It
is 9.00 before they are all awake after a late night and reduced
sleeping hours by having two of them on watch. They are still feeling
somewhat tired as they emerge from their tents. Faewen'il stays a
little longer in her tent so as to learn her spells for the day. Yaz,
as on every other day that he is in Prirodna's realm, wanders off in
search of a tree to kneel in front of so as to say his morning
devotions. Viirin accompanies him.
As soon as they see the
party start to stir, the four Slovenes wander over to speak to them
as they were up before them.
'Go we must' Miklosh says.
'Many miles we have to travel today.'
Winnacer nods in agreement,
knowing that any delay would endanger reaching Holitze before
dusk.
Camp is broken and the tents
stowed upon the two asses, along with the rest of the equipment.
Then, they all mount their horses, or wolf in Yaz's case, and head
southwards, continuing on their journey.
With no need for secrecy any
longer, Miklosh and Hrust sit at the front of the wagon with the lad
and bodyguard sleeping within. As the journey continues, Hrust
continues to talk, with Miklosh translating. He tries to convince
Winnacer of the wisdom of allowing the Slovenes to aid them on their
mission of defeating the Nyemetz. Winnacer remains silent as he
listens to Miklosh's pleas, politely refusing the Slovenes' requests
while being careful not to anger them.
They carry on their journey
through the morning. Just after noon, they dismount and stop to rub
their aching backs and to take lunch. After half an hour, however,
Winnacer tells the rest of them that they must continue on their
journey. They carry on with their journey through the afternoon. By
now the shaman and Miklosh are quiet, realizing that they are not
going to turn the party round to working with them.
The journey lasts for
another four hours. Those of them who are not used to riding are in
total agony by this time, desperate to stop to relieve their aching
backs and backsides, but Winnacer urges the rest of them onwards,
wanting to be clear of the Slovenes early enough so that they will
not ask to make camp with them again.
At around 5.00p.m., Winnacer
realizes that they are just half a mile from Sezemitze, the closest
of the Twin Villages. He stops the column and speaks to
Miklosh:
'This is where are paths
must diverge. In order to go onwards to Trebova, you must continue
south. As I said, we are bound for the Jeseniky Mountains, and so we
must go eastwards from here.'
Miklosh translates for Hrust
and the bugbear replies:
'Shame think Shaman Hrust
that not work together can we. Hope much he that think over it can
you. If want Slovene help for you still, then arrange can we. Plan we
to talk much with Padre Kochi of Temple of Radegast. If speak with us
more want you, then can you meet with he.'
Shaman Hrust offers a large
furry paw in Winnacer's direction and starts to growl again:
'Despite problem in night
before talk we did, glad that met you we did. Although not want you
us help we fight same fight, so wish luck you to fight
Nyemetz.'
Winnacer is just about to
open his mouth to reply when Viirin lets out a mighty howl.
Yaz is just about to find
out why, when the answer becomes apparent. Coming over the brow of a
slight hill to the east of them, from the direction of Sezemitze,
they can see worgs approaching. Lots of worgs, about 30 of them to be
precise, each of which is ridden by a goblin. They cannot have failed
to notice the party, as the area is exposed of cover and the wagon
stands out like a sore thumb. The worgs are coming towards them at a
walking pace. They are not running yet.
Miklosh starts to panic,
gibbering crazily in Pannon. Shaman Hrust growls at him fiercely and
the merchant falls silent, although he is obviously quaking with fear
still. Calmly, the shaman starts to growl. Miklosh nervously
translates:
'Sh-shaman Hrust say that
know he that flee from they can we not as too slow is wagon so we
shall not run. W-we shall d-die here for sure but take many to meet
their g-gods with us. O-our god will welcome us with arms open for to
die death of hero. Slovenes fear death do not.'
The Shaman is continuing to
growl calmly:
'B-but need to die you need
not' stutters Miklosh. 'You horses more fast than worgs be. G-go now
away quick. Stop them to kill you shall we. Please to keep with fight
of Nyemetz to avenge death of we.'
Will looks hesitantly toward
Winnacer and the others for clues as to a plan of action. After but a
moment, he leaps from his steed, snatches Bekkah, who is riding with
Winnacer and helps them into his own saddle to accompany Heimlin, who
is already there.
Handing the reins to
Heimlin, he tells him:
"Wait until they have their
attention on us and then circle around to the east, away from the
sun, until you reach the town, wait for us there."
