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The Wheel of Time Reference
Armies, Defence Forces and Other Military Matters


CALENDAR - CAST - CULTURE - GROUPS - LANGUAGE - PLACES - PROPHECIES - THINGS


Complete to the end of "The Eye of the World", but containing information up to the end of "A Crown of Swords"
Last update - July 22/96



Children of the Light
Controlled Area: Most of Amadicia, Maintain a presence in most nations.
Movement: - Maintain a presence around Tar Valon harrying visitors.
- One Legion sent into Almoth Plain to "eliminate Darkfriends", most of the Legion destroyed fighting the Seanchan.
- A half-Legion sent into the Two Rivers, survivors escorted out by order of PBA.
- A large group sent into Altara to cause chaos and disorder disguised as Dragonsworn.
- Planned move into Andor delayed, by Seanchan invasion.

Children of the Light
Class: Light Cavalry.
Weaponry: Swords, lances,
Equipment: Breastplates, conical steel caps, mail coats,
Special: None
Support: Horse handlers with remounts,
Units: Legion (2000 Children), Half-Legion,
Organization: Lord Captain Commander - Lord Captain -

Hand of the Light (non-military)
Class: Torturers, Light Cavalry
Weaponry: Swords, lances,
Equipment:
Special: None
Support: Unknown
Units: Unknown (sometimes given command of units of the Children).
Organizaton:


Shadow Army
Controlled Area: All of the Blight, and the Blasted Lands}
Movements: Conducted raids in the Borderlands until recently.
- Two attacks noted in the TR, one quite large.
- A large force seen near Shadar Logoth and around Caemlyn
- First succesful attack conducted on Fal Dara.
- Stone of Tear attacked by two separate forces.
- Attacks at Imre Stand and Cold Rocks Hold in the Aiel Waste.

Draghkar
Class: Airborne (inhuman)
Weaponry: None
Equipment: None
Special: Hypnotic song, ability to "suck" lifeforce from people,
Support: None
Units: Single operatives
Organization: Dark One - Forsaken - Dreadlords - Myrddraal - Draghkar, Trollocs,

Dreadlords
Class: Command (Channelers)
Weaponry: One Power
Equipment:
Special:
Support: Myrddraal, Trollocs, Draghkar,
Units: Single operatives
Organization: Dark One - Forsaken - Dreadlords

Forsaken
Class: High Command (Channelers)
Weaponry: One Power, physical weapons according to personal prediliction.
Equipment:
Special: Can be resurrected unless killed by balefire,
Support: Dreadlords, Myrddraal, Trollocs, Draghkar, Gholam,
Units: Single operatives
Organization: Dark One - Forsaken

Gholam
Class: Assassins (very inhuman)
Weaponry: None
Equipment: None
Special: Boneless, bloodless, malleable, extremely strong, impervious to the One Power,
Support: Variable by assignment
Units: Single operatives (Only six available)
Organization: Dark One - Forsaken - Gholam

Gray Men/Women
Class: Assassins
Weaponry: Usually knives
Equipment: Gray Clothing
Special: Difficult to see,
Support: None
Units: Single operatives
Organization: Dark One - Forsaken - Gray Men/Women

Myrddraal
Class: Light Cavalry (inhuman)
Weaponry: Black swords,
Equipment: Overlapping black plate armor,
Special: Travel through shadows, causing fear in anyone who meets its gaze,
Support: Usually Trollocs and/or Draghkar
Units: Single operatives
Organization: Dark One - Forsaken - Dreadlords - Myrddraal

Trollocs
Class: Heavy Infantry (inhuman)
Weaponry: Scythe-curved swords, axes, bows, spears, polearms,
Equipment:
Special: Very large, fierce,
Support: None
Units: Fist (100-200 Trollocs)
Organization: Dark One - Forsaken - Dreadlords - Myrddraal - Trollocs, Draghkar,


Andor
Controlled Area: Andor, but little influence in outlying areas.
Movements: Queen's Guard moved into Cairhien, ousted by Rand's Troops.

Baerlon Town Watch
Class: Light Infantry
Weaponry: Quarterstaffs
Equipment: Round steel caps, studded leather jerkins
Special: None
Support: Unknown
Units: Groups of Twelve approx.
Organization: Unknown

Queen's Guard
Class: Light Cavalry
Weaponry: Lances, swords
Equipment: Conical helmets with steel bar cages over faces, breastplates, mail armour,
Special: None
Support: None
Units: Unknown
Organization: Queen - First Prince of the Sword -

Whitebridge Militia
Class: Light Infantry
Weaponry: Swords,
Equipment: Peaked helmet, breastplate,
Special: None
Support: None
Units: Unknown
Organization: Unknown


Shienar
Controlled Area: All of Shienar
Movements: Regular action along the Blightborder, Recent heavy action at Tarwin's Gap, 15 Lances under the command of Uno currently serving with Gareth Bryne.

Shienaran Lances
Class: Heavy Cavalry
Weaponry: Long sword + Broadsword, mace or axe, lance
Equipment: Helm with barred face guard, leather undercoat, double mail camail, mail hauberk split for riding, breastplate, half-plate on shoulder, arms and legs, knee and elbow cops, steel gauntlets, kite shield. Horses wear bardings on head, neck and chest.
Special: None
Support: Unknown
Units: Unknown
Organization: Lords command, all other status based on skill and experience. Traditionally every Shienaran knows the chain of command, from Diademed Battle Lord to the last horse handler.

© 1996 James A. Welsh (except content which is © Robert Jordan)


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