Race | Power | Might | Agility | Wisdom | Psyche | Constitution | Armo | DP | PP |
Leprecaun |
Nature;Wild | 2d10+6 | 6d10+36 | 5d10+30 | 6d10+42 | 2d10+13 | 0 | 2d10+13 | 6d10+80 |
Special Abilities | Description |
Probability Manipulation-Both Types | Very short being that enjoys frolicking, working magic & |
causing harmless mischief. Usually non-combative but can |
be devestating when they imploy their magic. |
Leshie |
Nature;Wild | 3d10+5 | 5d10+22 | 4d10+25 | 5d10+30 | 3d10+13 | 0 | 3d10+13 | 6d10+33 |
Special Abilities | Description |
Growth: 5' per level adding 5 to Might, | 5' tall humanoids with green eyes and hair and have |
Constitution and DP. Max height of 25' | pointed ears. They wear their clothes backwords and their |
Mind Control | shoes on the wrong feet. If you find one it will try to mind |
control you to work for them. The only way it can be |
avoided is if you reverse your clothing. Then, the leshie |
will become your servant. When attacked, leshies can grow |
5' for every level to fight back. |
Lizard Men |
Nature | 4d10+18 | 4d10+18 | 3d10+17 | 3d10+12 | 4d10+20 | 9 | 4d10+20 | 3d10+12 |
Special Abilities | Description |
Breathe underwater | The lizard men are an aggressive race of semi-aquatic |
Protected vision from light | humanoids. Their physical appearance is definitely |
reptilian, with fine, scaly, green skin and bright green or |
blue eyes. They are usually 4.5 to 5.5' tall and weigh 80 to |
150 lbs. Average life span is only 50 years. |
Lord, Chaos |
Dark | 6d10+30 | 4d10+25 | 4d10+28 | 5d10+42 | 6d10+50 | 18 | 6d10+50 | 5d10+68 |
Special Abilities | Description |
Self Sustenance | Black and grey suit of armor animated by mystical energy. |
Life Detection | Hates all lifeforms but will endure companionship with a |
Probablility Manipulation-Bad Luck | living being if it suits the Lords ultimate goal. Stands 8'' |
Night Vision | tall and weighs 300 lbs. |
Regeneration: 5 points a round |
Maiar |
Dark;Light | 6d10+40 | 5d10+35 | 6d10+90 | 7d10+75 | 7d10+67 | 5 | 7d10+67 | 7d10+150 |
Special Abilities | Description |
Self Sustenance | Near immortal humanoids. Their forms are usually designed |
Resistance to Mental and Emotion: lvlx10 | to suit their main purpose. Those meant to be warriors are |
Iron Will: store lvlx10 damage/hit and take half | strong and imposing while others have less intimidating |
damage after fight. Also allow lvlx10 to be added | features. Regardless of their appearance, their strength and |
to any attribute for RR | power comes from their inner energy. Often serve as |
Magic casting is at 2x/range, 2x/duration & 1/2 | messangers or servants for the Valar. |
casting time |
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