Fear & Loathing
At The Ford
Jihan asks Corrow, who is halfway
across the ford leading Giselle and the cart containing Heimlin, to
go back to the other side and pick up the few pieces of kit that were
left there. Corrow obliges, glad to be of help.
Jihan tells the others that
he is going to scout around the area to find signs of encampment and
to ensure that the area is secure.
Meanwhile, the others turn
their attention to their two captives. Winnacer keeps a close eye on
the badly injured one, while Xavier and Darius surround the bush
containing the leader. Winnacer asks Yaz to cancel his spell so that
they can disable the bandit leader before he wakes up.
Yaz, however, has other
plans and ignores Winnacer's words, turning his back on him. Instead
he attends to Maire'. Although Maire' insists that she does not need
any of Yaz's help, only her big bag of herbs from the cart, the
ghostly look in her eyes tells Yaz that she does need some
assistance. He casts his familiar healing spell on the wee lass and
she feels somewhat better, although the shock of receiving a serious
injury for the first time is something else that cannot be healed as
quickly as the flesh.
Corrow arrives back with the
cart. He gives the herbs to Maire' who still uses them on herself,
even though Yaz's efforts seem to have healed her fully. He gives one
set of manacles to Winnacer who promptly enchains the injured bandit.
He then joins Xavier and Darius to wait for Yaz's spell to
expire.
Several minutes later, the
bush lets go of its prey. As soon as the bandit leader realizes that
he is free, he attempts to struggle to get away. However, the
combined might of Winnacer, Darius and Xavier is enough to overpower
the bandit and he is quickly pinned to the ground. The three of them
quickly apply the manacles to him so that the bandit leader is not
going to be a threat any longer.
Meanwhile, Darius has been
going through all of the bodies piling up the loot taken from the
five bandits. His haul consists of the following:
5 * leather armor
5 * short bows
53* flight arrows
34*sheaf arrows
2 * broadswords
2 * shortswords
2 * daggers
1 * mace
1 * javelin
148* gold pieces
Winnacer asks Corrow to
check out whether any of the items are magickal using the
witchfinder's staff. Corrow duly obliges. Once the weapons are
separated, the staff reveals that the mace and the javelin, both of
which belonged to the leader, radiate magick.
At this point, Jihan returns
from his scouting expedition with a broad smile on his face. It's
immediately apparent as to why he is so happy, he is leading five
light war horses by their reins towards the others. They all look fit
and healthy, and none of them are orange (yet!)
He ties the horses to the
base of a bush and comes to report his findings in detail.
'They made camp just 30
paces or so north of those bushes over there' he says pointing to the
northeast. 'From the amount of burnt wood on the fire, I'd say that
they have been here for around 24 hours or so, no longer. There are
three simple tents erected. I left them there, as they are not as
good as the ones we have. I counted the tracks of only six horses -
these five plus the one that Felibarr made his escape on. Looks like
we've accounted for the lot of them. Felibarr made his escape using
the path that heads north of here, the one that we will be following
to Heimlin's place - a fact that makes me quite nervous. There was no
point in following him, even though we have the horses. At the pace
at which he was moving, he would already have been an hour ahead of
me.'
They then decide that it is
time to interrogate the prisoners, an exercise that Darius has been
looking forward to. Winnacer gives a list of questions to Xavier and
Darius, who start to put on their 'good guy/bad guy' routine again.
They start with the leader.
Xavier tells him that he
will avoid a lot of pain by co-operating with the two of them.
The leader, however, simply
spits in Xavier's face.
'F*** you' the leader
replies. 'I know that you're going to kill me anyway, so I'm not
going to give you the satisfaction. At least Zlodey will accept me
with open arms when I go into his realm.'
Xavier gives a nod to
Darius, who gleefully gets to work on the leader.
Taking his dagger, Darius
lifts one of the bandit leader's arms and slowly begins to peel away
the skin of his armpit, an exercise which he repeats on the other
armpit. He then takes a handful of salt from his pouch and starts to
rub it into the bleeding flesh.
The leader screams out in
agony as a result of Darius' actions, but simply starts muttering a
prayer to Zlodey whilst giving no information.
Darius makes another attempt
to drag information out of the leader. He looks around him and a look
of delight crosses the goblin's face as he notices a large piece of
flint with a sharpish edge. He then delights in slowly and painfully
castrating the bandit leader.
