Appendix A
Master Wrestling Maneuver List

The following tables list nearly all possible base maneuvers in the BODYSLAM! system, organized by Stun Level and Attribute Class; as described in the Character Generation rules, more maneuvers can be constructed by adding Variation tags to those listed here.

Jump To Subchart:
STR-I STR-II STR-III STR-IV STR-V
DEX-I DEX-II DEX-III DEX-IV
TEC-I TEC-II TEC-III TEC-IV TEC-V
BRA-I BRA-II Return to Contents

Legend

Maneuver Name
Duh. Maneuvers with a exclamation bang (!) next to their name are illegal, and will result in a Referee Warning if seen. Maneuvers with a star (*) are martial arts maneuvers, complying with the Martial Artist Style; Maneuvers with 2 stars (**) next to their Class can only be used by Martial Artists unless it is the character's Finishing Maneuver.
d6
The basic Force of the maneuver, in cubic dice.
Bonus
Any applicable damage bonuses, as indicated below:
Special
This column marks any special traits of the maneuver:
Target
The area of the body which collects injury points from the maneuver. Just as in most programming, a "|" between Targets means "or" -- the injury points are applied to one or the other, attacker's choice. "Any" can be interpreted thus as "Head | Neck | Body | Back | Arm | Leg". A "&" means "and", as always -- injury points are divided equally between the listed Targets.
Level I STR Maneuvers
Maneuverd6BonusSpecial Target
Backdrop2RO1H-Back
Bearhug1PHBody
Bodyslam2O1HLBack
Head Vise1PSHead
Irish Whip1PT--
Shove1P(O2)K-
Toss2O1PLBody

Level II STR Maneuvers
Maneuverd6BonusSpecialTarget
Backbreaker Drop3PO1HLBack
Backbreaker Rack2PO1LSBack
Belly-to-Back Suplex3PO1HL(P)Back
Belly-to-Belly Suplex3A1O1LBody
Fallaway Slam3A1O1HL(P)Back
Fireman's Carry Gutbuster3PO1HLBody
Gutbuster Drop3PO1HLBody
Gutwrench Suplex3O1HLBody
Inverted Shoulder Rack2PO1LSBack
Kneebreaker Drop3PO1HLLeg
Northern Lights Suplex3PO1HL(P)Body
Powerslam3RFA1O1HLBack
Press Slam3PO1HLBack | Body
Reverse Fallaway Slam3A1O1HLBack
Salto Suplex3O1HLBack
Shoulderbreaker Drop3PO1HLNeck
Side Suplex3PO1HLBack
Sidewalk Slam3PO1A1LBack
Slingshot Catapult2THLHead
Underhook Suplex3POHLBack

Level III STR Maneuvers
Maneuverd6BonusSpecialTarget
Airplane Spin3O1HLDBack
Atomic Drop4PO2HL-
Choke Slam!4PO1HLNeck & Back
Fireman's Carry Brainbuster4PO1HLHead
Front Facedriver4A1O1LHead
Full Nelson Suplex4PO1HL(P)Neck
Inverted Atomic Drop3PO2HLD-
Knee Backbreaker Hold3PO2LSBack
Shoulder Slam4PO1HLBack
Snap Suplex4PO1LBack
Tilt-a-Whirl Slam4PRO1LBack

Level IV STR Maneuvers
Maneuverd6BonusSpecialTarget
Brainbuster Suplex5PO1HLHead
Cradle Brainbuster Suplex5PO1HLHead
Cradle Suplex5PO1HL(P)Back
Inverted Airplane Toss4PO1HLDBack
Front-Face Suplex5PO1LBody
Piledriver5A1O1LHead
Powerbomb5PO1HL(P)Back
Tigerbomb5PO1HL(P)Back
Tilt-a-Whirl Backbreaker5PRO1LBack
Tilt-a-Whirl Tombstone5PRA1O1LHead
Vertical Suplex5PO1HLBack

Level V STR Maneuvers
Maneuverd6BonusSpecialTarget
Crucifix Powerbomb6PO1HLBack

Level I DEX Maneuvers
Maneuverd6BonusSpecialTarget
Avalanche1RA1-Body
Bodypress1RFA1O2KBody
Drop Kick2RF(O)KHead | Body
Elbow Drop1RFA2-Any
Fist Drop1RFA2-Any
Headbutt Drop1RFA2-Any
Knee Drop1RFA2-Any
Leg Drop1RFA2-Body
Lou Thesz Press1RFA1O2KPBody
Shoulder Tackle1RA2O2L-
Splash1RFA1-Body
Vertical Splash1RFA1-Body

Level II DEX Maneuvers
Maneuverd6BonusSpecialTarget
Back Brain Kick*3(O2)-Head
Bulldog Lariat3RFA2LNeck
Flying Mare3O2LNeck
Hamstring Pull3A2-Leg
Monkey Flip2O1LBack
Senton2RFA1-Body
Sunset Flip1RFO2LP-

