
The Wheel of Time Reference
Armies, Defence Forces and Other Military Matters
CALENDAR - CAST - CULTURE - GROUPS - LANGUAGE - PLACES - PROPHECIES - THINGS
Complete to the end of "The Eye of the World", but containing information up to the end of "A Crown of Swords"
Last update - July 22/96
- Children of the Light
- Controlled Area: Most of Amadicia, Maintain a presence in most nations.
- Movement: - Maintain a presence around Tar Valon harrying visitors.
- - One Legion sent into Almoth Plain to "eliminate Darkfriends", most of the Legion destroyed fighting the Seanchan.
- - A half-Legion sent into the Two Rivers, survivors escorted out by order of PBA.
- - A large group sent into Altara to cause chaos and disorder disguised as Dragonsworn.
- - Planned move into Andor delayed, by Seanchan invasion.
- Children of the Light
- Class: Light Cavalry.
- Weaponry: Swords, lances,
- Equipment: Breastplates, conical steel caps, mail coats,
- Special: None
- Support: Horse handlers with remounts,
- Units: Legion (2000 Children), Half-Legion,
- Organization: Lord Captain Commander - Lord Captain -
- Hand of the Light (non-military)
- Class: Torturers, Light Cavalry
- Weaponry: Swords, lances,
- Equipment:
- Special: None
- Support: Unknown
- Units: Unknown (sometimes given command of units of the Children).
- Organizaton:
- Shadow Army
- Controlled Area: All of the Blight, and the Blasted Lands}
- Movements: Conducted raids in the Borderlands until recently.
- - Two attacks noted in the TR, one quite large.
- - A large force seen near Shadar Logoth and around Caemlyn
- - First succesful attack conducted on Fal Dara.
- - Stone of Tear attacked by two separate forces.
- - Attacks at Imre Stand and Cold Rocks Hold in the Aiel Waste.
- Draghkar
- Class: Airborne (inhuman)
- Weaponry: None
- Equipment: None
- Special: Hypnotic song, ability to "suck" lifeforce from people,
- Support: None
- Units: Single operatives
- Organization: Dark One - Forsaken - Dreadlords - Myrddraal - Draghkar, Trollocs,
- Dreadlords
- Class: Command (Channelers)
- Weaponry: One Power
- Equipment:
- Special:
- Support: Myrddraal, Trollocs, Draghkar,
- Units: Single operatives
- Organization: Dark One - Forsaken - Dreadlords
- Forsaken
- Class: High Command (Channelers)
- Weaponry: One Power, physical weapons according to personal prediliction.
- Equipment:
- Special: Can be resurrected unless killed by balefire,
- Support: Dreadlords, Myrddraal, Trollocs, Draghkar, Gholam,
- Units: Single operatives
- Organization: Dark One - Forsaken
- Gholam
- Class: Assassins (very inhuman)
- Weaponry: None
- Equipment: None
- Special: Boneless, bloodless, malleable, extremely strong, impervious to the One Power,
- Support: Variable by assignment
- Units: Single operatives (Only six available)
- Organization: Dark One - Forsaken - Gholam
- Gray Men/Women
- Class: Assassins
- Weaponry: Usually knives
- Equipment: Gray Clothing
- Special: Difficult to see,
- Support: None
- Units: Single operatives
- Organization: Dark One - Forsaken - Gray Men/Women
- Myrddraal
- Class: Light Cavalry (inhuman)
- Weaponry: Black swords,
- Equipment: Overlapping black plate armor,
- Special: Travel through shadows, causing fear in anyone who meets its gaze,
- Support: Usually Trollocs and/or Draghkar
- Units: Single operatives
- Organization: Dark One - Forsaken - Dreadlords - Myrddraal
- Trollocs
- Class: Heavy Infantry (inhuman)
- Weaponry: Scythe-curved swords, axes, bows, spears, polearms,
- Equipment:
- Special: Very large, fierce,
- Support: None
- Units: Fist (100-200 Trollocs)
- Organization: Dark One - Forsaken - Dreadlords - Myrddraal - Trollocs, Draghkar,
- Andor
- Controlled Area: Andor, but little influence in outlying areas.
- Movements: Queen's Guard moved into Cairhien, ousted by Rand's Troops.
- Baerlon Town Watch
- Class: Light Infantry
- Weaponry: Quarterstaffs
- Equipment: Round steel caps, studded leather jerkins
- Special: None
- Support: Unknown
- Units: Groups of Twelve approx.
- Organization: Unknown
- Queen's Guard
- Class: Light Cavalry
- Weaponry: Lances, swords
- Equipment: Conical helmets with steel bar cages over faces, breastplates, mail armour,
- Special: None
- Support: None
- Units: Unknown
- Organization: Queen - First Prince of the Sword -
- Whitebridge Militia
- Class: Light Infantry
- Weaponry: Swords,
- Equipment: Peaked helmet, breastplate,
- Special: None
- Support: None
- Units: Unknown
- Organization: Unknown
- Shienar
- Controlled Area: All of Shienar
- Movements: Regular action along the Blightborder, Recent heavy action at Tarwin's Gap, 15 Lances under the command of Uno currently serving with Gareth Bryne.
- Shienaran Lances
- Class: Heavy Cavalry
- Weaponry: Long sword + Broadsword, mace or axe, lance
- Equipment: Helm with barred face guard, leather undercoat, double mail camail, mail hauberk split for riding, breastplate, half-plate on shoulder, arms and legs, knee and elbow cops, steel gauntlets, kite shield. Horses wear bardings on head, neck and chest.
- Special: None
- Support: Unknown
- Units: Unknown
- Organization: Lords command, all other status based on skill and experience. Traditionally every Shienaran knows the chain of command, from Diademed Battle Lord to the last horse handler.
© 1996 James A. Welsh (except content which is © Robert Jordan)
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