Unique Abilities Chart


By: Reed Schaffer

Unique Abilities:

1-5% Good At Chi Control: +3 to Strike with chi Attacks and +100 chi also starts with the appropriate ki guidance skills (homing Kamehameha, Souki-Dan, or what ever).

6-10% Wild Chi:Your Chi is powerful but uncontrollable- -2 to strike with chi blasts, +40 chi, (under stress all of your Ki blasts are +4 to strike and +3D6x10 to Damage!!!)

7-15% Pioneer: You have +30% to Chi Invention Skill

16-20% Unbridled Fury/ Weakling: -20 chi -1 to Strike, Parry, Dodge, minus one damage die ( But when you get mad: +100 chi, +3 to strike, parry, and dodge and x2 damage...however you must fail an insanity roll in a moment of stress)

21%-25% Natural Strength: You were born strong: +3 to all physical attributes and +1 to strike, parry and dodge, + 45 MDC.

26-30%: Slowly but surely...you become stronger: -3 strike, parry and dodge, -20 MDC, -20 chi, 1 less power. +1 to Strike, Parry, and Dodge, +10 MDC, +10 chi and 1 power more per level.

31-35: Coupe De Grace: Your fighting style is beautiful and effective- +2 to Strike, Parry, and Dodge, on a natural 20 your character stuns his opponent for 1 round as well as the normal bonuses, +2 P.B., +2 P.P.

36-40: Chosen!You will be the next Super of your race (Super Saiya-Jin 4, Super Nameck, Super Human, etc.) under tremendous stress during the course of an adventure the game master will design and make you a new form! All other characters will not reach this level until two levels after you have had it.

41-45%: Very Fast!!!-add two attacks, +4 to P.P, +10 to Spd, -2 to P.S. and P.E. and you start with Zanzoken, Combat Teleport and Multi-Fireball attack.

46-50%: Super Weapon- You start with a major rune weapon that you happen to have mastered to the third level.

51-55%: Hero!!!- You have +4 to strike, parry, and dodge as well as +50 MDC and PPE if you are fighting specifically to save someones life if they are in immediate danger of dying.

56-60%: Extremely Strong: +4 to P.S., +10 P.E., +75 MDC, (Starts with Bulk Up even if human or Saiyan)

61-70%: Fierce Style: Your attacks are fierce and animalistic- add two attacks, criticals strikes do x3 damage, +4 M.A. (very intimadating to be around), +2 to strike,-2 to parry, +2 to dodge.

71-75%: Final Ki Attacker: You perfer to finish your opponents off with big Ki blasts instead of pelting them with smaller ones- +100 cih and the largest chi attack is at +4 to strike and x2 damage if it is done after 5 rounds of pure hand to hand attacks only.

76-80%: One Smooth Mother*&%&*#- Your attacks are +4 to strike as long as you say something smooth before you attack (arrogant, clever, funny, just has to be smooth), +4 to P.B. and M.A. 'cause your so cool!

81-85%: Very Small: Your stature belies your true power- -2 feet off of height, -5 P.S. and P.E. but also your P.P. and Spd are at +5, -50 MDC, +100 chi (also you are very sensitive about your height and if anyone jokes about it your attacks suddenly go up one die in damage).

86-90%: Very Calm- Under normal circumstances you cannot be suprised by an attack and you are +4 to any defensive action and +2 attacks because of this. However if you under go some sort of tradgedy you will go berserk and go to -5 to defensive actions but you gain +8 to strike, x2 damage, 2 extra attacks, and +100 chi and MDC as well as two tries at ki invention but this must be a tradgedy, at least one person must be killed or in SERIOUS trouble. If he kills an opponent he will be depressed and reluctant to fight.

91-95%: Quick Learner- has 4 Ki Invention tries per level and can learn skills from any style and knows two styles of combat.

96-00% Saint- You are Princapled, +3 to all atributes and people always save your ass at least once in the adventure and you always save someones ass each adventure, you are also favored by most enabling you to learn techniques from the most secretive masters and get supplies and contacts from the best of NPC's however you are also the most hated by villans and are constantly called to help against them.


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