IQ 3d6, ME 3d6+20, MA 3d6, PS 3d6+10, PP 3d6+10, PE 4d6+10, PB 3d6, SPD 3d6+20. MDC: PE x10 and Chi: ME x12. Class: Major, at level 5 they become Galactic, and at level 10 they become intergalactic.
Skills: WP Sword level 2, HTH: Martial Arts, Gymnastics, Acrobatics, and athletics.
Special
1. Konackan warriors are all granted a holy sword. This sword does 1d20 MD and receives the characters HTH damage bonus and striking bonus.
2. For every 25 chi the character has, he receives +1 HTH damage.
3. Konackans can go five days without sleep and are unaffected.
Powers
Select two at level 1, and 1 for each level after.
1.Flight: The Konackan can fly 200 mph. Flying costs one chi per hour.
2.Advanced Flight: Must have flight. The Konackan can fly at Mach 5 tops. It costs 5 chi per hour. This generates a blue aero field around the character.
3. Barrier: For every point of Chi used, the Konackan gains 5 MDC. It only lasts for one action. It costs no actions to use and can be put up automatically. He can never spend more than 30x his level. A level one character can only have 125 MDC.
4. Charge: This allows the character to gain chi from their surroundings. The character will gain 30 chi per action. This is put into a separate pool. They can never gain more than their limit and it goes away after the battle is over. A Konackan can only use this 3x his level during a battle.
5. Sense Chi: The Konackan can detect a chi trace across an entire planet. It costs 10 chi. There is a 50% chance that he will recognize the chi trace of someone familiar to them like a friend or an archenemy.
6. Tapion's Dragon Fist: This is a very powerful attack that summons a golden dragon to aid in the punch. It is +4 to strike, does 1d6x50 MD, and costs 50 chi. If the attack is successful the character should roll on the critical strike table and apply those penalties to the enemy. This cannot be picked until level 5.
7.Combat Teleport: This allows character to move extremely fast for a short period of time. It is not an actual teleport. They can only teleport within their line of sight and it does not use an action. The combat teleport can be used for attacking or dodging. Make a normal roll for whatever you are doing (attacking or dodging) if that roll fails you can still use your normal attack or dodge roll. Costs 8 chi and must have SPD 45+.
8. Multi Punch: 1d6 punches at level 1-7, 2d6 punches at levels 8-15. These do the damage of a normal punch. This can only be used once per melee.
9. Multi Kick: 1d6 kicks levels 1-7, 2d6 levels 8-15. Can only be used once per melee.
Background: Tapion the Brave -from movie #13 or Exploding Dragon Fist: If Goku can't do it who can- is the most well known Konackan warrior. The planet is located in the southern galaxy and is largely composed of deserts. They look almost exactly like Kaioshin, not the character but the race. Hair colors cover the whole known spectrum. Skin color is a light brown or light green. Many of the warriors have mohawks.