Rogues
...the shadowy mountains of Pieria

Rogue Main Page
      [ Race | Alignment | Hunting/Weapons/Debt | Training | Disarming and Lockpicking | Traps | Macros for rogues | Modifiers |
Cases and special items where you can store your lockpick | Perception |  Gagdeteering | Carving for fishing | Acrobatics | Hiding and Stalking | Stealing | Tunnels | Picking boxes for others ]










      Race

      It appears that humans make the best rogues.
      They do well in acrobatics. Since they don't have the penalties that centaurs and giants have.
      Humans also have the best coordination of the three races. And coordination is a rogue's primary stat.
      Please check out the skill modifier tables to find out more: )

      Centaurs are more physically stronger than humans with and have a bonus in weapons. But it will be harder for a
      centaur to learn the nimble acrobatic moves because of their nature. Centaurs also will have some difficulty with
      hiding.

      Giants are the most strongest and the most poorly coordinated of all the races. Giants will also have problems
      with acrobatics, but they have fewer problems then a centaur.

  Alignment see Modifier Tables

      Selecting a god or goddess will affect greatly on how you advance in skills. You can make any god or goddess
      work, but some will make advancement harder in certain skills than others.
 
Zeus While he does favor brawling and weapons skills, his dislike of mechanical skills makes him a poor choice
compared to Hermes.
Apollo He does favor ranged weapons and mechanical skills, but again not a great god all around for a rogue.
Aphrodite She is neutral on weapons and acrobatic skills, but she heavily favors physical skills and has a dislike
of mechanical skills. A choice for those who would want to follow with the physical skills.
Hermes Probably the best god for a rogue all around in skills.
Poseidon While he favors weapons and physical skills, he doesn't like acrobatics. But he is neutral on
mechanical skills.
Demeter Not a great pick for a rogue because she really doesn't have anything to offer a rogue in the way of
skills.
Persephone Another that isn't a good choice because she really doesn't have thing to offer a rogue skill-wise.
Iris One to stay away from if you're a mechanical specialist. And since she really doesn't offer a rogue much
else, she isn't a great choice.
Pan A god for the nimble rogue because he heavily favors acrobatics, but he doesn't like mechanical skills very
much.
Artemis Heavily favors ranged weapons. And favors acrobatic skills. But her dislike of mechanical skills may
not appeal to everyone.
Athena A choice for the weapons enthusiast who doesn't want to be hit with Hephaestus's extreme dislike of acrobatics. She does disfavor acrobatics, but not as much as Hephaestus.
Hestia She doesn't offer a rogue much skill-wise, but she does heavily favor arcane skills
Hephaestus  Heavily favors weapons and mechanical skills, but he has a big dislike of acrobatic skills.
Hebe She's alright for the most part in favoring acrobatics and physical skills. But she does disfavor mechanical
skills.

Hunting/Weapons/Debt

      As a rogue you should have ample fighting skill with a weapon. You will have a surplus scimitar or similar weapon
      when you arrive in Athens in your knapsack ( a surplus longsword will be better though ) you can swap it in the Garden
      on the rack and buy yourself a better weapon when you made enough dinars and paid off your debt.
      You can buy one and kill enough skeletons for their shields and scimitars, to pay off your debt.
      It may take you a while though. Or you can pay off your debt and run jobs from the employment office until
      you have enough dinars to buy one. Or ask someone, do not beg for dinars or to give you a weapon.
      As a young Athenian you can go to Tyche's Shrine and you might be able to find a nice weapon
      for free in one of the bins.

      Skeletons, in the cemetery just past the Peiraic Gate should provide more than enough challenge for a beginning
      rogue. If you want a little less challenge, sewer rats and giant rats underneath the city are fairly easy. Be careful
      taking on rats though, rat fiends and huge rat fiends are also in the same area and are alot meaner the rats.

Training

      When rogues advance they automatically advance in brawling, weapons, physical, acrobatics, mechanical, and
      perception. How much you advance automatically, depends on your god or goddess and your race. A good
      reason to choose your alignment wisely.

      You will also have 30 training points to spend a level. You can train up to three times in one particular skill.
      The third time the cost in training points doubles.
      ( My rogue always trained tripple in one handed weapons, it was well worth it:)
 
 

      Skill Cost in Training Points
      Punching
8
      Kicking
7
      Throwing 
8
      Grappling
8
      One-handed 
5
      Two-handed 
6
      Ranged
5
      Improvised 
6
      Dodging
5
      Escaping
5
      Tumbling 
5
      Catching
5
      Health 
6
      Stealth
5
      Athletics
7
      Adrenal
8
      Alchemy Healing
12
      Alchemy Explosives 
12
      Alchemy Alterations 
12
      Alchemy Conjurations
12
      Spirit Rituals
12
      Mental Rituals 
12
      Alteration Rituals
12
      Relics 
12
      Locks 
5
      Traps
5
      Smithing 
12
      Gadgeteering 
7
      Lore
12
      Foraging 
12
      Arts & Music 
12
      Perception 
5


Rogues
...the shadowy mountains of Pieria Part 2