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Wednesday, December 13th 2000.
In response to stories about cancelation of the game Chris Roberts assured us that FreeLancer wouldn't undergo any major design changes whatsoever, as its design, interface, and artwork is finished, and the only thing left to do is to generate content and flesh out its storyline. This acquisition will let the development team at Digital Anvil focus solely on its two games, FreeLancer and the unannounced Xbox game. Roberts assured us that FreeLancer wouldn't undergo any major design changes whatsoever, as its design, interface, and artwork is finished, and the only thing left to do is to generate content and flesh out its storyline. The game is currently scheduled for release in late 2001.
Friday, December 8th 2000.
About the release date of FreeLancer: Digital Anvil last statement said something about Q2 2001. EB World lists a shipping date of April 30th 2001. But Microsoft now lists a release in Fall 2001!
Wednesday, December 6th 2000.

MICROSOFT TAKES OVER DIGITAL ANVIL !!

Well, this is big news especially since Chris Roberts is set to leave the company he founded but there is some good news concerning FreeLancer. In an interview published on IGN Chris said:

IGNPC: A lot of the rumors have speculated that you were both leaving.

Chris Roberts: No, it'll be just me and Tony actually. So hopefully we're going to set up Loose Cannon somewhere and then Tony will obviously go with that. I'm going to stay as a consultant on Freelancer and take some time off to kind of rethink what I want to do in the interactive entertainment field.

IGNPC: So you don't have any definite plans right now?

Chris Roberts: No, actually I just want to see Freelancer out the door and then I want to take some time to reassess everything. Taking three and a half to four years to build a massive title just seems like a huge amount of effort, There needs to be a better way to do it.

IGNPC: Right. How does this change the calendar for development? Are you going to have to push the release of the games back further as a result of these changes?

Ed Fries: It's really a little early to say. We have offers out to a lot of the really great people in the company and in the next week or so we'll know exactly what the team is that we have working on it. Then they'll have a chance to look at the title and assess where it's at and how long it's going to take to ship. So it's just kind of a bad time to ask that question.

Chris Roberts: The plan is that hopefully both titles aren't affected by this.

Ed Fries: They could actually end up with more people working on them.

Ed Friesis the General Manager of the Games Group at Microsoft.Well, well this is indeed big and poses a big question about multiplayer version of the game. What do you think about this news. Comment HERE.

Friday, December 1st 2000.
More news about Taiwan.CNET.com movie. HERE are the corrections to the story I posted yesterday. The story contains spoilers so if you don't want to know anything about the game don't click HERE.