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This blender file is ready for rendering in radiosity. All you have to do is insert any object in the dome. Remember: 1. highlight all but the camera. 2. Click "collect meshes." 3. Press "GO" and wait until your mouse says 150 to 500 (the higher the number, the brighter and more solved the image). 4. Last but not least, press "replace meshes", so that you can render it. |
This blender file is an animation of a waving flag. All you really have to do is put whatever texture you want on the flag and you're set to render. |
This blender file is a lamp setup for making smooth shadows. Instead of waiting for radiosity to resolve, you can use this method instead for a nice illumination effect. You must have Blender v2.11 to do this. Credits go to Petr (_vlk) for showing the explanation for doing this).. |
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This tutorial explains the basics of 3D (magic eye stereograms) pictures and shows ways of using blender to make them. |
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Textures: If I gave you all the textures I have, geocities would boot me but here's a few to have. I don't know what the copyright laws in these are so don't use them for commercial use. |
METAL.zip |
brick.zip |
rocks.zip |
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