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Pat's Megaman/DBZ Asylum

tips+tricks

Thanks to ign.com and the poeple who submitted them

1.Briefing Camera Fun During more than a few of the briefing "tapes", you'll see the words "camera change" and "camera free". This lets you know that you can mess with the camera for a little something to do while you're watching them. To zoom in or out, use the square and triangle buttons. To switch cameras, use the circle button. Of course, if you have been playing the game all night and are drowsy, you'll probably figure out that the X button stops and ejects the "tape" by accident. submitted by R. Guile (rguile@aol.com)


2.Change Title Screen Colors When at the the Title Screen, simply press Up, Down, Left or Right on the d-pad to cycle through the different colors in the background graphics. submitted by James Lane


3.Defeating Metal Gear To knock out the radome on Rex, use your stingers, but first throw out a chaff gernade or two be fore he "wakes up". Use the stingers while rex is trying to find you (but he cant sice you used the chaff gernades.) Don't wait for the target to come back after you shoot once, just wait for the smoke to clear. Don't forget to keep throwing out chaffs. After you talk to Gray Fox, use the stingers, and dont stop. If you put the stinger launcher away, the missiles will knock you down, just keep firing the stingers into the cockpit. Use you rations sparingly. Chaffs won't do any good this time, since Liquid is controling rex manualy. Remember, if you take it out of the launcher screen, you'll get knocked over by the missiles, and most likely die. Just remember you don't need the electronic site to fire. submitted by AJWhite464


4.defeating Psycho Mantis Before fighting Psycho Mantis plug your controller into the controller #2 slot and press any button, the screen should turn black and have the word "HIDEO" in green in the corner. After a few seconds it will go away and you can use the 2nd player controller to fighting against Mantis.


5.This way he won't be able to tell where your going to go because he can only read your left brain (left controller), he can't read your right brain (right cont.). submitted by Katze (koolmage@hotmail.com)


6.Defeating Sniper Wolf To defeat Sniper Wolf, you need to go all the way back to the Armory and go into the room with six mini-rooms inside of it. Go into the top-left room using your recently acquired level 5 key card. Inside is a PSG-1 and some ammo for it. Now go back to Sniper Wolf. You should have picked up some Daizepam by now. This will allow you to aim your PSG-1 without it shaking. Go back to Sniper Wolf and shoot her with your PSG-1. She may be hard to spot and times because she likes to hide behind things. Look for her breathe, and wait for her to come out. Equipping your thermal goggles will also help. submitted by Kody Dollins,


7.Defeating Sniper Wolf (2nd time) Equip your nikita and run up. You will have a little fmv and then run to the lower left. Use your nikita to attack Wolf. It is easier to attack her with the missiles than to snipe her with the PS-G1. Make sure she doesn't see your missile because she might shoot it. It is easier to see her in first-person mode. submitted by holy protector


8.Defeating The Ninja Once you've reached the Ninja hit the Ninja with your bare hands a couple of times and he will fight you the same way. After the Ninja starts to glow,(which is at the end of the fight) time the glowing and hit the Ninja with your hands. If you are hit with the glowing you will probably die. submitted by BUNDYMAN


9.Exploding Soldiers After getting the stealth suit start a new game. When you find the C4 try to sneak up behind a Genome soldier and plant it but be careful. You need to be close. With any luck you will plant a C4 pak on the Soldier's back. Get back and detonate it. Sayonara Soldier!!! submitted by Adam Lingo


10.Fast Travel To move about through the complex faster, hide inside a cargo truck and use a C.Box. Remain perfectly still and a guard will drive the box to the area noted on the box. (There are three boxes, each to a different location.) submitted by Leiter (cnwitkow@concentric.net)


11.First Person Nikita Missile You can go into first person mode with the nikita missles by launching the missle, then pressing triangle. However you can only do this for a certain amount of time or else it will blow up. this comes in handy when fighting Sniper Wolf, and also blowing up the electric panel source. submitted by Acron


12.Get the Bandana To get the Bandana, wich gives you infinite ammomo and no auto re-loads, play up until you get to Ocelots Torture Rack. If you make it out of The Rack without dying or giving up, when you beat the game, you will get the Good ending, where you save Meryl. She will give you the Bandana, and then once the credits a through, you can save your game. Save it and then load it up again. Look into your inventoy and you will see the Bandana. submitted by Bandana