Jihan and Faewen'il do the
same, leaving the real Darry and Tharnald on their horses. Robert
picks up Granny off Bennett's horse and puts them onto his.
"I reckons that I should
guide them to the town, if that's alright with you" Robert says.
"I've seen you in action and I think that I'll be more of a burden to
you than a help. And someone needs to look after them, in case we run
into more of them on our way to the town."
They all nod in agreement
with Robert's thoughts.
Then, looking again to
Winnacer for guidance, Will speaks again:
"If you flee, then avenge me
as well. I will not leave these men to die at the hands of
Nyemetz."
"If you stand and fight," he
turns to speak to Winnacer in particular," I have the illusion spell
which may be used in any manner you judge best. Whether it be in
subversion to avoid combat or to aid in battle."
Winnacer hears the Shaman's
words, but cannot keep his eyes off the worgs. While the chance for
escape has been offered, Winnacer can't help but keep the thought of
the worgs tearing at the throats of the villagers of Sezemitze. The
large numbers of worgs starts to make him wonder if Boris was wrong
about Lord Malek's trip:
'Thirty fucking worgs,'
Winnacer thinks to himself, 'We'll be slaughtered. But if we do not
fight them, who will.....?'
Winnacer glances at the
others trying to get a feel for their moods.
"Yaz, is there any way you
or Viirin can get the worgs to revolt? How are we doing with our
magical spells? What do we have?"
Yaz shakes his head a little
nervously:
'I wasn't expecting that we
would face such a tough battle today, so I'm not as well-stocked up
on combat spells as I would have been had I expected something like
this. I've got the usual healing spells, three of them, and I've got
an entanglement spell, but sadly only one. I wish that I had more.
I've also got a couple of spells for charming either worgs or their
riders, but two are not going to go very far. As for the help that
Viirin can give us, I'll have to ask him.'
Yaz starts to cast a spell.
As he is casting, Faewen'il responds to the same question:
'I nae be havin the webbin
spell. I be tellin ye afore, though it seems like ye don't heed me,
but the web spell be needin walls or a ceilin to hold it together.
If'n I was to be castin it here, then it would just disappear into
the wind afore it be takin hold. Instead I be havin the spell that be
sendin some o them to sleep, the spell that be causin the cloud that
be makin them to cough an vomit an also the spell that be dazzlin
some o them with colors. If'n things be lookin in a bad way, then I
be havin scrolls with another of the sleepin spells an another of the
dazzlin color spells.'
Yaz has finished casting the
spell which allows him to speak with Viirin:
'Viirin' he starts. 'It
looks as if we're going to be in for quite a fight with those worgs.
Is there anything that you could do to help us? Could you…um…talk to
them, and make them go away or ignore us, or something? After all,
they must respect you.'
'Master Charaz' replies
Viirin. 'I'm not sure that I could say that they respect me. Worgs
don't really have any concept of respect. It's only really fear that
they are guided by. It works on the pack system. The way that the
goblins manage to control the worgs is by showing them that they are
the masters. Brutal little buggers they are, always prodding us with
their spears whenever we do anything that they don't like. After a
while, the worg comes to consider his rider as his master and will
obey them implicitly, unless they are not well fed enough, in which
case the need to eat overrides even the fear of their riders.
Unfortunately, this means that it is not a question of my just having
a cozy chat with them and telling them to go and do something else. I
wish that it was not so, as I would love to tell thirty worgs what to
do, but I doubt very much that they would listen to me.'
With the worgriders
approaching, Winnacer speaks to you all:
'If we decide to stay and
fight, then this will be the toughest battle that we have faced to
date. I would not demand that any of you stay here. You are all free
to make your own choices. So those of you who want to leave, then do
so now.'
Winnacer looks at each
member of the party to see if any of them show signs of wanting to
leave. Only grim looks of determination greet him though. All are in
favor of staying. Seeing that the party will stay together, Winnacer
turns to Hrust:
"No living thing deserves to
be sacrificed" Winnacer says to Hrust. "Let us show you on how
Bohavia shall make itself independent."
"Aye my lord!" agrees Will.
"I was hoping to hear such words from you! I should have never
doubted. Indeed! Let us fight as true warriors, and may the gods
grant us victory!"
A firm gritty smile is on
Will's face as he replies to Winnacer's words.
Xavier bellows:
"Rodengast be praised.
