
The Wheel of Time Reference
Towns, Cities, Buildings and Other Locations
CALENDAR - CAST - CULTURE - GROUPS - LANGUAGE - MILITARY - PROPHECIES - THINGS
Complete to the end of "The Eye of the World", but containing information up to the end of "A Crown of Swords"
Last update - July 22/96
- Aiel Waste
- The harsh, rugged and all-but-waterless land east of the
Spine of the World. Homeland of the Aiel, few outsiders enter
due to the extreme difficulty in finding water and the
rather unfriendly attitude of the Aiel.
- Includes Rhuidean, Cold Rocks Hold, Al'cair Dal,
- Aile Dashar
- A group of islands in the Aryth Ocean, due west of World's
End.
- Aleth-Loriel
- Mentioned in the gleeman's tale "The Fall of Aleth-Loriel"
- Almoth Plain
- A large plain near the Aryth Ocean, south of Arad Doman,
north of Tarabon.
- Altara
- A nation on the Sea of Storms. Altara is bordered by
Amadicia and Ghealdan on the west, Andor on the north, Murandy
and Illian on the east, and the Sea of Storms on the south.
- Includes the capital Ebou Dar, Salidar, Garen's Wall
- The sign of Altara is
- Amadicia
- A nation at the southern tip of the MOM, Amadicia is
bordered by Ghealdan in the north, Altara in the east, the River
Sharia in the south, and the MOM in the west.
- Includes the capital Amador,
- The sign of Amadicia is
- Amador
- Capital of Amadicia. Stronghold of The COTL and site of
their headquarters the Fortress of the Light.
- Amador
- Capital of Amadicia, site of the COTL's Fortress of the
Light.
- Andor
- A nation bordered by the MOM in the west, Ghealdan, Murandy
and the Hills of Kintara in the south, the River Erinin in the
east, and the River Arinelle, the Caralain Grass, and the Braem
Wood in the North.
- Includes the TR, Baerlon, Whitebridge, Arien, Breen's Spring,
Carysford, Market Sheran Four Kings, and the capital Caemlyn.
- Sign is a rampant white lion on a field of red.
- Ankor Dail
- A fortress in Shienar, in the Eastern Marches near the Spine
of the World.
- Arad Doman
- A nation on the Aryth Ocean. Arad Doman is bordered by the
MOM on the east, the River Akuum and the Almoth Plain on the
south, and the Aryth Ocean on the west.
- Includes the capital Bandar Eban,
- The sign of Arad Doman is
- Arafel
- One of the Borderlands. Arafel is bordered by Kandor to the
west, the River Erinin to the south, Shienar to the east and the
Blight to the north.
- Includes the capital Shol Arbela,
- The sign of Arafel is three white roses on a field of red,
quartered with three red roses on a field of white.
- Aridhol (a.k.a.: Shadar Logoth,
Where the Shadow Waits, Shadow's Waiting)
- A city in what is now Andor, north of the road between
Baerlon and Whitebridge. Formerly the capital of the nation of
the same name, It was destroyed during the Trolloc Wars when the
citizen's fear and mistrust turned in on itself, prompted by the
King's advisor Mordeth. The city is now occupied solely by an
evil called Mashadar that destroys any living thing it contacts.
- Arien
- A village on the Caemlyn Road in Andor.
- Aringill
- A town in Andor on the River Erinin.
- Aryth Ocean (a.k.a.: World Sea
(archaic))
- The sea to the west of the continent which contains Andor.
- Baerlon
- A city in Andor north of the TR, on the road from Caemlyn to
the mines in the MOM.
- Bandar Eban
- Capital city of Arad Doman, a port on the Aryth Ocean.
- Bekkar, Field of (archaic)
(a.k.a.: the Field of Blood)
- Scene of a battle during the Trolloc Wars.
- Black Hills
- A group of hills west of Tar Valon.
- Blasted Lands
- Desolate lands surrounding Shayol Ghul, beyond
the Great Blight.
- Blight, the
- see Great Blight.
- Borderforts
- A string of forts along the Blightborder.
- Borderlands
- The nations bordering the Great Blight: Saldaea, Kandor,
Arafel, Shienar (and formerly Malkier.)
- Braem Wood
- A large forest, partially in Andor, north of Four Kings and
Caemlyn.
- Breen's Spring
- A town on the Caemlyn Road.
- Caemlyn Road
- A road extending from Caemlyn to Baerlon.
- Caemlyn
- Capital city of Andor. Comprised of the Ogier built
Inner City, and the human built New City.
- Cairhien (a.k.a.:
Al'cair'rahienallen (archaic) "The Hill of the Golden
Dawn")
- A nation bordered by Kinslayer's Dagger in the north, the
River Erinin in the west, and the Spine of the World in the east.
Also the capital city of that nation. Cairhienin
was nearly destroyed in the Aiel War (976-978 NE) and the Shaido
War (998 NE) and is still rebuilding.
- Includes the capital Cairhien,
- The sign of Cairhien is a wavy-rayed, many-rayed golden sun
rising from the bottom of a
field of sky blue.
- Camron Caan
- A fortress in Shienar.
- Caralain Grass, the
- A large grassy plain north of Andor.
- Carysford
- A village on the Caemlyn Road where it crosses the River
Cary.
- Chachin
- The capital city of Kandor.
- Cindaking
- An island southwest of Mayene.
- Crown and Lion
- An inn in Caemlyn.
- Dancing Cartman, the
- An inn in Four Kings.
- Deven Ride
- A village in the TR, south of EF.