He screams louder as red-hot
bolts of agony sear through his body. But still the tough bastard
won't break.
Realizing that further
torture is not going to extract any information from the stubborn
son-of-a-bitch, they try on the other captive.
'Don't tell them anything,
Gearic' shouts the leader between his moans 'Zlodey will never accept
you into his realm if you tell them a word.'
Xavier tries to persuade
Gearic that he will avoid the same level of discomfort that the
leader is suffering by quickly revealing some useful
information.
Gearic is silent.
Darius immediately slices
off one of Gearic's fingers.
Gearic screams out with
pain.
'OK' he cries 'No, I beg
you, I'll tell you everything I know, just don't hurt me any
more'
'Good, that's more like it'
says Xavier.
Darius looks highly
disappointed that he cannot continue with his game.
'How were you able to follow
us?' is the first question that Xavier puts to him.
'Felibarr' cries Gearic 'He
knew where you were going. I don't know how, but he knew where you
were going, and where you were three days ago, which made it obvious
that you would have to use this ford sooner or later.'
'So what exactly is
Felibarr's role in all this?' Xavier continues.
'He's one of us, one of the
Black Diamonds. He was one of the ones that were sent out to try and
find out where you'd gone, so that we could get the bounty for
bringing him in' says Gearic, nodding towards Corrow.
'To what Nyemetz scum do you
all report?' is the next question.
'I don't know any names. I
just know that we have arrangements with the Nyemetz in Pardubitze
and Hradetz Kralovye. We give them a good cut of our profits, and
they leave us to get on with our business. They also use us to get
rid of problems that they haven't got time to deal with.'
'Has Heimlin's homeland been
jeopardized?' Xavier asks. As realization sinks into Heimlin's brain
as to what has happened and how foolish he was to have trusted the
halfling, he is on tenterhooks as he listens to the bandit's
answer.
'I don't know. Honest. I
really don't know. I was just told that we were to bring in a witch
and take out his guards. I don't know anything more than
that.'
'What other groups are aware
of our existence and are actively pursuing us?'
The bandit shrugs a
little.
'I don't know for sure. The
witchfinders were pretty angry after discovering that one of their
numbers had disappeared. They think that you're responsible. They
certainly increased the bounty a lot after they found out. I don't
know whether they're still searching for you. I know the garrisons
are short of troops at the moment. I don't know why. But they didn't
seem to want to spare troops in order to widen the search. I guess
the Witchfinder General still wants to find you badly, but I don't
know whether he's using his own people, or whether he was relying on
our finding you in order to get the bounty. The Black Diamond
wouldn't have shared any information with them until we'd caught you,
in case the Nyemetz caught you first and they could have cut us out
of the deal.'
Winnacer is investigating
the javelin closely. It's not a very common weapon to see in present
times.
Xavier nods towards the
javelin.
'What's special about that?'
he asks.
'I don't know why he still
uses that antique. Never looked anything special to me. Aroeron's
pretty good with it, mind. Whoever he aims for, he usually hits, and
it takes down most targets which it hits.'
At this point, the others
notice that Maire' is shivering due to her lack of clothes and the
fact that she is still wet and cold. She still has a vacant
expression on her face.
Jihan suggests that the
party retire to the bandits' camp for protection and to warm their
wet clothes by the fire. Maire', Corrow, Heimlin and Jihan lead the
cart to the encampment and Jihan starts a fire in order to warm
Maire'. The other four stay put in order to decide upon whether
further questioning of the captives is necessary and to decide their
fate if it is not. There also seems to be some differences of opinion
that they need to resolve…
Winnacer, having been
informed as to the answers from the questioning of Gearic, says that
a swift decision should be made regarding their fate. Winnacer
believes that they should both be beheaded and their decapitated
bodies thrown into the River for the fish to feed upon.
Darius, however, has other
ideas.
Before any of the others
have a chance to stop him, the deranged goblin inflicts even worse
torture upon the leader as he slashes the leader's Achilles tendons,
elbow tendons and slashes through the back of the leader's hand
tendons...before sticking an ember in his eyes.
"You try kill us? You not
speak? You live like this forever!" Darius cries.
In his strange accented
tongue, he then suggests to Xavier that they let Gearic go free as he
talked, so that he may tell the story of the encounter to any others
in order that they be wary of encountering the party in
future.
