Carroboscis
GAMES: SMRPG. Carroboscis
TYPE: Plant.
TURF: Grassland, mountains.
AFFILIATIONS: Booster's Buddies
CLOSE RELATIVES: n/a.
HP: 90 FP: 23
OFFENSE:
55 (Physical)
28 (Magic)
DEFENSE:
44 (Physical) 22 (Magic)
SPEED: Fast.
INTELLIGENCE: A bit below average.
SPECIAL/MAGIC ATTACKS: Doom Reverb, Spore Chimes, S'crow Bell.
STRENGTHS: None.
WEAKNESSES: Weak against Jump and Fire attacks.
ITEMS: 4 coins, and they may also have an Able Juice.
EXP. POINTS: 10.
POINTS: None.
BACKGROUND: Carroboscis is a large carrot with a monstrous face. These creatures are possesed vegetables, which can pose a bit of a threat if not treated with care.
Legend has it that One of the earliest members of the Booster family cast a spell on the land in Booster's pass, where a number of wild plants grew. This spell was intended to bring the vegetalbes to life, and turn them into playmates and guardians of Booster Tower. Carrobsocis and possibly Artichoker were the supposed results of this incantation. The legend sounds far-fetched, but anyone who knows a bit about the Booster family tree will not be quite so skeptical. They are an eccentric group, to say the least.
At any rate, the Carroboscii are largely wild, but they do seem to be tame around Booster and his minions. They have also never spread beyond Booster pass, a fact which leads some to believe that they are indeed "pets" of the Boosters. On the other hand, some argue that it's a case of the Goomba versus the spore...which came first? It may be that the unusual behaviour of Carroboscii led to the stories of the Booster family possesing these vegetables.
QUOTES: "I ALWAYS eat my vegetables!" -SMRPG
BATTLE PLAN:
Attack Pattern: They use a mixture of regular and special attacks, including Doom Reverb (causes one member to become mute), as well as S'crow Bell and Spore Chimes (both of which turn a character into the respective object in their names).
Basic Strategies: The best special attacks to use on Carroboscis are Jump or the Geno Beam, but fire and electrical attacks will fairly well work too (especially fire). They don't have too much HP, so you may want to stick to regular timed-attacks - it will probably take two of them, but you don't need to waste your FP.
Advanced Strategies: They often appear with Spikesters. You should attack the Spikesters first, to get them out of the way.
When a Carroboscis attacks, it jumps toward a character, it's eyes light up, and it pokes it's opponent twice. To block, you need to press A when they make the second poke.
MEDIA:
Carroboscis render from Super Mario RPG. Carroboscis screenshot from SMRPG.
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