Level III DEX Maneuvers
Maneuverd6BonusSpecialTarget
Reverse Rollup2A2O2P-
Hurricarana4RO2LHead
Victory Roll2A2O2P-

Level IV DEX Maneuvers
Maneuverd6BonusSpecialTarget
Hurricarana Roll3RFO2LPHead

Level I TEC Maneuvers
Maneuverd6BonusSpecialTarget
Armbar1PHArm
Armdrag2O2LArm
Armlock1PHArm
Armwringer1PHArm
Claw*1P-Head
Drop Toehold1--Leg
Front Facelock1PHHead
Half Nelson1PHNeck
Hammerlock1PHArm
Hip Toss2O2LBack
Scissorlock1PHHead or Body
Side Headlock1PHNeck
Single-leg Takedown1R-Back

Level II TEC Maneuvers
Maneuverd6BonusSpecialTarget
DDT3A2-Head
Fireman Carry Takedown2O2L-
Full Nelson2PSNeck
Go-Behind Takedown2O2LBody
Grinding Headlock2PHHead
Jawbreaker3O2--
Knee Armlock2PHArm
Leglace2A2HLeg
Legwheel**3O2LBody
Neckbreaker3R-Neck
Reverse Chinlock2PS*Neck
Reverse DDT3A2-Head
Reverse Toehold2PHLeg
Side Mare2PO2LNeck
Sleeper2RZNeck
Small Package Rollup1-P-
Snap Mare2O2LNeck
Toehold2PHLeg
Trapezius Pinch*2PA2HNeck
Wakigatme Armbar2PA2SArm

Level III TEC Maneuvers
Maneuverd6BonusSpecialTarget
Abdominal Stretch3PSBody
Backslide Rollup2-P-
Boston Crab3PA1SBack
Bulldog4A2-Neck
Camel Clutch3PA1SNeck and Back
Cobra Clutch3-ZNeck
Crucifix Rollup2-P-
Front Face Neckbreaker4O2-Neck
Rolling Leg Sleephold*3-ZNeck
Russian Legsweep4O2LNeck

Level IV TEC Maneuvers
Maneuverd6BonusSpecialTarget
Double Underhook DDT5A2-Head
Figure-Four Leglock4PSLeg
Scorpion Deathlock4PSLeg

Level V TEC Maneuvers
Maneuverd6BonusSpecialTarget
Surfboard5O2SLBody

Level I BRA Maneuvers
Maneuverd6BonusSpecialTarget
Back Elbow Smash1P(O2)(K)Head
Big Boot Kick1PR(O2)(K)Head
Bite!1-DAny
Choke!1PZNeck
Clothesline1PRF(O2)KNeck
Eye Rake!1-D-
Forearm Smash1PRF(O2)(K)Head
Forearm Uppercut1PR(O2)(K)Head
Foriegn Object Jab1PI-Any
Hairpull!1PH-
Headbutt1P(O2)(K)Head
Karate Chop*1PR(O2)(K)Any
Karate Kick*1PR(O2)(K)Body
Karate Punch*1PR(O2)(K)Head | Body
Kick1PR(O2)(K)Body
Knee Lift1PR(O2)(K)Body
Low Blow!1-D-
Open Hand1P-Any
Punch!1PRF(O2)(K)Any
Palm Thrust*1PRF(O2)(K)Any
Rib Crusher1RA2-Body
Rope Rake!1-D-
Side Kick1P(O2)(K)Head
Shoulderblock1PRF(O2)(K)Body
Stomp1PA2-Any

Level II BRA Maneuvers
Maneuverd6BonusSpecialTarget
Back Spin Fist!*2PR(O2)(K)Head
Discus Punch!2PR(O2)(K)Head
Double Axehandle!2PR(O2)(K)Head | Body
Foreign Object Smash2PI(O2)(K)Any
Head Smash!1PI(K)Head
Leg Sweep*2O1LLeg
Limb Smash!1PI-Arm | Leg
Roundhouse Kick*2PR(O2)KAny
Savate Kick*2PR(O2)KHead
Short-Arm Clothesline2P(O2)KNeck

Unique Maneuver Rules

All STR maneuvers above are assumed to not be bridging, even when those maneuvers regularly are Bridging (such as Cradle Suplex and Northern Lights Suplex).

The Head Smash and Limb Smash are assumed to be aimed at either a foreign object or the turnbuckles, in which case the turnbuckle's Stun Code is used as the "foreign object".

Some maneuvers include other maneuvers in their execution. For example, the Full Nelson Suplex starts with a Full Nelson, which in turn starts with a Half Nelson; the Figure Four Leglock begins with an Inside Toehold. When a wrestler attempts to follow a maneuver with one that includes that maneuver, he recieves a +10% bonus to his attack roll.

The Belly to Belly Suplex, Bodypress, Fallaway Slam, Powerslam, Reverse Slam, Sidewalk Slam, Somersault Splash, Splash, and Vertical Splash all do not require the use of a Stun Point to make a pinfall cover.

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