Winnacer is not convinced of
the strategy. He tells Xavier that he holds the casting vote in
deciding the fate of the bandits.
While the three of them are
discussing their strategy with regards to the future of the
prisoners, they look through the weapons that have been taken from
the bandits.
No one is making any great
claims to the weapons, but Xavier says that he is experienced in the
use of a mace, and so he takes it. In return, he gives his own mace,
a finely wrought weapon, to Winnacer as he too expressed an interest
in the weapon.
Neither of them is
interested in the javelin, so Darius takes it. Although he has no
great expertise with the weapon, it is obvious that 'throwing things'
is one of Darius' most favorite activities.
Winnacer picks up a suit of
leather armor from the other weapons as well as a dagger and ten
sheaf arrows. The three of them then bundle up all of the remaining
arms and armor and put them onto the cart.
For the first time, the
three of them investigate the five horses that Jihan discovered at
the camp. Winnacer, who has some experience with horses, identifies
the fact that they are all of good quality, with the exception of a
dappled gray mare with a white muzzle. Winnacer chooses a sleek
looking gray stallion, which matches the color of his steely eyes. He
christens the mount, Warwinner.
Jihan chooses a palomino
mare, which he names Riverdancer. Xavier, however, says that, if it
were not a problem, then he would prefer that horse. Jihan bows to
Xavier's wishes and chooses a light brown mare instead, which he
calls Wise Nose. Corrow has no need of a fast charger, and so he
takes the dapple gray, which matches his personality. He calls the
mare Caeli. Only a light brown gelding remains unchosen.
Such is everyone's
excitement at choosing their horses that they have not been paying so
much attention to Heimlin. The gnome is sitting by the fire with his
head in his hands, looking terribly anxious, to say the least. Every
now and again, he shakes his head sadly. Then he falls to his knees
and starts praying to Kamen, begging him to look after his son and
daughter-in-law to see that they come to no harm. He then stops again
and starts to curse himself for trusting the halfling, blaming
himself. Then he cheers up a little and says that everything will
probably be OK. After all, the entrance to his son's house is very
well hidden. He then stops, goes quiet and looks close to tears. It's
easy to see that Heimlin is a very disturbed gnome indeed.
Maire' is sitting on the
opposite side of the fire from Heimlin. She too looks rather
disturbed, but is silent, staring into the distance, deep in
thought.
During this entire period, a
debate has ensued between the party members following Winnacer's
annoyance at the fiasco that was narrowly avoided during the previous
combat. Yaz strongly resents Winnacer's assumed role as the party
leader and relations between the two of them become icy to say the
least. For a while, accusations and words of support fly throughout
the group.
It is not long before
Winnacer tires of the debate. Disappointedly, he says that he is
going to move on with or without the others. He loads his possessions
into Warwinner's saddlebags and makes to move out, leaving the fate
of the prisoners to Xavier and Darius to determine.
Darius is keen to follow
him. He is excitedly babbling about going to Boscobelous' tower to
fight the undead. Heimlin looks even more distraught when he hears
Darius.
'Errm…err…I'm…err…I was sort
of 'opin' that we could get back to me 'ome as quick as …errm
possible.' Heimlin says, embarrassed and confused. ' I must say that
I am a little concerned now in case the lad an' 'is wife are in any
danger. D'yers think that we could…errm…go straight there as quick as
possible. I'll point the tower out to you. You'll see that it's only
a day or so back from my place. You can go there after you've dropped
me off.'
The time is currently
11.30am.
Just a short distance from
the campfire, the others who are there notice that Maire' and Jihan
are engrossed in deep conversation. Jihan seems to be giving Maire' a
great deal of consolation from the shock that she received as a
result of her near mortal injury. They see the two of them
embracing.
Meanwhile, closer to the
ford, Winnacer, Darius and Xavier are still interrogating the
prisoners.
Before the fate of the
prisoners is decided, Winnacer asks Xavier to ask an additional
question.
Xavier returns to Gearic and
asks him 'Who are the Black Diamonds'.
'The Black Diamonds' he
replies 'we run Hradetz Kralovye and Pardubitze, well, the Nyemetz
and us. We're into everything - robbery, fencing, gambling parlors,
assassinations, prostitution, protection rackets, burglary, forgery,
counterfeiting, extortion, blackmail, loansharking, smuggling,
informing.'