Slovenes I like not, but any who show bravery such as these are
worthy of respect. I shall stand here with them. Come Herr Willheim,
let us show these Slovenes the true worth of Bohavian and Saxony
blood!!"
Miklosh translates to Hrust
and the bugbear holds out a large paw to Winnacer. It's hard to tell
from Hrust's ursine features, but it looks as if he's almost smiling.
He growls a little and Miklosh translates:
'Hope for Bohavia see Shaman
Hrust there be.'
"It may be wise for all of
those who are not mounted, Shaman Hrust and any other spellcasters to
refuge in or under the wagon whilst casting spells. Permission to
come aboard in preparation for skirmishes mi kapitan?"
Miklosh agrees and Will runs
to the wagon and, grasping the top edge, does a flip up to land in a
crouch upon the wagon top. Pulling his bow off his shoulder, he lays
at his feet, then grasping his lasso and rope, he ties the end of the
rope to something sturdy, then coils the rest at his feet so that it
may be easily grasped.
Jihan follows him up. The
knowledge of a tough battle ahead has seemed to waken him a little
from the reverie. He takes up a position next to Will and starts to
coat arrowheads with sleeping poison.
Faewen'il also climbs into
the wagon as does Miklosh and the bodyguard. Hrust climbs into the
wagon and takes a torch, which he lights using flint and steel. He
barks to the lad and he takes the flaming torch and runs ahead of the
wagon towards the worgs. Once he is a fair distance towards the
worgs, he plants the torch in the ground and runs back to join the
party.
Hrust growls at the party
and Miklosh translates once more:
'Shaman Hrust say, when
start to cast he. All close eyes and look away. Blind many for while
will he.'
The worgs are still coming
closer. It is obvious to them that something is not right with this
wagon. They are starting to gallop towards the party. As they see the
worgriders come closer, they can see that they are armed with spears,
shortswords and shortbows. They can see the flag of Hradetz Karlovye
flying among their ranks and hear the drums of a standard bearer
pounding. Two of the wolves they see are larger than the others. They
see that they are dire wolves, both ridden by orcish sargeants
leading their troops.
In the wagon, the bodyguard
and Miklosh slash away at the canvas with their swords so as to give
them a proper field of fire. Winnacer, Bennett and Xavier line up
their horses in front of the wagon. Yaz joins them mounted on
Viirin's back.
The rest of them are inside
the wagon, all with either bows at the ready or spells ready to
cast.
Will begins speaking words
of such stirring nature, that all who hear are mentally prepared for
the battle. A quote or two from Teutonic war hymns are scattered
throughout the oration. Hearing the familiar words, Xavier joins in
with him:
"Men of Gorlitz shall stand
and fight
Defending the land from the
Fey's spite
Glory shall be found in the
hearts of the Brave
and Victory be found before
the falling of night."
They watch the worgriders
approach, preparing themselves to meet their destinies.
Winnacer readies his bow and
then gives Juggernaut a pat on the head, and whispers to his horse to
get his mighty hooves ready. He thanks himself for the foresight to
attach the barding to all three of the warhorses.
Xavier flexes the reins of
his mount Barbarossa between the remaining three fingers of his left
hand. He turns to Winnacer and, as he draws from his scabbard the
gleaming blade of teutonic steel, he says:
"To glorious battle do we
donate our lives to Rodengast’s might. Fear not what lays ahead, my
young lord. Our bravery shall be recalled forever as the Nyemetz flag
is struck down from every tower and keep in Bohavia. Before our eyes
or not, it shall happen. Rodengast turns not his back to those who
fight with honor, no matter what the odds."
Seeing the worgs heading
straight towards them, Bennett dismounts from his horse, Maire, and
ties her to the side of the wagon:
‘You’re too fine a steed to
be simply worg fodder’ he says as he unslings his bow from his
shoulder and walks forwards to the front rank.
Winnacer gives him a look of
some surprise that Bennett had decided to fight on foot after Bennett
caused so much damage to the drunken orcs and orogs while mounted,
but guesses that Bennett must have his own reasons.
Seeing Bennett dismount and
walk towards the front of the wagon once more, the Pannon bodyguard
quietly climbs down from the wagon. Without saying a word, he stands
next to Bennett holding his heavy crossbow in his hands.
Shaman Hrust is starting to
growl and goes around sprinkling some liquid around the others. He
also touches each of them on the forehead with the liquid. Seeing
that some of them are rather nervous at the shaman’s intentions,
Miklosh calms them:
‘Fear not, Shaman Hrust he
give you blessing of Blesk. Blesk guide your hands in battle for to
smite Nyemetz.’
