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GUL
TOO DA
PANZEE
The enemy will walk right over you, unless you know how to trip them.
The Eldar's biggest weak point are the characters. that Exarch proudly
displayed in front of a squad is worth at
least one victory point. Avatars are
worth 3 (2 Vpoints if they are using the army list) and can
be killed in the first round. Squads
are usually small because they cost so much, take out one or two and they
have to brake. Eldar leadership is a joke, 8 or 9, they'll probably
pass but it still pisses them off, if they roll a 12 you get the points
and they get to take the pieces off the table (DAKKA). Wrathguards
and Dreadnoughts are tricky. If there are more than 3 squads kill
all living Eldar (Eldar dreds don't count),
other wise use a multimelta, lascannon or krack missiles to trash 'em.
Soul implosion doesn't effect vehicles or wraiths, but it effects the crew
and soul stones inside them (this rule is real hard to find but it's in
the Eldar Codex). Warpspiders, well this may sound stupid but it's
the orky thing to do, destroy all surrounding cover. Believe it or
not it works. panzees hate to lose pieces and won't risk warping
more than 18" unless they really have too. There will be more in
DA BRAKE
DOWN