- Dhallin Forest
- A forest in Ghealdan.
- Dragonmount
- A large volcanic mountain sitting alone in a plain near Tar
Valon. Raised by the Deathstroke of Lews Therin Telamon.
Birthplace of the Dragon Reborn (Rand al'Thor).
- Drowned lands
- A vast expanse of swamps and mires, impassable by land, north
of Mayene.
- Dun Aren
- Mentioned in the gleeman's song "The Road to Dun Aren"
- East Gate
- A gate at Fal Dara.
- Eastern Marches
- The area of Shienar near the Spine of the World.
- Ebou Dar
- Capital of Altara, a port on the Sea of Storms and the River
Eldar.
- Eldrene's Veil
- A waterfall at the beginning of the River Taren, in the
Mountains of Mist.
- Elmora
- A town in Tarabon.
- Emond's Field
-
- A town in the Two Rivers, the unofficial capital. Named for
a battle that took place on that site 2000 years ago in which
King Aemon of Manetheren died.
- Eye of the World, the
- A pool of pure Saidin created during the Time of Madness
against "the greatest need the world had ever seen". Channeled
by Aginor and RAT, inside of it was found the Horn of Valere, the
Dragon Banner, and one of seven seals on the Dark One's prison,
shattered.
- Fal Dara (a.k.a.: Mafa
Dadaranell (archaic))
- A town and fortress in Shienar near the Blightborder.
- Fal Moran
- The capital city of Shienar.
- Fal Sion
- A fortress in Shienar.
- Far Madding
- A town between the Hills of Kintara and the Plains of Maredo,
marks where the road from Caemlyn divides to go to Illian and
Tear.
- Fingers of the Dragon
- The delta of the the River Erinin just south of the city of
Tear. A maze of waterways choked with weeds and dead ends.
Difficult to sail through unless experienced and requiring (by
Tairen law) a Pilot onboard every ship that makes the passage.
- Forest of Shadows
- A forest just south of the Two Rivers in Ghealdan.
- Four Kings
- A town on the Caemlyn Road, at a crossing with the road to
Lugard.
- Garen's Wall
- A range of hills in the north of Altara.
- Ghealdan
- A nation bordered by the TR in the north, Altara in the north
and east, Amadicia in the south, and the MOM in the west.
- Includes Jehannah, the Dhallin Forest,
- Godan
- A town at the eastern edge of Tear.
- Goose and Crown, the
- An inn on the Caemlyn Road
- Grand Hall
- The official reception chamber of the Royal Palace in
Caemlyn.
- Great Blight
- A region in the far north, entirely corrupted by the Dark
One. A haunt of Trollocs, Myrddraal, and other creatures of the
Dark One.
- Green, the
- A field of grass, usually in the center of a town. Often
used as grazing land by townspeople.
- Haddon Mirk
- A vast tangled forest north of Tear.
- Hall of Servants (archaic)
- Meeting place of the Aes Sedai during the AoL. Mentioned by
LTT
- Herot's Crossing
- A place in Malkier.
- Hills of Absher
- Area of low hills south of the Caemlyn road between Baerlon
and Whitebridge.
- Hills of Kintara
- A range of hills south of Andor between the River Cary and
the River Erinin.
- Illian
- A nation on the Sea of Storms, and the great port that is its
capital city. Illian is bordered by Altara to the west, Murandy
to the north, The Plains of Maredo to the north and east, and the
Sea of Storms to the south.
- Includes the capital Illian,
- The sign of Illian is nine golden bees on a field of dark
green.
- Inner City
- The Ogier built portion of Caemlyn, centered on the Royal
Palace.
- Island
- A flat, round platform in the ways containing a Guiding and
bridges leading to other Islands.
- Jangai Pass
- A pass through the Spine of the World, on the eastern edge of
Cairhien, to the Aiel Waste.
- Jehannah
- Capital of Ghealdan,
- Kandor
- One of the Borderlands. Kandor is bordered by Saldaea in the
west, Arafel in the east and the Blight in the North.
- Includes the capital Chachin
- The sign of Kandor is a rearing red horse on a field of pale
green.
- Katar
- A town near the MOM, close to Paerish Swar.
- King's Gate
- A gate at Fal Dara.
- Kinslayer's Dagger
- A range of mountains jutting out from the Spine of the World,
north of Cairhien.
- Lugard
- The capital city of Murandy.
- Malkier Gate
- A gate at Fal Dara.
- Malkier
- A nation, once one of the Borderlands, now consumed by the
Blight. Malkier was bordered by the Mountains of Dhoom on the
west, Arafel and Shienar to the south, the Spine of the World on
the east, and the Blight on the north.
- The sign of Malkier was a golden crane in flight.
- Manetheren
- One of the Ten Nations that made the Second Covenant, and
also the capital of that nation. Destroyed in the Trolloc Wars.
- Included the capital Manetheren, and the area now known as
the TR.
- The sign of Manetheren was a Red Eagle on a field of white.
- Saldaea
- One of the Borderlands. Saldaea is bordered by the Aryth
Ocean on the west, Kandor on the east, and the Blight on the
north.
- Includes the capital Maradon,
- The sign of Saldaea is three silver fish on a field of dark
blue.
- Manetherendrelle (a.k.a.: the
White River (TR folk))
- A river beginning in the Mountains of Mist and running along
the southern border of the TR and all the way to Illian.
- Maradon
- The capital city of Saldaea.
- Marath
- Field where a bloody battle occured during the Aiel War.