings. In front of the ford, an illusion of an ox and wagon, similar to those of the party's appears, together with replicas of Yaz, Xavier, Corrow, Jihan and Heimlin. The mystickal illusion starts to silently make its way across the ford.

Luckily, the silence is broken by a wild splashing sound from the middle of the ford. Darius, weighed down by his new, snug-fitting chainmail is not tall enough to keep his head above water in the center, and he is starting to panic. Maire' rushes to this aid, but she is not strong enough to drag the goblin forward. Luckily, Winnacer with his long strides is right behind them. The water is some 4' deep in the center. No problem for either him or Maire', but just a bit deeper than Darius is tall.

Winnacer drags Darius forward while trying to protect himself, Darius and Maire' with his shield. He drags Darius forward for some 10 yards, and then Darius' feet touch the bottom again. As soon as he realizes that he can stand again, the crazed goblin is off again, stumbling towards the opposite bank as fast as he can. Maire' and Winnacer struggle to keep up with him. The illusion of the rest of the party follows on behind them.

Hidden in the dense long grass, the 'real' remainder of the party scans the opposite bank, with Jihan and Xavier keeping their bows ready to shoot at anything appearing on the opposite bank. The atmosphere is highly tense as the crossing is made. Everyone is nervous that those making the crossing could be attacked at any second.

The crossing, however, goes without incident and the three 'real' members of the party reach the bank. For a split second, nothing happens, and the three sodden and bedraggled members of the party start to think that perhaps there is nothing to worry about after all.

Then a cry comes out from the bushes:

'Ignore all but the first three - the rest are just an illusion.'

The voice is not orcish, but human, speaking Bohavian.

Corrow mutters a stream of obscenities, cursing the gods for the fact that his ploy didn't work.

A head and shoulders quickly appear from some bushes to the northwest and they get a glimpse of a human figure dressed in leather with a kerchief obscuring most of his face.

Realization hits them all immediately. It is one of the bandits that they met on the road several days earlier, who alerted the Nyemetz to the fact that there are 'witches' amongst their ranks.

The same thought hits them all instantly:

'How the hell did they know where we'd be going?'

However, before they have any chance to answer this question, the air is heavy with arrows descending on the three unfortunates that crossed the river.

The first figure to have emerged swiftly draws back his shortbow and fires at Winnacer, but his arrow simply bounces off Winnacer's mail. He then ducks down into the bushes again.

Four more figures all raise themselves from their positions, each firing their shortbows at the group on the bank. Four arrows streak towards the brave bedraggled heroes before they have a chance to know what's going on. Two connect with Darius, but the smiths of Holitze have done a good job of making his mail, as it saves him from both missiles. The other two arrows fly over the group's heads, splashing into the River Orlitze behind them.

All of the bowmen duck back down into the cover after firing, but Jihan and Xavier were able to get shots off at them. Jihan's shot comes close to connecting with the closest enemy to his position, but a combination of the fact that the bowman is in cover and some distance away means that the shot just goes wide. Xavier's crossbow bolt goes far wide of the bowman situated immediately opposite him. Heimlin calmly passes him the other loaded bow and begins to reload the first.

All five of the bandits bob up from their cover again to unleash a volley at the three members of the party on their side of the river. Darius and Winnacer are both saved from an arrow by their armor, while the other three missiles fly way over their heads.

Jihan and Xavier immediately return fire. Jihan's arrow just misses its mark, but Xavier's quarrel, much to his delight, finds its mark, as there is a cry from the bushes where he was aiming for.

Our heroes erupt into activity. Darius charges at the bandit straight in front of him. Winnacer was also planning on going after the same one, but seeing that Darius is taking on that one, he takes off heading for the bandit hiding to his northwest.

Maire' takes account of the situation. She sees that the locations of the bandits are far from ideal for her purposes, as she will not be able to target more than one with her spell. She comes to the conclusion that the one doing the talking is the leader and so decides that if only one can be taken out, then it should be him. However, that bandit is currently out of range of her spell at the moment, so she follows behind Winnacer, who should be able to shield her from an arrows as she gets closer.

On the other side of the river, Yaz rushes into the cold water in order that he too can get close enough to the action to cast his spell.

Corrow rushes over to get Giselle and the cart. He shouts to both Jihan and Xavier to get into the back of the cart so that they can continue firing as he takes them across. The two of them are too engrossed in shooting, however, to take even a short respite at this time, but tell him to get the cart ready for when there is a break in the action.

More shots fly out towards our heroes. Two more shots bounce off Winnacer's now pitted armor and a shot flies over Darius' head. Then Maire' feels an intense stabbing pain in her side as she is caught by an arrow from the bowman to her far right. Without armor, there is nothing to absorb the blow and she feels pain like she has never felt before. She is still going though, determined to take out the leader of the band.