They look up and see the
Nyemetz before them, 300 yards and closing. The worgs have formed
into three platoons of ten, led by the two orc sargeants and the
goblin standard bearer respectively, with the standard bearer’s
platoon in the center. The three leaders lead their platoons, with
the nine troopers behind them forming a square formation.
Winnacer is somewhat
impressed at the Nyemetz formation, having seen only an undisciplined
rabble in the past. The spell casters are glad at seeing the
formation. The tighter that the Nyemetz are packed together, the more
effective they know their spells will be.
The worgs charge forwards,
their howls filling the air. All those with bows raise them and get
ready for the worgs to get within range.
The Pannon bodyguard fires
the first shot of the battle, as his heavy crossbow has the longest
range. He draws a bead on one of the sargeants and pulls the trigger.
The quarrel flies straight through the air and hits the sargeant in
the shoulder, an impressive feat considering the extreme range,
although the sargeant does not fall.
As the worgs close, Xavier
raises his crossbow and tries to mimic the Pannon’s success. It is
not to be, however, as the bolt flies short. Jihan nocks one of his
sleep-poisoned arrows into Weitbeissen and aims at the other
sargeant’s dire wolf. His shot is far short, however.
As the first quarrels and
arrows fall among them, the worgriders dig their spurs into the
worgs’ flanks and charge towards them. All of those with shortbows
fire at the leaders. Although both Miklosh and Will’s shots are on
target, the orcs’ armor saves them from damage.
The worgs retaliate by
firing a volley towards the party. With the goblins bouncing up and
down in the saddle and firing at extreme range, they fire
indiscriminately, with most of the shots landing a far away from your
position. However, with so many arrows heading in your direction, it
is inevitable that some will find their mark. Winnacer’s arm is
grazed from one arrow and Jihan is hit quite badly in the leg.
Shaman Hrust starts to growl
and gesticulates towards the lit torch which is now just before the
oncoming worgriders.
‘LOOK NOT!’ cries Miklosh,
as he hits the deck of the wagon.
Heeding the merchant’s
advice, the others screw their eyes shut and look away briefly.
Through their closed lids, they see a tremendously bright light in
front of them and hear a terrible boom. As the light subsides, they
look to see the reaction of the bugbear’s spell.
Terrible howls from the
worgs and screams from the goblins fill the air as they are blinded
by the light from the bugbear’s spell. Most of the worgs halt as they
try to regain their sight and almost all of the riders. Yet nine
worgs continue to charge forwards, spurred on by the smell of the
horses.
Yaz and Faewen’il wonder
whether to use any of their precious spells at this point, knowing
that they are so scarce. They decide to hold off, realizing that the
effects of the shaman’s pells are not going to last forever.
As the nine worgs pounce
forwards, those with shortbows fire at them. Miklosh and Jihan’s
shots both connect, while Winnacer and Will’s do not.
Winnacer and Xavier throw
their bows over their shoulders and kick into their steeds’ side as
they ready their weapons and charge towards the approaching
worgs.
‘Onwards for Bohavia!’ cries
Winnacer as he charges forth, with Xavier right behind him.
Bennett and the Pannon both
drop their bows and draw their bastard swords ready to take them
on.
Miklosh, Will and Jihan all
fire again at the worgs, but their shots are off target. Jihan has
even worse luck, snapping the bowstring of Weitbeissen.
Winnacer sees that the
goblin standard bearer is leading the charge of the worgs and targets
the worg beneath it. He lowers his lance and charges into it. The
lance connects with the worg, spearing it and killing it instantly.
The goblin falls from the beast’s back and Juggernaut tramples the
unfortunate standard bearer under its massive hooves.
Two more worgs charge
towards Winnacer. The goblin on the first was not affected by the
pyrotechnics and lowers its spear as it aims at the young lord.
Winnacer ducks and avoids the spear, but the worg bites Juggernaut
badly in the leg. The second worg snaps at Winnacer and bites him in
the thigh, causing some pain to the young lord.
Xavier charges into the worg
wielding his bastard sword. His first swipe misses, but his second
cuts deeply into the worg, causing it severe damage. Two worgs snap
back at him and one bites into Barbarossa’s flesh.
