Smith & Jones

- Smith and Jones (no known first names) are Special Agents in Imperial Intelligence,
based on Coruscant. They were born on Coruscant, served in COMPNOR's COMPForce and
ultimately recruited for Intelligence by Admiral Kanaris (who serves in a mysterious
branch of Intelligence called "Adjustments"), who had all of their background
information including birth, upbringing and prior military records, expunged.
- Smith and Jones serve as a team, performing the nastiest, most difficult and sensitive
tasks on behalf of the Empire. In between missions, they tend to indulge in computer
hacking, economic manipulation and other lucrative pass-times that border on treasonous
but are forgiven due to their exceptional skills, value and black ops services (sorry, all
classified) to the Empire.
- They appear completely innocuous and are difficult to remember. Height -- 5'9".
Build -- somewhat thin, good musculature hidden by clothing and disguised
gait. Hair
-- dark. Clothing style -- from non-descript to an Admiral's uniform with full
decorations, depending on what it takes to get the mission done. Eye color -- green
(I think, but who can really remember?).
- They are exceptionally competent at intelligence tasks, cynical with a streak of
insubordination and dry sense of humor (yet not enough to get in trouble). They have style
and élan, and especially class. They prefer to travel first-class, if that can be
incorporated into the mission.
- They have both refused offers of promotion to other Intelligence positions that would be
high level desk jobs. They like being in the field, doing what no one else can do.
Smith likes to read. Jones enjoys employing his excessive computer and
economic warfare skills on various planetary stock markets. Neither one plans on
retiring anytime soon.
- At any given time, on any given mission, they will have a wide assortment of equipment,
including miniaturized transmitters and homing beacons, personal defense mechanisms,
concealed hand-weapons and molecular strand knives, disguised explosives and detonators,
mechanical and electronic lock picks/hacking devices, garrote material, laser/projectile
proof garments and appropriate secret agent transportation, mission and location
dependent. They have been conditioned against chemical, physical interrogations techniques
and have had some willpower development training in the event of encountering a Force
sensitive foe.
BZ stats: Agent Smith
| ATTRIBUTE |
RANK |
SKILLS |
RANK |
|
FORCE ATTRIBUTE |
RANK |
| Dexterity |
24 |
Dexterity Skills |
|
|
N/A |
N/A |
| |
|
Acrobatics |
41 |
|
|
|
| |
|
Blaster |
46 |
|
DARK SIDE POINTS |
0 |
| |
|
Dodge |
46 |
| |
|
Grenade |
35 |
| |
|
Melee |
36 |
| |
|
Missile Weapons |
45 |
| |
|
Pick Pocket |
60 |
| |
|
Thrown Weapons |
40 |
| Knowledge |
35 |
Knowledge Skills |
|
| |
|
Bureaucracy |
41 |
| |
|
Bureaucracy (Imperial Intelligence) |
56 |
| |
|
Business |
45 |
| |
|
Intimidation |
56 |
| |
|
Languages |
45 |
| |
|
Law Enforcement |
45 |
| |
|
Streetwise |
46 |
| |
|
Survival |
36 |
| |
|
Willpower |
87 |
| Mechanical |
20 |
Mechanical Skills |
|
| |
|
Communications |
65 |
| |
|
Jetpack/Powersuit Operations |
40 |
| |
|
Starship piloting |
55 |
| Perception |
30 |
Perception Skills |
|
| |
|
Command |
61 |
| |
|
Con |
66 |
| |
|
Forgery |
70 |
| |
|
Hide |
70 |
| |
|
Investigation |
71 |
| |
|
Persuasion |
86 |
| |
|
Search |
86 |
| |
|
Sneak |
100 |
| Strength |
25 |
Strength Skills |
|
| |
|
Brawling |
50 |
| |
|
Martial Art (Way of I-Shin) |
101 |
| |
|
Stamina |
41 |
| |
|
Swimming |
25 |
| Technical |
15 |
Technical Skills |
|
| |
|
Computer Programming/Repair |
70 |
| |
|
Demolitions |
60 |
| |
|
Droid Programming/Repair |
65 |
| |
|
Security |
85 |
Agent Smith, though a master at Imperial forms of unarmed combat, has been
studying the Way of I-Shin style (under Master Bill
Addams) to further perfect
himself.

BZ stats: Agent Jones
| ATTRIBUTE |
RANK |
SKILLS |
RANK |
|
FORCE ATTRIBUTE |
RANK |
| Dexterity |
25 |
Dexterity Skills |
|
|
N/A |
N/A |
| |
|
Acrobatics |
55 |
|
|
|
| |
|
Blaster |
46 |
|
DARK SIDE POINTS |
0 |
| |
|
Dodge |
51 |
| |
|
Grenade |
35 |
| |
|
Melee |
36 |
| |
|
Missile Weapons |
45 |
| |
|
Pick Pocket |
60 |
| |
|
Thrown Weapons |
41 |
| Knowledge |
25 |
Knowledge Skills |
|
| |
|
Bureaucracy |
41 |
| |
|
Business |
44 |
| |
|
Intimidation |
54 |
| |
|
Languages |
25 |
| |
|
Law Enforcement |
45 |
| |
|
Streetwise |
50 |
| |
|
Survival |
36 |
| |
|
Willpower |
88 |
| Mechanical |
15 |
Mechanical Skills |
|
| |
|
Communications |
65 |
| |
|
Jetpack/Powersuit Operations |
40 |
| |
|
Starship piloting |
55 |
| Perception |
30 |
Perception Skills |
|
| |
|
Command |
61 |
| |
|
Con |
71 |
| |
|
Forgery |
94 |
| |
|
Hide |
70 |
| |
|
Investigation |
71 |
| |
|
Persuasion |
86 |
| |
|
Search |
87 |
| |
|
Sneak |
100 |
| Strength |
25 |
Strength Skills |
|
| |
|
Brawling |
60 |
| |
|
Martial Art (Way of I-Shin) |
106 |
| |
|
Stamina |
40 |
| |
|
Swimming |
25 |
| Technical |
20 |
Technical Skills |
|
| |
|
Computer Programming/Repair |
96 |
| |
|
Demolitions |
61 |
| |
|
Droid Programming/Repair |
89 |
| |
|
Security |
90 |
* This martial art is a hard form discipline that involves lightning response
and reflexes. Against someone who has this skill, a hand-to-hand situation produces
normal damage. Against someone without this skill, damage is twice as severe.

RETURN TO THE PROFILES PAGE

This page hosted by Geocities

Get your own Free Home Page