He stops and thinks for a
few seconds.
'No, I think that's just
about everything, unless there's anything else that the bosses don't
tell us about.'
Winnacer is interested in
this information which leads to some more questions to the
bandit.
Why are the Black Diamonds
so interested in the party?' is Xavier's next question.
'You're worth a lot of money
is the simple answer' explains Gearic. 'The Nyemetz pay a couple of
hundred gold for any witches that get brought in, but the price on
your witch's head went up to 500 after the witchfinder went missing,
and the rest of you are worth 50 apiece as known accomplices…850gp
for a few days' work doesn't get offered that often, that's why we
were so interested in you.'
'Who in the organization is
responsible for catching us?' adds Xavier.
'This whole operation is
really Aroeron's passion' states Gearic. 'It was him who first
discovered you and it was him who vowed to Quentin, who's the leader
of us bandit's, that he would catch you all. That's another reason
why Aroeron was so determined to get you. If he succeeded, then he
would move up the pecking order in the gang. If he failed, then his
influence would be lessened. However, if the Black Diamonds ever got
to hear about how we got defeated, then they would definitely kill us
survivors now.'
'What is Felibarr's role in
the Black Diamonds?' Xavier asks.
'Felibarr is not a member of
the Black Diamonds, so I don't know much about him. I'd never seen
him before a couple of days ago. He is definitely a spy, but he works
for some other organization that is not directly affiliated to the
Black Diamonds. I guess that Quentin would have contacted his
spymaster to get some outside help, as spying is not one of the Black
Diamonds' activities. That's all I know about him.'
'When are you expected back
to check in?'
Gearic gives a little
shrug:
'We didn't know exactly when
you would come through this ford, so we took enough provisions to
last us for several days. We weren't even sure whether we should take
you out here or whether we should follow you in the hope that you
could lead us to something that the Nyemetz would pay even more for,
like a witches' coven or something else. It was obvious when you cast
the illusion that you were onto us, so we had to try and take you out
then. So the answer is that we had no definite date or time when we
had to check in by. I think it will be a few days before Quentin
starts to get anxious that something's gone wrong.'
'So who were your contacts
and where is your base?' is Xavier's final question.
'As I've said before,
Quentin is our boss and we report to him. However, he's not the boss
of the Black Diamonds. He's just the head of us bandits. Each of the
different divisions has a head that reports to the ultimate boss. We
never get told much about the other divisions. The Black Diamonds
give out information on a 'need to know' basis, so that the whole
organization can't be jeopardized if any one member gets caught.
That's why we only have one contact. In fact, it's only Aroeron and I
that even know about Quentin, the others in our group get orders only
from Aroeron, or me as the second in the group.'
'Because we're on the road
usually, we don't have a permanent base. The Black Diamonds surely
have, but its location is a secret, even from us. Whenever we meet
Quentin, we meet him at the Golden Bell tavern in Hradetz Kralovye.
He can usually be found there.'
Xavier asks Winnacer whether
he has any more questions. Winnacer just shakes his head.
"Vell my Lord, any who serve
der Nyemetz deserve a traitors death. But Darius does speak true, in
his defence he did talk. Vhat is your vill for this man?"
Winnacer stays with his
original suggestion of giving the bandits a swift death, but more for
Heimlin's sake than for the humanity of putting the bandits out of
their misery. Winnacer repeats, however, that he will go with a
democratic decision regarding their fate.
The three of them notice
that Jihan has finished his conversation with Maire' and has been
watching them try to decide the fate of the captives. He
speaks:
"I cannot stand proper
judgement over these men. I will follow Winnacer's suggestion, and I
will have to live with it also... Oh how difficult the world becomes
when one must trade lives," he says, very sadly. "Prirodna give us
strength."
'Sorry Darius' says Winnacer
upon hearing Jihan's words. 'Although your solution is not without
merit, the majority has decided that they should die now.'
With that, Winnacer takes
'Old Bohavia' and swiftly beheads the two bandits, ignoring Gearic's
pleading to be left to live. Their bodies are thrown into the River
Orlitze. Winnacer says that the other bodies should also be thrown
into the river. Before this is done, however, Jihan takes the black
hooded cloaks of the bandits in case they could prove to be useful at
some time in the future.
The party then decides that
it has spent long enough at the ford and begins to make off.