Four of the worgs carry on
past the mounted riders towards the wagon. Miklosh and Will both fire
at them again. Miklosh hits another of the worgs, although does
little damage. Will fails to hit.
Four shots fire out from two
of the goblins who are sat upon worgs incapacitated by the
pyrotechnics. One of the shots bounces off Miklosh’s brigandine
armor.
The Pannon bodyguard hacks
into one of the worgs bounding towards him and Bennett. He swings at
it twice, but the worg avoids his blows. The worg bites into the
Pannon’s leg causing him to cry out in pain. Bennett has even less
luck, seeing Sorrow fly out of his hand as the other worg approaches.
The worg leaps at him, but his armor protects him from damage.
Viirin charges into another
of the worgs, despite Yaz’s attempts to stop him. As he comes to
approach the worg, he breathes upon it, letting out a blast of
freezing cold air. The worg bounds onwards, however and so Viirin
bites into it, causing more damage. Yaz, on Viirin’s back, lashes out
at it with his scimitar, but misses. The worg snaps at Yaz, but fails
to get through Yaz’s armor.
One lone worg comes towards
the wagon. Jihan has a shortsword and Langzhan ready and lashes out
at the worg. The shortsword hits the worg injuring it. The Pannon lad
also tries to hit the worg, but fails to hit it. The worg bites into
the Pannon lad, easily biting through his padded armor, leading the
boy to cry out.
Miklosh and Will nock new
arrows into their bows. All of the close worgs are in melee and so
the two of them target the two goblins on the incapacitated worgs.
Will manages to hit one of them, a remarkable achievement at such
long range and is rewarded by seeing the goblin fall from its saddle.
The other goblin fires back, but its shots fall far wide.
Winnacer wheels the bleeding
Juggernaut around and targets another of the worgs. Once again, his
lance is true and another worg is skewered. The goblin on its back is
again trampled under Juggernaut’s mighty hooves. The other worg
attacks and manages to bite into Winnacer, causing the young lord
more damage. He remembers why he hates the lupine beasts so much as
he feels the beasts teeth bite into his hip. Juggernaut kicks the
worg in its flanks in retaliation.
Xavier lashes out again at
the worg that he damaged previously, but misses. Barbarossa is more
lucky and kicks in the head of the already injured beast. The other
worg lunges at Barbarossa, but misses.
The bodyguard slashes at the
worg once more, but misses again. The worg has similar luck. Bennett
pulls Regret from over his back and swipes at the worg, but he fails
to hit as well. The worg bites into Bennett’s leg causing him to cry
out with the pain.
Viirin once more bites into
the worg he is fighting. Still the beast will not fall. Yaz fails to
hit it with his scimitar, but avoids the jaws of the worg.
Jihan frantically hacks into
worg attacking the wagon. Langzhan finds its mark and the weakened
worg falls to the ground. Faewen’il, seeing the state of the Pannon
lad’s injuries takes out her bag of herbs and starts to bind his
wounds.
Miklosh and Will fire again
at the distant goblins. Will is again lucky and hits one of the
goblins. More arrows fly out from the goblins. Another arrow is
deflected by Miklosh armor while another grazes Faewen’il, causing
her more shock than damage.
Winnacer once more wheels
Juggernaut in an attempt to despatch the worg snapping at Juggernaut.
Winnacer’s lance is once more on target and he inflicts terrific
wounds upon the worg, although not quite enough to kill it.
Juggernaut finishes the worg, however, by crushing the worg’s skull
with its hooves.
Xavier lashes out at the
last worg facing him. He hacks into it causing a tremendous amount of
damage, but still not enough to finish it. The worg snaps at
Barbarossa but does not connect with the horse.
The Pannon bodyguard is
furious at not hitting the worg yet and attacks it with renewed fury.
His blows connect this time and he carves up the worg with ease.
Bennett also manages to strike his worg, but it is a huge beast and
so does not go down.
Viirin and Yaz continue to
attack the worg in front of them, but neither of them can land a blow
on the creature, and nor can the creature damage them.
From the wagon, they look
towards the mass of worgs and goblins that were incapacitated by the
pyrotechnics and see that they are starting to regain their sight and
are starting to reform. The spellcasters realize that their spells
are now needed in order to stop their position being engulfed by the
bulk of the worgriders.
