The Earth section of shamanist magic deals with spells that manipulate the ground or deal with stone. While very effective against ground creatures. Things in the air usually unaffected by most earth spells. There are many golem spells in this sphere of magic makingit particularly useful.
(Also called Dare Brando in the translated Slayers comics) This spell causes the ground under a target to explode upwards hurling them into the air. The explosion generally isn't as painful as the impact of the fall after the peron hits the ground. The caster can vary it's effectiveness so it can be used to wake up a sleeping person without causing much damage to ignjuring multiple people at once. (This is one of Lina's personal favorite spells)
(This is spell was once translated as "Mega Brunt" in Slayers vol. 4) This is a stronger version of Dil Brando. It is more powerful and as a wider range of effectiveness so it can be used to destroy many people or a part of a large building. This spell also causes massive dirt clouds to be created making it hard for opponents to see.
"Infinite earth mother who nurtures all life
Let thy power gather in my hand
Vlave Howl"
The Vlave Howl spell summons lava from deep within the earth to be summoned in order to attack the target. After a short time the lava will cool and turn to stone making it a useful way to temporarily block incoming attackers.
"Earth below me
Submit to my will
Dug Haut"
Using this spell the caster draws earth energy into their hand then slam it into the ground in order to create sharp stone spikes to surge upward from the ground. These spikes can impale the targets. This spell also causes a minor earthquake that can no people in the area over.
By drawing power from the earth elemental, Bephis, the caster can create tunnels or holes in the ground. It only works on earthen material and doesn't affect metal or wood
This spell creates an earthquake that depending on the casters need can be large or relatively small. For example it can destroy entire structues or be weak enough to seal cave passages.
A spell that calls upon the earth elemental, Bephis, to create stone golems. The golem then obeys the caster but does not posses great intelligence. Also this spell can create golems from rock or be used to animate already created statues.
A stronger version of Vu Raiwa. This spell is a lot easier to control can be used to make extremely large golems almost flawlessly. This also uses spirt shamanism that infuses spirits into the golem creating limited intelligence. However the spirits can make the golem disobey the caster.
A spell developed by Lina. It manipulates blocks of stone to be chiseled or molded into a shape of the caster's desire. It provides a quick way to make decorative stone ornaments without having to physically chisel a block of stone yourself.
A spell often used by Naga it creates stone dragon golems. However the caster needs to have lots of practice in order for it to work smoothly. (^_^;;)
A crude golem spell used to make relatively weak golems. Because this is such a low level spell the golems are easily shattered and are mainly used as servants or as a distraction.
This spell works only works on earht or ground. It causes the area under the target to explode creating a nasty shockwave. Like most spells it's effectiveness varies depending on the caster's will.
A stronger variation of the Dug Wave spell causes an explosion from the ground under the target which can result in a shockwave that can cause great damage. However this can be used on any type of terrain and is not limited to earth or ground.
This spell is used to enchant weapons giving them earth energy. The sword or weapon can then shoot shockwaves that travel on the ground toward the target. The waves will change direction if the target moves making them difficult to avoid.
This spell neutralizes all earth energy in an area. It dispels golems and earth spells by temporarily banishing the earth, elemental, Bephis.
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