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GUL
TOO DA
PANZEE
 
    The enemy will walk right over you, unless you know how to trip them.  The Eldar's biggest weak point are the characters.  that Exarch proudly displayed in front of a squad is worth at least one victory point.  Avatars are worth 3 (2 Vpoints if they are using the army list) and can be killed in the first round.  Squads are usually small because they cost so much, take out one or two and they have to brake.  Eldar leadership is a joke, 8 or 9, they'll probably pass but it still pisses them off, if they roll a 12 you get the points and they get to take the pieces off the table (DAKKA).  Wrathguards and Dreadnoughts are tricky.  If there are more than 3 squads kill all living Eldar (Eldar dreds don't count), other wise use a multimelta, lascannon or krack missiles to trash 'em.  Soul implosion doesn't effect vehicles or wraiths, but it effects the crew and soul stones inside them (this rule is real hard to find but it's in the Eldar Codex).  Warpspiders, well this may sound stupid but it's the orky thing to do, destroy all surrounding cover.  Believe it or not it works.  panzees hate to lose pieces and won't risk warping more than 18" unless they really have too.  There will be more in
DA BRAKE DOWN
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