As the worgriders surge
forwards, the bugbear starts to cast again and gesture towards the
oncoming horde. The first sargeant goes rigid in the saddle, but
Hrust shouts out a cry of disappointment. As they come closer, Yaz
ignores the worg snapping at him and looks for the closest grouping
of worgs in order that his spell be the most effective. He sees the
biggest grouping on the left flank and gesticulates towards them The
grass around some of the worgriders takes on a life of its own and
binds the paws of six of the worgriders. Three of the worgriders, and
the sargeant on the dire wolf, are only slowed, much to Yaz’s
disappointment. Faewen’il also adds her spell to the mix and a cloud
of purple vapors rises amongst the riders. Three of the worgs and
their riders stop choking as a result of the vapors.
The defenders look on
nervously as they see eleven of the worgs and most of their riders
escape the barrage of spells advancing quickly towards them.
The bowmen fire again into
the oncoming horde. Miklosh’ shots fall wide, but Jihan hits the dire
wolf ridden by the held sargeant with one of the sleep poisoned
arrows. He looks on in delight as the wolf goes down from the poison,
taking its held rider with it. Will manages to graze one of them, but
then snaps his bowstring.
Trying to finish off the
three remaining worgs before the new assault reaches them, Winnacer
charges backwards to where Viirin is struggling with one of the
wolves. Leveling his lance once more, he hits the worg full square
and finishes the injured beast easily.
‘Heal me, Yaz’ he says as he
wheels back round to take on the new deluge.
Xavier tries to finish off
the injured worg that he is fighting so as to join the battleline
with Yaz and Winnacer. He misses the worg with his sword, but
Barbarossa finishes the worg off with a well placed kick. Xavier
wheels round and comes to Winnacer’s side.
The bodyguard attacks the
worg still fighting with Bennett and gives it a mighty blow from his
bastard sword. Bennett fails to hit with his battleaxe, however.
As the worgs are almost upon
ythem again, Yaz casts a healing spell upon Winnacer, who is bleeding
heavily from his wounds. In the confused state of the battle,
however, the effect of the magic is weak. The bugbear shaman casts
again, and a blazing ray of red-hot fire emerges from his hand. He
leaps from the wagon to take up a position next to the bodyguard.
Faewen’il waits for the worgs to come closer before using her next
spell.
Will frantically tries to
change his bowstring as quickly as possible, while Miklosh and Jihan
fire new volleys into the horde. Both of Miklosh’s shots are true,
injuring two worgs. Jihan hits another of the worgs with a poisoned
arrow and the worg falls to the ground asleep.
The goblins atop the
entangled worgs fire a volley back in response, although the shots
are mainly wide. One arrow bounce harmlessly off Winnacer’s armor,
while another grazes Barbarossa.
The worgs are upon the
party. Winnacer sees the remaining sargeant coming forwards and
targets the dire wolf with his lance. As he charges towards it,
however, the dire wolf turns and the lance misses. Juggernaut has
more success, however, and kicks the creature with its hooves.
Cruelly, the sargeant hacks its broadsword into Juggernaut’s side in
retaliation. The horse whinnies and almost stumbles as it feels the
damage. The dire wolf sinks its teeth into the noble mount and rips
out its throat. Juggernaut buckles to the ground, dead. Winnacer
instantly realizes that his mount is finished and leaps off the
saddle so as not to be pinned by the unfortunate beast. He drops the
lance and draws 'Old Bohavia' to defend himself. Another worg and a
goblin tries to take advantage of Winnacer’s position, but the young
lord dodges the jaws and spear.
Xavier charges into the
battle. He hacks all around him and one of the worgs tastes his
steel. Barbarossa also manages to get a kick upon the creature. One
of the goblins’ spears cuts through Xavier’s mail although the damage
is little more than a scratch. However, distracted by the blow,
Xavier fails to see two worgs rearing up at him. One bites into his
head, inflicting terrible damage, while the other savages the Saxon’s
arm. Xavier cries out in pain, knowing that he cannot stand much more
of this damage.
Viirin charges into another
of the worgs, but snaps only at air. The riderless worg is similarly
unsuccessful.
Four of the worgs ignore the
riders and close in towards the wagon. Faewen’il immediately starts
chanting the words of the familiar sleep ensorcellment and casts sand
towards the approaching beasts. To her delight, two of the worgs fall
and their riders decide to make a quick exit.
The bodyguard slashes into
one of the worgs that was unaffected by Faewen’il’s spell. The Pannon
is seemingly a whirl of steel as he hacks the worg to pieces. The
goblin on its back tries to retaliate, but fails to get through the
bodyguard’s heavy mail.