Jihan and Xavier retaliate. Jihan fires a couple of shots at the bandit who injured Maire, one of which results in a squeal of pain from the bushes. Xavier is not so lucky. As he pulls the trigger on his crossbow, nothing happens. Looking at it, he sees that Heimlin, who has been acting as his re-loader, has managed to break it, not being at all familiar with the weapon.

'Sorry' says Heimlin, giving a slight shrug, with a nervous smile on his face.

'Mein Gott!, gnome" replies Xavier, furiously 'Are you good for nothing?'

Darius connects with the bandit, screaming wildly and waving his shortsword like the devil himself has possessed him. The bandit's leather armor, however, saves him from Darius' wild slashing. The bandit attempts to counter-attack, but the blow from his shortsword narrowly avoids hitting the goblin.

Winnacer also attempts to take out the bandit facing him. Through the impact of his charge alone, 'Old Bohavia' cuts through the bandit's leather armor, although the cut is not deep. His second swing is parried by the bandit, but such is the force of Winnacer's blow that it sends the bandit's sword flying from his hands.

Maire', ignoring the pain stabbing through her body, gets within range of the leader. Pulling out a pinch of sand she starts to utter her incantations and gesticulates. She then puts her hands together and aims at her target's position. A slump from the bushes tells her that her spell was successful.

The bandit fighting Winnacer cries out:

'Felibarr, you useless little runt, get your f***ing ass here, they're much tougher than you said.'

The bandit closest to the river sees that his leader has gone down and rushes towards him, obviously in an attempt to wake him up. As he emerges, it gives Jihan a much better target and he lets off a shot at the rapidly moving bandit. The shot is slap bang on target. Jihan is ecstatic as he sees the arrow hit the bandit right through the head, emerging from the other side. The bandit keels over - VERY dead! Seeing no more targets, Jihan rushes into the water, some way behind Yaz, in order to aid his colleagues on the other bank.

Xavier tries to mirror Jihan's success with his one remaining crossbow, but the bolt fails to find its target.

Yaz continues to try and cross the ford as fast as he can. However the fast moving deep water is difficult for him to cross.

Darius tries to get another blow on the bandit but, in his wild fury, he manages to send his shortsword flying from his hand. Unwilling to give his opponent a chance of hitting his back, he immediately pulls out his dagger.

The bandit grins as he sees the goblin lose his sword and strikes out at him with his shortsword. Darius, however, manages to nick his hand with his dagger, causing him too to lose his sword. Both fighters stoop to pick up the swords at their feet. They are now holding each other's shortsword!

Winnacer strikes out again at the bandit in front of him, but manages just to miss him. The bandit tries to strike with his dagger, but it has little chance of piercing the fighter's mail.

Maire' dives into the bushes next to where Winnacer is locked in combat with the bandit. She pulls out her bag of herbs and starts to dress her wounds. She has done her part in the combat.

The bandit on the far right sees that the combat is not going in the right direction and decides to make a swift departure. As he raises himself up, he presents a target to Xavier, who unleashes another quarrel at him. The quarrel is on target and pierces the bandit's leather armor. The bandit keels over. He is also dead.

Yaz starts to haul himself up the bank of the opposite bank of the river. Jihan is in the center of the ford.

Darius tries his luck with the bandit's shortsword, but his wild slash fails to penetrate the bandit's leather armor. The bandit has similar luck, with the goblin's mail protecting him from damage.

Winnacer wields 'Old Bohavia' and makes two attempts to dispatch the bandit. Both shots are wildly off target, however. The bandit has a similar lack of luck, with Winnacer easily parrying the knife with his shield.

Yaz, mindful of the fact that the leader is not going to be sleeping forever, grasps his holy symbol, utters his sayings and then points towards the bushes where the leader is dozing. It is a perfect environment for his spell and the bushes curl inwards to hold the sleeping form in a vice like grip.

Jihan reaches the bank of the river and Xavier leaps in to join him, pulling 'The Justifier' forth as he does so. Heimlin leaps into the cart and Corrow leads Giselle forward.

The combat between Darius and the bandit continues. Finally, Darius plunges his (or more accurately the bandit's) sword through the bandit's leather armor straight into his gut, killing the bandit.

Winnacer, spurred on by Darius' success, also strikes 'Old Bohavia' deep into the bandit's flesh, although the bandit still lives. Accurately seeing that his situation is hopeless, the bandit throws himself at Winnacer's feet, begging for mercy.

Seeing that there is no more immediate danger, they all take in their surroundings. Some way in the distance, they can see the all toofamiliar form of Felibarr the halfling mounted on a horse. He looks at them blankly, perhaps with a touch of sadness on his face, before he spurs his horse onwards and charges off, heading northwards.

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