What is GPCL?
GPCL is an acronym for GTK Pattern Creation Lab. It is designed to create images
to use as textures in image generation. I am developing this concurrently with slparser which can be used to parse and execute RenderMan Shading Language shaders compiled with Blue Moon Rendering
Tools. This should expand the applicability of GPCL to a noticable degree.
The GUI of GPCL was created exclusively with the
GTK+. Since there is now a
Win32 port of the GTK+, GPCL may also be compiled on Windows platforms. Currently, GPCL is usable but is not very functional.
What this means is that many features have yet to be incorporated into the program, and it
may be a little unstable.
What does it look like?
Here are some screen shots of version 0.0.8
Where can I get the source?
How can I create my own patterns?
GPCL is currently only available as a tarball. I will put the Win32 compiled binaries up here soon (since it is more difficult to compile under Win32).
The GPCL source is written in ANSI C. Patterns are created using object-oriented
style code. Knowledge of the GTK programming is a prerequisite for writing pattern code,
since the user interface must be created with the GTK. I will write a small section on creating new patterns sometime. In the meantime, if you have any questions, write
ophiuchus@oocities.com
For any comments, suggestions, or dating invitations (female only please), send to: ophiuchus
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