Bennett tries to rid himself
of the stubborn worg that has been facing him for a while. He finally
fells it, but misses the goblin on its back that slashes him with its
shortsword.
Another worg and rider
attacks Shaman Hrust. The worg fails to bite the bugbear, but the
rider sinks its shortsword into the shaman, resulting in a great
growl of anger from the beast.
Another wave of arrows comes
from the entangled goblins. The goblins have found their range now
and the volley is far more accurate than the first. Will gets hit in
the leg, and another arrow grazes Faewen’il. The Pannon lad, however,
is the most unfortunate, however, as an arrow hits him in the head,
killing him instantly.
Furious at the volley, the
bowmen in the wagon strike back. Miklosh hits one of them, but he
fails to go down. Jihan breaks another string on Weitbeissen, while
both of Will’s shots are off target.
Seeing Xavier in a critical
state, Yaz maneuvers Viirin through the mass of his lupine brethren
to where he could get to Xavier. As he reaches him, he casts another
healing spell upon him, but the effect upon the Saxon is weak.
Standing amongst the worgs,
Winnacer lashes out at the dire wolf with Old Bohavia, desperately
trying to rid himself of the creature. He manages to hack into the
wolf and the large beast falls to the ground, taking the sargeant
with him. Before Winnacer has a chance to finish the sargeant,
another worg and its rider are upon him. The worg stumbles but the
rider pierces Winnacer again with his spear, although the damage is
not severe.
Xavier knows that he his
fighting for his life now, but he is weak from pain and fails to
strike a blow on the worg. One of the riders facing him again gets to
pierce Xavier, and the Saxon is once more forced to hang on to his
life.
Viirin continues to dance
around the worgs and bites deeply into the side of one of them.
Yelping with the pain, the worg retaliates and nips at Viirin,
although the damage is slight.
In front of the wagon, the
bodyguard fights with the goblin toppled from the worg, but does not
strike him. The goblin also fails to connect with the Pannon.
Bennett also tries to finish
off the goblin in front of him in retaliation for the wound it gave
him and manages to kill him.
Shaman Hrust wields the
fiery blade and attempts to take out the worg before him, but his
blow is wide. Neither the worg nor the rider can manage a shot upon
the shaman however.
Faewen’il rubs the graze
from the arrow. She has been waiting for the worgs to get closer to
use her color spray spell, as she knows that it only works when
enemies are almost upon her. As she sees that Xavier and Barbarossa
are both in mortal danger from the two worgs and their riders
hounding him, she realizes that she must act in order to save him.
She reaches down to her bandoleer and pulls out a scroll. She mouths
the words to another of the sleep ensorcellments and casts towards
the worgs. She looks on in relief as both of the worgs fall
unconscious, leaving only the riders for Xavier to deal with.
Another volley of arrows
comes from the entangled goblins. Once again, the volley causes
considerable damage, slightly injuring Will, Miklosh and also hitting
Jihan in the neck, causing him terrific pain. Will and Miklosh fire
back, while Jihan hurries to change the string on Weitbeissen yet
again. Miklosh wounds another of them, while both of Will’s arrows
fail to find targets.
Seeing Xavier still in the
critical stage, Yaz again casts his final healing spell upon him,
trying to keep the Saxon alive. This time the spell is more
successful.
Winnacer sets upon the
sargeant who has now pulled himself up from the ground besides his
dead dire wolf. With two mighty blows from 'Old Bohavia', he hacks
the sargeant to pieces. Before he gets a chance to shout for the
remaining worgriders to surrender, the worg next to him pounces upon
him, but the young lord avoids both the jaws of the worg and the
rider’s spear.
‘SURRENDER’ he shouts as he
avoids the worg and its rider, but in the chaos of the battle, it
seems as if his cry has gone unheard.
With the worgs that caused
him so much pain now unconscious, Xavier tries to finish the two
riders that are still attacking him with their spears. He hacks one
of them to pieces, while Barbarossa kicks at the other, although does
not finish it.
Viirin tries to finish off
the worg that has been pestering him, but his jaws fail to connect.
The worg snaps up at Yaz on his back and bites into his
shoulder.
The bodyguard manages to rid
himself of the goblin that had been bothering him. Bennett gives the
shaman a hand, and kills the worg facing him. The shaman tries to
take out the goblin on its back, but fails to connect with it.
