Palantir

 
   
 
     
 

Cardin's Rim Subsector

 
   
 
   
 
 
 
     
 

Starport Class: E (Bedrock Landing Area)
Planetary Size: 1 (1,000 Mile Diameter)
Atmosphere: 0 (Vaccume World)
Hydrographic %: 0 (0%  Water)
Population size: 1 (10's of inhabitants)
Government Type:  0 (None)

Law Level: 0 (No Weapons Restrictions)
Tecnology Level: B (Imperial Average)

 
   
 
 
 
     
   
   
   
     
 

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Palantir is basically an Ice cube in space out on the fringes of the system itself all alone this Vacuum world only has one small installation that is a scout base.  Scouts here monitor the suns activity and conduct surveys of its effects on the other planets in system.  The star is a Red Giant that is speculated to go supernova sometime  in the next 1,000 years.  Other than occasional frontier refueling there is not much activity in the system.  The palantir system has to gas giants one at the edge of the system which is can be used for Frontier refueling and the other is further in system and is marked with warning beacons.  The whole system is posted as an amber zone and probably be posted as a red zone within the next couple hundred years as the star gets closer to going supernova. 

It is visible from almost anywhere in the system this red giant pulsating and fluctuating in various red hues.  It is speculated that once this star goes supernova a black hole will appear in its place and scientists and scouts want to be here to study this phenomena.

The palantir system conducts no speculative trade or exports any real goods only the occasional supply ship or relief scout team enters the system. The length of a tour of duty for a scout here is 1 year on station.

 
   
 
     
 
 
     
 

Native Skills:

Computer 1
Electronic 1
Vacc Suit 1

No real natives from here PC must be a scout.

 
   
 
 
 
     
     
 
 
     
 

Trade
Classifications

Amber Zone !

 
   
 
 
 
     
     
 
 
     
 

Chief Imports:

None

 
   
 
 
 
     
     
 
 
     
 

Chief Exports:

None