The Pilots Manual


These are the rules to my RPG. If they are to strict, tell me and I may change them.

- Every new pilot starts with a Vf-1. You cannot sell this veritech. If your other veritechs get destroyed, you will still be able to play and get more credits to buy back the ones you lost.
- A veritech is completly destroyed when you do not have enough credits to repair it.*Note* After you buy the VF-11 Thunderbolt it becomes your default plane. You can sell the VF-1.
- When you don't have enough money to repair your ships, your character dies. You can summit a new one after one week. Cannot be the same guy/girl.
- Only a squad leader can make a squad vs. squad attack.
- Only one pilot per person. You can own as many veritechs as you want.
- You must use all 50 skill points. No more, no less. If you break this rule I will send it back to you. You have one more chance.
- Only 5 pilots per squad. Including the leader.
- Each team will have their own page, where you can place a symbol and tell something about your team and backround on your pilots.
- At any one time you team has a readyness. There is Defending: Repair cost doubled. Ready for attack all +1. Stationary: Normal No change. Repair: Repair costs are halved. Not ready all -1. Default is stationary.
- Have fun playing.


This page hosted by GeoCities Get your own Free Home Page