13.Get the Camera To get the camera, when you get a Level 6 keycard go to the first building (Tank Hanger), Then take the Elevator down to Basement 2. Go into the hall before the Room where you fought Ocelot. Then there should be a spot where you can blow a hole in the wall with C4, when you blow it up there are two rooms, The camera is in one of the rooms, and there is ammo and a ration around in there also. submitted by HlyKletian@aol.com


14.Getting Sick If you fail in Revolver's torture room and come into close contact with Sasaki (the guard patrolling outside your prison cell), you can catch the flu. This flu makes you sneeze every minute or so. You can cure this flu with medicine. This medicine is a green box with a red cross on top of it. Another way to catch a cold is as follows: When you're being held in the cell between Ocelot's torture tests, the guard talks loudly to himself about his cold, then runs to the bathroom. This is the point that most people usually break out of the cell. If you stick around and don't use the ketchup though, you will be treated to Ocelot's hospitality yet again. Survive, and you will be in the cell, and the sick guard will get the runs again. NOW you can break out of the cell. Give Snake a little time in the snow, and he will catch a cold, and start sneezing every minute or so. the sound will probably give you away to your enemies, so ask Otacon if there is anything he can do for you. submitted by Josh Brian Davis (MaxLink446@aol.com) and Jeff (jcox_grubbs@hotmail)


15.Ghost Images First, you need to obtain the camera either by [A] Finishing the game with the ending where Meryl dies and starting that newly created save file with the camera automatically in your inventory or ...


16.[B] Getting at least as far as defeating Liquid Snake in the hind helicopter sequence, then going to the room located in Base 1, floor B-2 with a Level 7 cardkey where there are two autoguns you will have to use C4 explosives to the wall below and to the right of the bottom entrance to the room where you fight Revolver Ocelot -- in one of the two rooms here, the camera is located in the top one. BTW if you run into a jammed door that you should be able to, try using a C4 explosive on it and trying to it then.


17.In either case, here is how you see "Ghosts". Make sure you have at least 2 blocks free on a memory card to save at least one picture Take pictures of different things and you may find a "Ghost" image of different programmers, artists, etc. superimposed on your new snapshot Ive found two by taking pictures of the ravens on the last major elevator and one by snapping a shot of the dead guy in the prison cell.


18. Here are the locations for all 43 Spirit photos:

1.Kojima: Otacon lab (the picture frame to the right)

2.Matsuhana: Hallway of corpses (outside Otacons lab)

3.Sato: Comm Twr A (roof destroyed by a Hind D missiles)

4.Nakamura: In Meryl's blood pool (where she is sniped)

5.Shinkawa: Deep in Sniper Wolfs hallway behind the second pillar

6.Uehara: Edge of elevator (the one were the ravens are)

7.Negishi: Sewage waterfall

8.Mizutani: When fighting Metal Gear

9.Korekado: Men's retroom

10.Sasaki: Picture frames in the Commanders room

11.Sonoyama: Torture machine

12.Toyota: Container in the middle of Raven's warehouse

13.Kozyou: Behind the watertank-like structure in the Canyon

14.Shimizu: Wolf dog cave (first crawling point)

15.Kaneda: The mirror located in the Women's restroom

16.Fukushima: Heliport,looking out to sea from cliff

17.Takade: Ninja room,glass atedga

18.Fujimura: Elevator,in the Comm Twr B complex

19.Shikama: Electic floor

20.Kimura: MG underground base,tip of of Metal Gear 's railgun

21.Kobayashi: Rock in canyon

22.Okajima: Maggots of the real DARPA Chef in cell

23.Nishimura: Next to Baker's corpse

24.Mukaide: Reflection in wolfdog cave puddle

25.Onoda: Where Baker is tied up

26.Kitao: Decoy Octopus (fake DARPA chief) corpse

27.Yoshimura: Dead end ofair duct

28.Hirano: Elevator (Comm Twr B) deep in the shaft of top level

29.Muraoka: Water in cargo dock

30.Ishiyama: Heliport top of building

31.Ito: Inside elevator to tank hangar

32.Jerem Blaustein: Sniper Wolfs corpse

33.Yoshioka: Bridge on the third floor of the the blast furnace

34.Mori: Lowest point of elevator (Comm Twr B)

35.Kinbara: Darck area of stairs

36.Tougo: End of boiler room (in Blast Furnace where the stemeam is)

37.Makimura: Hidden armory store room behnd the weakened wall)

38.Kutome: Observation room

39.Tanaka: Heliport,sleeping soilder

40.Shigeno: Heliport,security caera by staircase

41.Yamashita: Tip of nuke warhead in nukestorage room