With only two worgs and four
goblins facing them in combat now, it looks as if a respite may be
possible. Looking up, however, they see that the three worgs and
riders incapacitated by Faewen’il’s stinking cloud are now recovering
and are starting to gallop into the fray.
Another volley of arrows
flies towards the wagon with yet more devastating results. Miklosh is
hit by three arrows, which skewer him and kill him instantly.
Faewen’il is hit by two. One of them just grazes her again, but
another one hits her in the stomach. She grasps at her stomach where
the arrow hit her and falls to the ground, unconscious.
As Jihan sees Faewen’il fall
to the ground, his reverie is broken and he lets out a cry. He drops
Weitbeissen and rushes over to her, picking Darry’s body in his arms.
Jihan’s cry alerts Hrust, who takes his attention from the goblin he
is facing and rushes onto the wagon. Letting the energy of his
flaming bow subside, he lays his hand upon Faewen’il’s stomach and
pulls out the arrow while chanting. He pulls out the arrow, but
Faewen’il’s lids remain closed.
Will tries to take out some
of the goblins in retaliation for their last volley, but both of his
shots go wide.
Winnacer tries desperately
to take out the worg and rider that he is still in combat with before
the newly freed three worgriders can close. It is not to be, however,
and Winnacer's strikes go wide. The worg bites into young lord,
damaging him a little more, although the goblin rider fails to pierce
him again with his spear.
Xavier strikes out at the
goblin facing him and manages to kill him. Barbarossa strikes out at
the worg next to him that is still in combat with Viirin, but fails
to connect with the wolf. Viirin has more success, however, and
manages to bite another lump out of the worg’s side. The worg tries
to strike back, but does not connect.
Yaz is more concerned about
the three fresh worgs and their riders that are about to enter the
battle. He starts to cast at one of the three riders, and allows
himself a smile as one of the three worgs halts a little and then
starts to attack the worg next to him. The worg’s rider tries to hang
on for dear life, having no idea as to why the worg has started to
attack its brother. Just one more worg and its rider bound towards
you.
Bennett and the bodyguard
are now facing just one lone goblin. The bodyguard is about to take
him out, when he loses his grip on the bastard sword and it flies
from his hand, thus giving the satisfaction of killing the goblin to
Bennett.
On the horizon, the party
suddenly sees a sight that lifts their sagging spirits. In a line,
they see twenty horsemen, each wearing chainmail and orange colored
robes. Each of them is holding a hammer. They then see that the
horses are also dyed an orange color. Above them flies a large orange
banner, upon which is the symbol of a sword with scales hanging from
the handle.
They look on in delight as
the twenty horsemen gallop towards them, with cries of ‘SPRAVEDELNA!’
ringing in the air.
The cries alert the
attention of the goblins, who were already starting to think that the
tide of battle was turning against them, even though many of them
still remain. Seeing twenty fresh horsemen coming to intervene in the
combat makes them immediately realize that they are doomed. The
goblins try to rein in their mounts and throw their weapons down to
the ground, squealing in terror in their native tongue.
The one lone wolf still
fighting with Viirin and Xavier doesn’t realize that the rest of his
side has surrendered and so continues to fight on. Xavier, however,
soon puts a stop to that, as he hacks the beast in two.
Shaman Hrust casts another
spell upon Faewen’il. This one has more effect and her eyes start to
flutter a little and then she wakes. She lies groaning with the pain,
bearly conscious.
The Holy Hammerers of
Spravedelna continue to charge down the hill, shouting the name of
their god and holding their hammers. As they see that the remaining
worgriders are surrendering, they do not engage, but gallop around to
form a ring around the goblins so that they may not escape.
As they come closer, the
party recognizes the familiar form of Kesryk at their head, with
Honza the blacksmith acting as their standard bearer. Kesryk,
accompanied by Honza. gallops up to them and survey the strange array
of indivduals before him, recognizing none of you. He looks
particularly oddly towards the bugbear, Xavier the orc and the
toddler riding on a dire wolf.
‘Greetings to you all’ he
says officiously. ‘I am Kesryk of Holitze, leader of the Holy
Hammerers of Spravedelna. She has truly given us Her blessing for
sending you to smite the unholy Nyemetz that sought to pillage out
villages and enslave Her people.’
Before they respond, they
look around them. All of them are injured to a greater or lesser
extent and the pain from their injuries is great. However, the field
is theirs.