The Spirit section of Shamanist magic deals with ones aura and the power of the astral realm. Mostly spirit spells damage a person's spirit, or soul instead of doing physical harm.
This spell creates a shockwave of lightning that can be used to hurt an enemy mentally as well as damaging their physical body.
This spell calls power from the great holy priestess Elemekia for power. It creates a lance of spiritual energy. This spell doesn't do any physical damage but get greatly harm a person's spirit. This spell is most usueful against demons and the undead.
Similar in effect to the Elemekia lance this spell also calls forth the power of Elemekia in the form of big rays of light. It's a stronger version of Elemekia lance and can also damage ones spirit.
The Goz Flow spell summons a shadow from the astral plain to attack enemies or grab hold of the person to bind them in place. This shadow cannot be dispeled by light.
The astral vine spell calls forth energy from the astral realm to bind to swords or other weapons to make them stronger or sharper so they can cut through objects they normally couldn't. This spell is not permanent and can wear off or be dispeled easily.
"Strength of all souls which dwells between chaos and the infinite
Eternal flame of blue
Hidden strength that slumbers deep within me
I call you forth here and now
Ra Tilt"
The Ra Tilt is _the_ strongest spell in all shamanist magic. It's as powerful as the dragon slave. By causing a rift or tilt in the astral dimension this spell allows pure spiritual energy to flow through the caster in a huge blue flame utterly DESTROYING a living beings spirit.
This spell creates a knife which stabs an enemy's shadow holding it in place. This makes it so the person who's shadow is "caught" unable to move their legs. The spell can be easily dispeled by a light spell or by removing the created knife.
A stronger version of Shadow Snap this spell extends the caster's shadow outward and as it touchs another person's shadow it freezes them in place. This can affect many opponets at once.
This spell seems to have been developed by Ameria it creates protective gloves of light around the caster's fists that allow them to punch stronger and deal greater damage to demons.
This spell allows the caster to create an illusion and control it mentally. It, however, requires constant concentration in order to keep the illusion.
"You who sail the seas of the astral plane
Reveal these shadows to me"
This spell let's you pinpoint the location of the object by using the astral plane to search for it.
This let's the caster block any magical tracing or trackring from the astral planr on an object.
This spell created a whirling shaft of spiritual energy that travels in random directions toward the target. Since it's pathway is harder to predict the spell is harder to dodge. It's fairly power can destroy most lower level monsters in a single hit.
Using this spell the caster can create an image of themself in a different position and can talk through the image. This seems to be every villan's favorite spell. ^_^
This spell has a similar effect to the Elemekia lance spell but sends out many boomerang shaped energy blasts that are hard to avoid.
This spell creates an huge explosion around the caster that damages any object affected both physically and mentally, and can affect a wide area.
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