Race Power Might Agility Wisdom Psyche Constitution Armo
DP PP

Leprecaun

Nature;Wild
2d10+6 6d10+36 5d10+30 6d10+42 2d10+13 0
2d10+13 6d10+80

Special Abilities Description

Probability Manipulation-Both Types Very short being that enjoys frolicking, working magic &

causing harmless mischief. Usually non-combative but can

be devestating when they imploy their magic.

Leshie

Nature;Wild
3d10+5 5d10+22 4d10+25 5d10+30 3d10+13 0
3d10+13 6d10+33

Special Abilities Description

Growth: 5' per level adding 5 to Might, 5' tall humanoids with green eyes and hair and have

Constitution and DP. Max height of 25' pointed ears. They wear their clothes backwords and their

Mind Control shoes on the wrong feet. If you find one it will try to mind

control you to work for them. The only way it can be

avoided is if you reverse your clothing. Then, the leshie

will become your servant. When attacked, leshies can grow

5' for every level to fight back.

Lizard Men

Nature
4d10+18 4d10+18 3d10+17 3d10+12 4d10+20 9
4d10+20 3d10+12

Special Abilities Description

Breathe underwater The lizard men are an aggressive race of semi-aquatic

Protected vision from light humanoids. Their physical appearance is definitely

reptilian, with fine, scaly, green skin and bright green or

blue eyes. They are usually 4.5 to 5.5' tall and weigh 80 to

150 lbs. Average life span is only 50 years.

Lord, Chaos

Dark
6d10+30 4d10+25 4d10+28 5d10+42 6d10+50 18
6d10+50 5d10+68

Special Abilities Description

Self Sustenance Black and grey suit of armor animated by mystical energy.

Life Detection Hates all lifeforms but will endure companionship with a

Probablility Manipulation-Bad Luck living being if it suits the Lords ultimate goal. Stands 8''

Night Vision tall and weighs 300 lbs.

Regeneration: 5 points a round

Maiar

Dark;Light
6d10+40 5d10+35 6d10+90 7d10+75 7d10+67 5
7d10+67 7d10+150

Special Abilities Description

Self Sustenance Near immortal humanoids. Their forms are usually designed

Resistance to Mental and Emotion: lvlx10 to suit their main purpose. Those meant to be warriors are

Iron Will: store lvlx10 damage/hit and take half strong and imposing while others have less intimidating

damage after fight. Also allow lvlx10 to be added features. Regardless of their appearance, their strength and

to any attribute for RR power comes from their inner energy. Often serve as

Magic casting is at 2x/range, 2x/duration & 1/2 messangers or servants for the Valar.

casting time

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