Welcome to
the info page!
All right, so you've been to my homepage and you've liked what
you've heard about mods and now you wanna know what in the world
is so wicked about those dammed mods. Well, for that type of information,
you have come to the right place.
A mod file is the newest computerised music format available
right now. Although it's called a mod, it is the abbreveation for
a M - O - D - U - L - E. A mod has many different extensions
(such as mod, s3m, xm, it, etc.). A module is a file that
contains a whole bunch of samples. There are usually from 10 to
20 samples in each module. Now a mod can have samples but it wouldn't
do shit if it doesn't have an order and a play list.
First you need to know that a mod is divided into patterns.
Usually patterns are 64 notes long. The number of patterns that are
in a mod varies because not all mods last the same. So now you
know that a mod has a whole bunch of samples, has patterns and
has a order and play list. And how does all that work together
you ask ? It's very very simple.
In each pattern there are places (usually 64) to insert a
note. In mods a note ain't like notes like MI or DO. A note
consists of the number of the instrument used, the pitch at wich
it will be played and a volume bar. There are more things related
to notes but you don't need to know that stuff right now. So in these
patterns, notes are putten in order witch is called the playlist.
You may think that that's it but a mod also needs an order list.
Think of an order list like the father of a playlist. Get the
idea ? The order list tells the mod what patterns to play and
when.
You now know all you need to know about a mod
and even more because I have given the basic definitions you need
to know on how to make a mod. You can now go to my PLAYERZ page to get yourself a player or you can go to my MODS
page to get some mods if you already have a player. OR you can
simply return to my HOME but why would you do that ???
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Any comments or suggestions are welcome at Alxl@Hotmail.com 